**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
I’m sure the dev team wants to stop cheating ASAP but that doesn’t appear to be possible. If there is no real deterrent being issued from the decision makers then it seems like everyone competing just needs to accept that you won’t reach to top unless you cheat right now. Maybe eventually that will change but today it’s not even P2W, it’s C2W, which is sad.
The part that really blows my mind is that this is the same company that handed out 7-day bans for players rerunning paths in a bugged side quest within the first hour of it being launched. So an uncollected player that got a few extra T4CC from a side quest that was bugged gets the same “punishment” as a top tier account that is actively, willfully, intentionally, knowingly cheating in competitive game modes that directly impact other players’ rewards and they get to keep all the tangential benefits of their cheating on top of that.
Agreed @Drago_von_Drago - Why it's so hard to make tech that auto detects that the game is modified in some way? Or are the mods so easy that they cannot be detected in some way? When #1 and #3 in BGs are cheaters, cheaters are winning alliance events, etc I'd feel any competent game dev would be seething.
Why is it so painful for them that Herc trivializes content when many top alliances are trivializing the whole game?
On the biting the hand that feeds you point though… these cheaters are effectively stealing units from Kabam to game the system to edge out players with a moral compass. We should label it as such. These are stolen units and revenue from Kabam being used to steal from the player base. And every now and then the abusive hand, even if it’s feeding you deserves to be bitten.
And in all probability they are running multiple accounts and cheating on all of them. So if 1/2 of an alliance is banned, it is likely summoners in that alliamce have multiple accounts. Any account associated with a cheating account should be banned as well.
they then use said units and champions to steam roll the competition and rank #1
what is kabam going to do about it?
and you say steam roll? but battlegrounds is about skills, well sure
but when an player ranks #1 everywhere in game they have all the top rewards that allow them to have a lot of maxed champions, for instance they ranked 1 as an alliance and obtained a lot of rankup materials that they can then use to max even more champions then when new season starts they have a deck of mostly maxed champions vs players with a conservative amount. at this point is not so much skill anymore.
Sure there are few players out there that have an insane skill that can overcome this like the #1 ranked player but for how long. last season sure at most it they had 5-7 maxed champs next season they probably will have double one more season after that it would be their whole deck as maxed champions nobody can compete with that all because they cheat in a game that allows them to claim top ranked rewards without repercussions
What doesn't seem reasonable is compounding that into every Unit they ever spent because they've been cheating for years. That may or may not be true, but you can't quantify that without some form of long-term audit into every Unit they ever made or spent. It becomes more complicated.
What I'm defending is logic, not someone getting ill-gotten Rewards. There is a line in the sand Kabam can build on.
Especially when you face one of of these “masters” accounts that so obviously modded their match
Stop bumping your post.
I’d still like to see more focus on removing points from the alliances that harbor and clearly even encourage cheaters in AW and AQ as a next step. But definitely satisfied with the current forward progress