Timeouts in BGs should give ZERO points for remaining health
Andremlopes
Member Posts: 85 β
That should fix, at least, the "pause" trick
Post edited by Kabam Ahab on
6
Comments
I am still above 20% health myself. You died but got my defender to 15% health in 60 seconds. According to you since I went to 0:00 I should lose?
That said, the pause trick isn't great for the integrity of the mode / there should be something like a 10 second countdown / reconnect to the game / limit of 1-2 pauses.
that said... its a "feature" of the game mode, and until something changes... its something I expect my opponent and therefore myself to take advantage of / is fair game.
Also... until the scoring doesn't make pausing a strategy, I would rather make the strategy better for both players.
Bringing back the "quit button" in the fight... at least until this is resolved. Player A pauses... and I don't feel bad that they have to wait it out... but their opponent also now has to wait unnecessarily. Why not add a quit button to keep things moving along / retain the same score as if you just "paused it out"?
people take the easy way out and timeout instead.