**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Protection doesn’t cool down after knocked down Side Quest
Justin2524
Posts: 1,626 ★★★★
Anyone else experiencing this?
Post edited by Kabam Zibiit on
14
This discussion has been closed.
Comments
And that Daredevil, he was really passive, he would just stay in the corner blocking.
It is far easier to ignore the Unstoppable node and just use a Slow champion - once Slow is on, you only have to knockdown once to remove the protection. You just need a non-Skill slow champion for the mutants, and a non-Science slow champion for the Skill champions.
As a side note: I brought in Quicksilver, and if he applies his Slow while Unstoppable is on, then QS ignores the unstoppable. But, protection can't be removed until the unstoppable itself disappears. Such weird programming with these nodes.
My theory is the unstoppable kicks in first. When unstoppable you can’t be knocked down, so the game thinks “this champ is unstoppable, it can’t be knocked down, so protection shouldn’t be removed” even though visually we see the champ go down. This is why we have to intercept first to remove the unstoppable, then do a second knock down. Honestly it’s either this or they butchered the node descriptions (which I feel is less excusable IMO).
The other issues are WAY too passive AI and the intercept window seems off. Honestly if the AI was much better and the node descriptions reflected what really needed to happen, this wouldn’t be unreasonable, but these 2 additional issues are salt in the wound.
Sorcerer Supreme was my MVP. Galan took a few fights (protection doesn’t reduce burst damage), Scorpion (again burst damage still happens during protection, Nimrod (need a Havok counter), and Rintrah were my team.
When I actually completed it, I did it itemless, however I got stuck on Havok and used a bunch of resources before accepting failure and backing out on earlier attempts, so not itemless at all.