Killer Thrill (Earth-616) NAME Unrevealed CURRENT ALIAS Killer Thrill
Personality While Killer Thrill was not always insane, as a result of torture she is a ruthless, thrill-seeking sadist. She gleefully causes wanton destruction and chaos with no concern whatsoever for collateral damage, and is willing to neglect capturing an easy bounty and despoil a captured bounty in order to amuse herself. She is prone to using slang and neologisms in her speech.[8] Killer Thrill also finds combat and torture arousing, frequently flirting with her captives and opponents.[4][7]
Attributes Powers Combat Psionics: Killer Thrill is a psychokinetic super soldier with with various mental abilities that are activated by adrenaline, usually during heated battle.
Telekinesis Telepathy Klyntar: At some point after her battle with Drax, Killer Thrill acquired a Klyntar symbiote, granting her the assorted abilities common to those bonded to them.[6]
Flora colossi limb: After Killer Thrill's left arm was eaten by a Symbiote, she replaced it with the limb of a member of Groot's species, which she can make grow or shrink, and elongate its branches to use as deadly lances. The arm also has augmented strength, enough to crush bones and rip through flesh with ease. This prosthetic was destroyed by Drax.[1] Weaknesses Missing left arm: Killer Thrill lost her left arm in a fight with the Venom symbiote, and replaced it with a prosthetic made from the limb of a Flora colossi. This arm was destroyed by Drax the Destroyer.[1]
Bug (Insectivorid) (Earth-616) NAME Unknown CURRENT ALIAS Bug ALIASES Nicknames: Loverbug[1] Other Aliases: Galactic Warrior[1]
Attributes
Powers
Insectivorid Physiology: Bug's native abilities are considered superhuman compared to other humanoids he has great strength, speed, stamina, agility, durability, reflexes, recuperative powers, balance, coordination, and sense of equilibrium.
Superhuman Strength: Bug possesses superhuman strength enabling him to press lift great weights. Bug's physical strength is sufficient to lift and throw objects as heavy as most standard automobiles with ease. He must also pull his punches and kicks unless fighting someone of similar or greater physical durability. Otherwise, his blows would prove fatal to most being. He has demonstrated that he strong enough enable him to knock out people with normal durability with as little as a tap to the head. Bug's physical strength also extends into his legs, enabling him to be able to jump to a height of several stories in a single bound.
Superhuman Speed: Bug can run and move at speeds that are beyond the physical limits of the finest human athlete.
Superhuman Stamina: Bug's advanced musculature produces less fatigue toxins during physical activity. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Bug can physically exert himself for several hours before the build up of fatigue toxins in his blood begins to impair him.
Superhuman Durability: Bug's body is physically tougher and more resistant to some types of injury than other beings. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by a super-humanly strong opponent, that would severely injure or kill a normal human with little to no discomfort, Bug's durability is sufficient that he survived with no serious injury other than a sore body.
Superhuman Agility: Bug's agility, balance, and bodily coordination are all enhanced to levels that are beyond the natural physical limits of the finest human athlete. Bug is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats.
Superhuman Equilibrium: Bug possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow. He has developed a unique fighting style that made full use of his agility, strength, and equilibrium. Superhuman Reflexes: Bug's reflexes are greater than those of an ordinary human. In combination with his danger-sense, the speed of his reflexes allows him to dodge almost any attack, even direct gunfire, if he is far enough away.
Wall-Crawling: Bug's has the the ability to cling to surfaces and scale them like any insect.
Danger-sense: He also possesses a "danger-sense" (similar to Spider-Man) which alerts him to danger. This takes the form of a tingling sensation at the base of his skull. Through experience, Bug has learned how to sense differences in the various tingles he feels, determining whether a danger is potential or immediate, how intense a threat it is, what direction it is coming from, etc. Antennae: He can communicate with other antennae-beings over a limited amount of space, motion sensitive within a certain proximity.
Abilities
He is extremely adept with all types of weapons and hand-to-hand fighting
Paraphernalia
Equipment Gilder-Pac: Bug has occasionally used a telepathically controlled glider-pac to enable flight.
