**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Fix Battlegrounds in three easy steps (that we can argue about until the end of time)
This discussion has been closed.
Comments
2. You throw around terms like “appropriate” and “genuinely playing” and “organically.” Do those terms have meanings? If so, define. Because I think taking advantage of an artificially segregated system to slingshot progress feels kind of exploit-y.
Not trying to be difficult, but I think the notion that all the little guys are just hustling and trying hard to get a little piece of the pie isn’t moored in reality.
Dr. Zola
Consequently, I don't agree with an easy street for higher Players by way of taking advantage of lower ones. I don't justify one and negate the other.
We were talking about the Rewards, and the amount of Trophies earned in the VT. I said the Store regulates what a Player can buy at the various progress levels, so the amount they earn is not the main focus to limiting them.
I don't care what size the Account is. If they're winning fairly, they've earned it in any system. Period.
I don't agree with anyone taking advantage of anything. The difference is, and it's a fundamental one, one side wants to take willful advantage of the other. The other side is playing their way through with the Matches they get. There's no intentional manipulation, no alteration of Rosters to milk the system, no attempt to play the Matchmaking. They're just winning the Matches they get. That's not exploit-y. That's playing the game, and it isn't even grey area taking advantage of it. They're playing honestly.
>500K accounts largely being restricted to playing >500K accounts is not ideal. Any new system is likely to face these teams off against larger teams. However, it definitely isn't fair to face off >500K accounts against 3-4M accounts but then decide the awards based who the winner is. If the smaller team wins they get lesser rewards and the larger team gets to keep higher rewards while handing them easier wins. To me this feels exceptionally unfair and will most likely drive the smaller teams out of the mode. I don't think we can have a sustainable system which results in all strong accounts progressing and all or most of the smaller accounts not progressing. Further, if rewards are incrementally neutred for the smaller account through stores, there is hardly any incentive for them to play the mode.
Where significant issues arise is allowing smaller accounts to progress through VT (some quickly) and even into GC by only facing similarly sized accounts. The perceived penalty assessed against players who have taken years (literally) to acquire and build a deep roster is in my opinion bad for BGs and the game. It sounds like you agree.
I go back to @DNA3000 ’s original post, which I think has a lot of good and actionable ideas. What I think we have now is a mode that is out of balance. I wish the team would allow a slightly longer time between this season and next to work at fixing some of the more glaring structural problems.
Dr. Zola
Is this possible?
Getting to Uru 3 (lowest tier of GC), gets you ~73K trophies in a season while getting to Gold 3 or Silver 1 gets ~22K trophies. This is including objectives and excluding solo/alliance milestones. A Paragon with 73K trophies can buy 100K 6-star shards, 2 full T5CC, 15 T5B and 30 T2A. That's 10 new champs, one r3 and some rank up material left over. A Cav with 22k trophies can buy ~19K 6-star shards. Even assuming that a 6-star means more to a Cav, I don't think it is equivalent to 10 new champs and inventory full of rank up materials at higher levels. Run this for 12 months, the gap between higher levels and lower will increase significantly due to a single game mode.
Dr. Zola
No one is going to participate in a game mode that results in Loss after Loss from the onset.
I’m going to say this in the nicest way possible: have you forgotten all of the posts in the several BG threads over the past few weeks?
I ask because that is precisely what droves upon droves of commenters have found objectionable. Some of them even continued hitting their heads against the *loss after loss* wall purely because the rewards in BGs are better than any other mode. And I vaguely remember some folks even told those commenters the issue they should ponder wasn’t matchmaking but rather their own game skills.
Dr. Zola
There is absolute NO WAY to guarantee reasonable matching and rewards in a PVP mode in a Gacha game with 4 different progression titled competing with each other...
If u are an UC or Cav u should already enter BGs knowing its gonna suck cause you are going to face TB and Para.. not expect the system to ensure you enjoy an experience.. cause guess what?.. Paragons and TB, who have invested x ammount of times the time to develope a roster, bought items, invested x thousand of units to progress and unlock masteries.. are not really enjoying their own experience seeing UCs and Cavs go into GC while they are stuck in Gold...
If all the small teams move out. Then you'll be left with the same complaints as now, 50% of the Paragons struggling to progress. What do you think will happen when Paragons with bigger accounts keep opening 10 additional crystals a month and adding another r3/r4 for the next season while the remaining ones are 50-60% behind. That's what death spirals look like.
For all your complaints about undeserved rewards for smaller accounts, that is probably the path that leads to a long term competitive game mode.
They should have their own BG with UCs and Cavs
And why on earth do people keep on comparing it with AW?.. AW alliance leaders and officers ensure they put together their best team.. with that argument then . Alliances should not be able to pick and choose their members.. they should let any UC or Cav player join a P1 P2 alliance or even masters...cause "its not fair they don't get the gaming experience" of an upper tier war...
It's not feasible to have a separate BGs. That's been discussed.
I wasn't comparing it with AW, just highlighting that the rewards a Cav gets in the current BG set up is less than what they would get from being in a G3 alliance and doing 5 wars. They are not competing for the same rewards as you are, it's not even close.
2 BGs 2 competitive modes.. 1 for UC & Cav 1 for TB and Paragon with adjusted rewards..
You cannot have a competitive mode with 4 different progression levels competing with each other.
Do you have the number of total players and their play times?..
I am pretty sure that it wouldn't work to fit your narrative... But in my road to GC i remember maybe 3 matches against TBs and except for that bugged day I dont remember waiting over 30 secs for a match...
Apart from the above, we don't even know if there is a critical mass of TB/Paragons alone to support a BG mode. Realistically, a UC/Cav only BG is likely to survive much longer than a TB/Paragon only BG. The best outcome for BGs is where a lot of people across progression levels (title/roster) can participate and where weaker teams are provided with atleast enough resources to improve rosters to eventually have a strong competitive mode. At that point where there are enough strong players, it could be possible to create separate BGs for higher tiers only. You can get what you want, I doubt it is feasible today without completely killing the mode.
The TB vs Paragon complaint is that UC and Cavs are climbing over them...its not about fighting each other...Its that 1 part is getting to GC easier than the other...
On the part about getting to GC easier, they are also getting lesser rewards for doing so on a (supposedly) easier path. Personally, I think it is no harder than the path for the top Paragon accounts who are also in GC. Because relatively the Cav accounts who are in GC are overpowering their brackets at the same rate as the top Paragon account are beating their competition. But the Cavs are getting at least 5x lesser rewards for the same effort. You just think mid-Paragons or high-TBs are entitled to the progress made by the high-Cavs.
Your opinion is no more supported than my own based on that argument.