EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
Comments
So, there will be a total of 150 Legends crowned this month. One hundred from the pre-nerf and only 50 from the post-nerf. This is because most players still did their Legends run right away, and there weren't as many as we expected that did a run in earnest after the nerf.
I don't know exactly when they will be going out yet, but hopefully, we'll have more information soon.
Otherwise they would have just said they are increasing the overall # of qualifiers as a whole, but still basing it by top xxx fastest times no matter what time of month it was done.
What they didn’t want to see happen would be that if a huge portion of pre-nerf people would have gotten bumped out of placing by those with faster times post-nerf (even though there were less people who actually attempted the Legends post-nerf).
Sounds like (generalizing) there were about twice as many people who ran “decent” times (aka, below say 7 hours, for example) pre-nerf, than there were of people doing it post nerf with (for example) sub 6 hour times.
(Assuming, again for example, that pre-nerf cutoff time was maybe 5 hrs, versus a cutoff time post-nerf being faster at say 4 hrs.)
**I’d bet their system would show a rather steep drop-off at some point in run times, say after maybe like 7 or 8 hrs, and then with a very low participation for times longer than that until you get to maybe a couple days duration (which is where you might find participation increasing again for people who were in no way attempting a Legend run but wanting to just do it casually but still quickly for the 100% rewards).
So that's what Miike probably meant by “in earnest”, like runs of sub 6 or 7 hr (or 8 hr maybe pre-nerf).
We’ll just need to wait and see. We can guess all we want but Jan was different that previous months. It’ll probably take a month or two to really pinpoint a cutoff for future months.
Personally I’m happy Kabam is measuring pre and post nerf differently. If I get it or not I won’t feel cheated.
https://forums.playcontestofchampions.com/en/discussion/9833/hall-of-legends#latest
imo still set a goal for 3:50, January was an exception b/c of the changes made to the monthly EQ*