Weapons Rocket Lance: Bug's chosen weapon is a rocket lance, which can fire varying intensities of energy, and can return to his hand if thrown. Transportation
HMS Endeavor
Edward Whelan (Earth-616) NAME Edward Whelan CURRENT ALIAS Vermin ALIASES Nicknames: Cannibal Killer,[citation needed] Ed,[1] Rat King[2]
Attributes
Powers Vermin was granted superhuman abilities like those of a rat through genetic engineering at the hands of Arnim Zola. His powers are proportional to those of a human-sized rat.[35]
Superhuman Strength: Vermin possesses physical strength that is slightly beyond the natural physical capability of any normal human and can lift approximately 1,000 lbs.[35]
Peak Human Speed: Vermin can run and move faster than even the fastest Olympic level sprinter. While not superhuman, he can run as fast as it is naturally possible for a human being to run and can reach a top speed of 35 miles per hour.[35]
Peak Human Stamina: Vermin's musculature produces somewhat less fatigue toxins during physical activity than the musculature of most ordinary humans. He can physically exert himself at peak capacity for about 30 minutes before fatigue begins to impair him.[35]
Superhuman Durability: Vermin's body is somewhat harder, tougher, and more resistant to injury than the body of an ordinary human. While far from invulnerable, Vermin can endure impact forces and trauma that would severely injure or kill a normal human being with mild to moderate discomfort.[35]
Superhuman Agility: Vermin's agility, balance, and bodily coordination are heightened to levels that are beyond the natural physical limits and capabilities of even the finest human athlete.[35]
Superhuman Reflexes: Vermin's reflexes are similarly enhanced and are superior to those of the finest human athlete.[35]
Superhumanly Acute Senses: Some of Vermin's physical senses are substantially superior to those of ordinary human beings. Vermin can see perfectly in near-total darkness and his sense of smell is also as acute as that of a rat. He is capable of detecting the approach of other living things from well over 100 feet away, even if he cannot hear or see them.[35]
Rat Communication: Vermin can communicate with and command rats and stray dogs within a radius of two miles from him. On several occasions, he has commanded hundreds of sewer rats to attack an enemy. How he commands these creatures is unknown, although it is more likely hypersonic than telepathic in nature.[36]
Razor Sharp Teeth & Claws: Vermin possesses very sharp and strong teeth as well as 1-inch claws at the tip of each of his fingers. His teeth and nails are strong enough to gnaw through wood, fibers, and even soft metals (like lead) within minutes.[36]
Demi-Cellular Division: After being administered an odd pharmaceutical by Arcade, Edward gained the ability to biophysically duplicate himself through rapid cellular mitosis.[31] Able to create a seemingly endless number of duplicates of himself all able to work in conjunction with each other rather seamlessly.[32]
Abilities While he has had no formal training, Vermin's powers coupled with his savagery have made him a formidable combatant. Vermin is capable of great savagery, and when provoked or threatened, has phenomenal resistance to pain and fatigue.
Weaknesses Vermin's genetic alteration has diminished his mental faculties to subnormal human levels. Vermin is still capable of speech, but his reasoning ability has degenerated to the level of primal instincts.[36]
Kenneth Hale (Earth-616) NAME Kenneth "Ken" Hale CURRENT ALIAS Gorilla-Man ALIASES General Hale[1]
Attributes
Powers Mystical Enchantment: As a result of killing the last Gorilla-Man, Hale has inherited the enchantment of Ngi and has been physically transformed into a gorilla. As a result of his transformation, Hale possesses various attributes associated with the enchantment:
Superhuman Strength: As Gorilla-Man, Hale is as strong as an adult mountain gorilla. At his peak, he possesses sufficient strength to lift approximately 1,500 lbs. Superhuman Stamina: The enchantment has dramatically increased Hale's musculature and it is significantly more efficient than that of a normal human. His muscles produce less fatigue toxins during physical activity than the muscles of an ordinary human. He can exert himself at peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him. Superhuman Durability: Hale's bodily tissues are harder and more resistant to some types of injury than the bodily tissues of a normal human. For instance, he is much more resistant to impact and blunt trauma forces than a normal human. He can withstand impacts, such as falling from many stories up or being repeatedly struck by a superhuman foe, that would severely injure or kill a human with little to no injury to himself. Superhuman Agility: Hale possesses the natural agility of the great ape in which he's named for. His agility, balance, and bodily coordination are enhanced to levels beyond the natural physical limits of the finest human athlete. Superhuman Dexterity: As with an actual gorilla, Hale is able to use his feet to perform most of the same purposes that he can accomplish with his hands. For example, he is able to tie knots with his toes and can use weapons such as guns or knives as comfortably with his feet as with his hands. Superhuman Sense of Smell: As Gorilla-Man, Hale has a sophisticated and highly developed sense of smell. Hale is able to remember, identify, and track individual targets by their natural scent even through dense jungle terrains and if the scent has been greatly eroded by natural factors. Immortality: Another part of the Gorilla-Man enchantment is the fact that Hale is functionally immortal. As long as Hale is Gorilla-Man, he is immune to further aging and is also immune to the effects of all known Earthly diseases. Abilities Hale is a skilled armed and unarmed combatant, having received training from various military groups. His natural prowess as a combatant has been greatly improved with the addition of his superhuman powers. Hale was noted by the Skrulls as a skilled battle strategist.[18] Weaknesses The enchantment doesn't grant Hale complete immortality. He can't die through natural means, such as old age and disease, he can be killed in much the same way as a normal human being. For instance, Hale can be killed by a bullet just as he used to kill the previous Gorilla-Man.
