**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Yeah after going through 1.1 through 2.2 full exploration so far, I would say that's not the best strategy.
Still waiting for the lane that requires the use of Corvus but ends with a “boost” node that makes all hits critical against a Crit me with your Best Shot Maw.
Dr. Zola
Some very bad selection of enemies and nodes make it useless to bring in champs that benefit from the nodes.
Kabam hates the parry mastery. Unblockable, unstoppable, stun immune, or defenders with non contact everywhere.
I only bothered with completion.
Not complaining but it seemed harder this month.
The unblockable over use was annoying, especially with some champs whose specials I find difficult to dex but it hones the intercept game I guess.
For example, when you enter 2.2, you have to:
(1) Preview/enter the fight to see what the tagged nodes are
(2) Exit back to team selection screen
(3) Scroll down to the Tag filter and click on tag
(4) Scroll down (or type on keyboard) to select each applicable tag
(5) Finally pick your champion.
For this, you have to do 5 steps before you can actually play, and each step requires at least 1-2 tap inputs.
It is still mind boggling that since Kabam persists in creating tag specific node design, that they haven't made the UI any better in terms of selecting tagged champions. There needs to be a button that you just toggle on team selection that just filters for the node specific champions for that quest.
What annoys me is the overclocked AI. Chaining multiple combos that are insanely hard to avoid.
Surely there are ways to increase the difficulty by means of strategy and fight management instead of just upping the AI speed to beyond human reaction time.
Did not have to restart any paths but I did finish a few by the skin of my teeth.
To sum up, not that much fun.
Something needs to change to make EQs fun and not a grind.
I don't mind the challenge at all. I've gotten through this node before. Just now AI does whatever it wants and control issues are horrible. Especially if you have spider verse champ trying to dex..it's horrible!