Dear Kabam developers….
Sand_Devil13
Member Posts: 48 ★
I don’t normally complain in here but….
This last update has got the game all screwed up guys. Among other bugs that people have listed here in this forum, the crucial issue I’m having is control issues again. Parry, evading, and the SP Attack button not working at times.
It’s been REALLY bad this whole week. It’s made getting Thronebreaker EQ done a nightmare. I also had a War fight, an EASY fight at that, where I lost due to evading quit working on me. I swiped back like 3 times and my champion just stood there wide open looking stupid and I took a combo to the face followed by a SP2 which killed me. Not cool, especially in War.
Ive cleaned my phone screen and also rebooted the game so many friggin times this week it’s not funny. Nothing worked.
You know, I’ll probably catch a lot of hate for this, but I would rather you guys shut the whole game down for like 3 to 4 days, hell, even a week if necessary, just to fix all these issues everyone’s having. I would rather come back to the game having most of these major issues solved rather than staying frustrated with the issues all the time. It’s just not fun to play the game like this.
This last update has got the game all screwed up guys. Among other bugs that people have listed here in this forum, the crucial issue I’m having is control issues again. Parry, evading, and the SP Attack button not working at times.
It’s been REALLY bad this whole week. It’s made getting Thronebreaker EQ done a nightmare. I also had a War fight, an EASY fight at that, where I lost due to evading quit working on me. I swiped back like 3 times and my champion just stood there wide open looking stupid and I took a combo to the face followed by a SP2 which killed me. Not cool, especially in War.
Ive cleaned my phone screen and also rebooted the game so many friggin times this week it’s not funny. Nothing worked.
You know, I’ll probably catch a lot of hate for this, but I would rather you guys shut the whole game down for like 3 to 4 days, hell, even a week if necessary, just to fix all these issues everyone’s having. I would rather come back to the game having most of these major issues solved rather than staying frustrated with the issues all the time. It’s just not fun to play the game like this.
Post edited by Kabam Dijon on
11
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Comments
What you're requesting would be done on a dev build then patched into the game via a regular update or hotfix.
If you don't understand how any of the backend processes work, I'd take a step back. You're requesting things that just aren't possible.
You're almost having a conversation with yourself, with absolutely no substance to add or discuss.
Its funny you said 'If you don't understand how any of the backend processes work, I'd take a step back.' Replace 'backend processes' with 'the game', and the statement now applies to you
At he end of the comment I quoted, OP implied the game dying because of frustrated clientele.
I'm not an expert by any means but I do have some experience in development. I also know for a fact, that shutting the game down for a week does nothing for anyone. It's not a car to where you turn off the engine to work on it. Now, that's not to say there aren't times where the game has been put into emergency maintenance, but those reasons tend to be server issues.
If you can't understand the basics of production builds and development builds, you don't have any business asking devs to do something.
What world are you living in?
Has CoD ever been down for a week to fix bugs?
What about Fortnite?
What about clash of clans?
This problems are important enough to make Kabam shut down the game at least for 1 whole day to fix it, but this aint the solution still, they should work on a real beta where they can work on this stuff, and at least acknowledge that there are both input and lag issues IN THE GAME, not only for some players, all players experience lag, from the worst to the best device.
League of legends back when it came out had a lot of problems, and there were times that the game had to be shutted down for days till they fixed it, and no one was angry about it, maybe impatient because people liked the game, but people are happy when you fix bugs of a game that make it less enjoyable
If you think you have the answer to fix any and all issues in a day, why wouldn't you share them with the MCOC Devs? Obviously they don't have the answer to fix it in a day but you seem to have it. So why don't you share it. Fix all the bugs in a day for all the devices that run this game. Lay it out here for all of us to see.
You're also wrong about basic mechanics for those games. There was a bug in CoD where you couldn't pick up items after dropping them.
When I say no matter the devices Im not talking about YOUR device, Im talking about the device itself, Kabam already said that there were people with THE SAME devices having different issues ingame, what means that there's something about the game that makes it dont work properly.
And no, I dont have the solution to it, Im actually studying programming in my spare time so If I get to the solution Ill give it to Kabam asap, but the first problem is that Kabam isnt even acknowledging the issues, if you dont admit that your game has issues, you wont fix them.