Paraphernalia Weapons He is an expert in weapons usage with a preference for firearms.
Comments
Scarlet Centutrion (Kang)
T-Ray
Killer Thrill (Earth-616)
NAME
Unrevealed
CURRENT ALIAS
Killer Thrill
Personality
While Killer Thrill was not always insane, as a result of torture she is a ruthless, thrill-seeking sadist. She gleefully causes wanton destruction and chaos with no concern whatsoever for collateral damage, and is willing to neglect capturing an easy bounty and despoil a captured bounty in order to amuse herself. She is prone to using slang and neologisms in her speech.[8] Killer Thrill also finds combat and torture arousing, frequently flirting with her captives and opponents.[4][7]
Attributes
Powers
Combat Psionics: Killer Thrill is a psychokinetic super soldier with with various mental abilities that are activated by adrenaline, usually during heated battle.
Telekinesis
Telepathy
Klyntar: At some point after her battle with Drax, Killer Thrill acquired a Klyntar symbiote, granting her the assorted abilities common to those bonded to them.[6]
Flora colossi limb: After Killer Thrill's left arm was eaten by a Symbiote, she replaced it with the limb of a member of Groot's species, which she can make grow or shrink, and elongate its branches to use as deadly lances. The arm also has augmented strength, enough to crush bones and rip through flesh with ease. This prosthetic was destroyed by Drax.[1]
Weaknesses
Missing left arm: Killer Thrill lost her left arm in a fight with the Venom symbiote, and replaced it with a prosthetic made from the limb of a Flora colossi. This arm was destroyed by Drax the Destroyer.[1]
Daimon Hellstrom | Satana Hellstrom
Blackheart | Mephista (Jezbel)
Bug (Insectivorid) (Earth-616)
NAME
Unknown
CURRENT ALIAS
Bug
ALIASES
Nicknames:
Loverbug[1]
Other Aliases:
Galactic Warrior[1]
Attributes
Powers
Insectivorid Physiology: Bug's native abilities are considered superhuman compared to other humanoids he has great strength, speed, stamina, agility, durability, reflexes, recuperative powers, balance, coordination, and sense of equilibrium.
Superhuman Strength: Bug possesses superhuman strength enabling him to press lift great weights. Bug's physical strength is sufficient to lift and throw objects as heavy as most standard automobiles with ease. He must also pull his punches and kicks unless fighting someone of similar or greater physical durability. Otherwise, his blows would prove fatal to most being. He has demonstrated that he strong enough enable him to knock out people with normal durability with as little as a tap to the head. Bug's physical strength also extends into his legs, enabling him to be able to jump to a height of several stories in a single bound.
Superhuman Speed: Bug can run and move at speeds that are beyond the physical limits of the finest human athlete.
Superhuman Stamina: Bug's advanced musculature produces less fatigue toxins during physical activity. This allows him to exert himself physically for much longer periods of time before fatigue begins to impair him. At his peak, Bug can physically exert himself for several hours before the build up of fatigue toxins in his blood begins to impair him.
Superhuman Durability: Bug's body is physically tougher and more resistant to some types of injury than other beings. His body is more resistant to impact forces than anything else. He can withstand great impacts, such as falling from a height of several stories or being struck by a super-humanly strong opponent, that would severely injure or kill a normal human with little to no discomfort, Bug's durability is sufficient that he survived with no serious injury other than a sore body.
