Iceman
RiderofHell
Member Posts: 4,664 ★★★★★
Was mentioned he getting a lighter update is it just the coldsnap immunity or something else as well? Bc that be really disappointing if it's only immunity to coldsnap lol.
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And Yes. That's the only reason I despise using him.
Iceman suffers from 2019 sym, torch, og guilly etc hit box issue. Super hard to parry mid screen after his second medium.
Now they just need to add Magik and Quake to the 6* pool!
What’s Next
We’re currently working on a lighter update to Iceman! We’ll be looking to bring his base damage up and make some tweaks to his Utility. Yes, he will be Immune to Coldsnap.
Anybody who plays Iceman knows all of his tricks, so they'll tell you he doesn't need to be rebuilt from the ground up.
Basic hits deal energy instead of physical damage
Coldsnap and (hopefully frostite) immunities
Frostbite debuff reduces both offensive and defensive ability accuracy by 15% to 18% per frostbite
Opponents suffering from frostbite are slowed (cannot trigger evade and unstoppable)
Whenever a debuff is purified, gain 1 prowess
Iceman's prowess debuffs last x seconds and deals +X% special attack damage
Ice armor can also block unblockable special attacks
Should have new synergies with vision aarkus, sasquatch, warlock, rogue and kitty pryde...
Daken would be cool especially if they had some type of pheromones abilities.
I just want to see him stand out in the mutant class, like giving him a power “freeze” to control the enemy’s power or the ability to freeze enemies (like mantis’ sleep but exclusive to iceman). I don’t expect a whole rework, just some additions.
I just hope we don’t get a Psychoman or Nova type buff which “increases” his damage marginally and does nothing to boost his utility. I would love to see a couple minor additions to his kit that make him more unique.