Kabam needs more communication within the community, more transparency, and stop being that stubborn about the advices, tips and complaints, sadly Kabam changes and updates are not well received most of the times, and as soon as people say "yo, this aint a good change", Kabam just acts like "yeah but we do what we want", honestly thats not the attitude.
And with such a good game that MCOC is, I think if Kabam did some (a lot) things better, this game would be as big a Clash of Clans or Brawler Stars.
I just hope this game never ends like other games that went from millions of players to thousands because of all this issues
I didn’t say they SHOULD shut the game down and fix it. I merely said I’d be open to it because I’d rather come back to a game where I’m going to be happy rather than continuously be frustrated.
Another thing that kills me about the control issues is that when this happens, players are then forced to use their resources and sometimes players run out of resources and then have to resort to units and that really sucks because for AQ you’re only allowed to purchase two lvl 4 Health pots per day, like that’s gonna get you anywhere, and with War, only 5 per day or couple days (can’t remember exactly). Not to mention the health pots for War are seriously expensive.
I don’t expect Kabam to acknowledge the control issues because if they do, then it SHOULD mean compensation for everyone because of resource usage that didn’t need to happen.
In a perfect world, right?
I found this article detailing some bugs present in Call of Duty last December. The first entry reads as follows:
"The Dev Error 356 issue began cropping up with the release of Season 1 content for Modern Warfare 2 (2022) and the launch of Warzone 2.0. This bug causes a dialog box to pop up and prevent players from getting past either game’s initial loading screen.
The workaround: There’s no permanent fix for this particular issue from the development team, yet, though some PC players have had luck with repairing or verifying game files through their respective launchers."
From the sounds of it, a large number of players were completely unable to open the game. I would say that goes a step beyond a basic mechanics issue, the mechanics might as well not exist if the game is unable to progress past the loading screen
Here's an article going into depth about a bug in Fortnite from just a couple weeks ago. Apparently, one of the weapons in the game is so broken that the devs are planning to simply remove it. For some players, it allows them to infinitely jump through the air, providing a massive advantage over their opponents. For other players, it slows down their movement to a crawl, making it nigh impossible to do anything. Not only is the item broken, but it is inconsistent, offering a benefit to some players and a detriment to others.
Finally, Here's a tweet from Clash of Clans regarding an issue preventing Android devices from connecting to their servers. Again, this goes beyond issues of basic mechanics.
All the games mentioned have had issues with fundamental components. They didn't decide to just shut down the servers until things were fixed, because it doesn't make any sense. Whether or not the production servers are live has no impact on the speed at which bugs are fixed.
There doesn’t seem to be a pattern at all. I can go several fights with no problem then frame rate might drop or a failed input or comically fast ai that seems to skip a frame or two.
When parry fails, it’s usually followed by a succession of failed inputs.
Dropped inputs seem to happen more frequently since last update.
It’s frustrating when these issues occur later on a path because you either restart the path which costs time and energy or use items.
When it happens in AW it’s even worse.
Lots of posts about these issues. Line chats I’m in are fairly consistent in terms of most players experiencing similar problems.
Rollback: back in the day there was this whole fiasco about an awakening gem... People got to use it on any champ, others were restricted to a certain list of champions... Huge drama about the prestiege wars and what not . They decided to roll back... Once they rolled back . Any person who opened a crystal got their crystal back.. people who pulled top tier champs got back to the time before opening... They opened again the crystal.. and they got some terrible pull... Kabam just said sorry...
Turn off the game for a few days: every item on every summoner's inventory is on different time expirations.. imagine having a bunch of t5b and t2a expire while the servers are off...
Games like this can only have hotfixes... U can't freeze time without messing up databases.. its not a 1st person shooter...
But since no one likes to record videos to show what's happening, it makes it harder to pinpoint the problem.
This post is a prime example of that. There's no information other than a mention of AQ and AW and a vague TB difficulty mention. Nothing about what device they use, nothing about what fight it was. People want results but can't do much to help the devs. You want transparency but can't even hold your fellow summoner to that.
You say that it's not been acknowledged but that's what the dedicated android and iOS lag threads are about.
But again, you know more than all of and the devs apparently so I'm sure I'm wrong again.
It is clear that this thread has run its course and we will be closing it before it becomes completely non-constructive and argumentative.
We will be closing this thread. Thank you.