Superhuman Agility: Bug's agility, balance, and bodily coordination are all enhanced to levels that are beyond the natural physical limits of the finest human athlete. Bug is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats.
Superhuman Equilibrium: Bug possesses the ability to achieve a state of perfect equilibrium in any position imaginable. He seems able to adjust his position by instinct, which enables him to balance himself on virtually any object, no matter how small or narrow. He has developed a unique fighting style that made full use of his agility, strength, and equilibrium.
Superhuman Reflexes: Bug's reflexes are greater than those of an ordinary human. In combination with his danger-sense, the speed of his reflexes allows him to dodge almost any attack, even direct gunfire, if he is far enough away.
Wall-Crawling: Bug's has the the ability to cling to surfaces and scale them like any insect.
Danger-sense: He also possesses a "danger-sense" (similar to Spider-Man) which alerts him to danger. This takes the form of a tingling sensation at the base of his skull. Through experience, Bug has learned how to sense differences in the various tingles he feels, determining whether a danger is potential or immediate, how intense a threat it is, what direction it is coming from, etc.
Antennae: He can communicate with other antennae-beings over a limited amount of space, motion sensitive within a certain proximity.
Abilities
He is extremely adept with all types of weapons and hand-to-hand fighting
Paraphernalia
Equipment
Gilder-Pac: Bug has occasionally used a telepathically controlled glider-pac to enable flight.
Weapons
Rocket Lance: Bug's chosen weapon is a rocket lance, which can fire varying intensities of energy, and can return to his hand if thrown.
Transportation
HMS Endeavor
Edward Whelan (Earth-616)
NAME
Edward Whelan
CURRENT ALIAS
Vermin
ALIASES
Nicknames:
Cannibal Killer,[citation needed] Ed,[1] Rat King[2]
Attributes
Powers
Vermin was granted superhuman abilities like those of a rat through genetic engineering at the hands of Arnim Zola. His powers are proportional to those of a human-sized rat.[35]
Superhuman Strength: Vermin possesses physical strength that is slightly beyond the natural physical capability of any normal human and can lift approximately 1,000 lbs.[35]
Peak Human Speed: Vermin can run and move faster than even the fastest Olympic level sprinter. While not superhuman, he can run as fast as it is naturally possible for a human being to run and can reach a top speed of 35 miles per hour.[35]
Peak Human Stamina: Vermin's musculature produces somewhat less fatigue toxins during physical activity than the musculature of most ordinary humans. He can physically exert himself at peak capacity for about 30 minutes before fatigue begins to impair him.[35]
Superhuman Durability: Vermin's body is somewhat harder, tougher, and more resistant to injury than the body of an ordinary human. While far from invulnerable, Vermin can endure impact forces and trauma that would severely injure or kill a normal human being with mild to moderate discomfort.[35]
Superhuman Agility: Vermin's agility, balance, and bodily coordination are heightened to levels that are beyond the natural physical limits and capabilities of even the finest human athlete.[35]
Superhuman Reflexes: Vermin's reflexes are similarly enhanced and are superior to those of the finest human athlete.[35]
Superhumanly Acute Senses: Some of Vermin's physical senses are substantially superior to those of ordinary human beings. Vermin can see perfectly in near-total darkness and his sense of smell is also as acute as that of a rat. He is capable of detecting the approach of other living things from well over 100 feet away, even if he cannot hear or see them.[35]
Rat Communication: Vermin can communicate with and command rats and stray dogs within a radius of two miles from him. On several occasions, he has commanded hundreds of sewer rats to attack an enemy. How he commands these creatures is unknown, although it is more likely hypersonic than telepathic in nature.[36]
Razor Sharp Teeth & Claws: Vermin possesses very sharp and strong teeth as well as 1-inch claws at the tip of each of his fingers. His teeth and nails are strong enough to gnaw through wood, fibers, and even soft metals (like lead) within minutes.[36]
Demi-Cellular Division: After being administered an odd pharmaceutical by Arcade, Edward gained the ability to biophysically duplicate himself through rapid cellular mitosis.[31] Able to create a seemingly endless number of duplicates of himself all able to work in conjunction with each other rather seamlessly.[32]
Abilities
While he has had no formal training, Vermin's powers coupled with his savagery have made him a formidable combatant. Vermin is capable of great savagery, and when provoked or threatened, has phenomenal resistance to pain and fatigue.
Weaknesses
Vermin's genetic alteration has diminished his mental faculties to subnormal human levels. Vermin is still capable of speech, but his reasoning ability has degenerated to the level of primal instincts.[36]
Kenneth Hale (Earth-616)
NAME
Kenneth "Ken" Hale
CURRENT ALIAS
Gorilla-Man
ALIASES
General Hale[1]
Attributes
Powers
Mystical Enchantment: As a result of killing the last Gorilla-Man, Hale has inherited the enchantment of Ngi and has been physically transformed into a gorilla. As a result of his transformation, Hale possesses various attributes associated with the enchantment:
Superhuman Strength: As Gorilla-Man, Hale is as strong as an adult mountain gorilla. At his peak, he possesses sufficient strength to lift approximately 1,500 lbs.
Superhuman Stamina: The enchantment has dramatically increased Hale's musculature and it is significantly more efficient than that of a normal human. His muscles produce less fatigue toxins during physical activity than the muscles of an ordinary human. He can exert himself at peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him.
Superhuman Durability: Hale's bodily tissues are harder and more resistant to some types of injury than the bodily tissues of a normal human. For instance, he is much more resistant to impact and blunt trauma forces than a normal human. He can withstand impacts, such as falling from many stories up or being repeatedly struck by a superhuman foe, that would severely injure or kill a human with little to no injury to himself.
Superhuman Agility: Hale possesses the natural agility of the great ape in which he's named for. His agility, balance, and bodily coordination are enhanced to levels beyond the natural physical limits of the finest human athlete.
Superhuman Dexterity: As with an actual gorilla, Hale is able to use his feet to perform most of the same purposes that he can accomplish with his hands. For example, he is able to tie knots with his toes and can use weapons such as guns or knives as comfortably with his feet as with his hands.
Superhuman Sense of Smell: As Gorilla-Man, Hale has a sophisticated and highly developed sense of smell. Hale is able to remember, identify, and track individual targets by their natural scent even through dense jungle terrains and if the scent has been greatly eroded by natural factors.
Immortality: Another part of the Gorilla-Man enchantment is the fact that Hale is functionally immortal. As long as Hale is Gorilla-Man, he is immune to further aging and is also immune to the effects of all known Earthly diseases.
Abilities
Hale is a skilled armed and unarmed combatant, having received training from various military groups. His natural prowess as a combatant has been greatly improved with the addition of his superhuman powers.
Hale was noted by the Skrulls as a skilled battle strategist.[18]
Weaknesses
The enchantment doesn't grant Hale complete immortality. He can't die through natural means, such as old age and disease, he can be killed in much the same way as a normal human being. For instance, Hale can be killed by a bullet just as he used to kill the previous Gorilla-Man.
Paraphernalia
Weapons
He is an expert in weapons usage with a preference for firearms.
Morph (Exiles) (Mutant)
Sunfire (Exiles) (Mutant)
Rogue (Gwen) (Mutant)
Iron Spider
Sandman
Malice
Beta ray bill
Morbius the living vampire
Exodus
Blackheart
Bloodaxe
Phantom Rider (Carter Slade)
Emplate
Fantomex
Ares
Lady deathstrike
Hobgoblin
Atlas
Shocker
Shadow king
Amora the enchantress
Cannonball
Dracula
Bastion
Death’s head
Nightmare
Spider-Ant (Science)
Hallow's Eve (Mystic)
Chasm (Science)
Spider-Thor (Cosmic)
Spider-Woman (Emma Frost) (Mutant)
Spider-Woman (Carol Danvers) (Cosmic)
Gold Goblin (Tech)
Spider-Woman (Sersi) (Cosmic)
Spider-Woman (Jennifer Walters) (Science)
Spider-Man (Vampire Hunter)
The Maker
Deacon Frost
Bloodscream
Nemesis
Kurse
Spider-Man (Shang-Chi) (Skill)
Spider-Man (T'Challa) (Skill)
(I noticed this character has not been requested before so here by my request,)
Black Tarantula
Vindicator
Immortus
Radioactive man
Armor
Scream (Supposed Class: Cosmic)
Kindred (Supposed Class: Mystic)
Shuma-Gorath (Supposed Class: Cosmic or Mystic)
Union Jack (Supposed Class: Skill, Science, Tech or Mystic)
Hellinger (Supposed Class: Tech or Science)
This champ has been requested atleast since 2017
Since every hero has his villain
Add: Shadow King/Amahl Farouk (Mutant)