**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
Options
Comments
Who ever said getting to GC was meant for all of that it is a right? If GC is meant to be the best of the best facing off, then is it fair for you to be there if you aren't?
Just be transparent about it.
Make all the matchmaking pools they want but literally restrict GC to only paragons.
How about that?
Restrict cav to only platinum?
I am sure that would be popular.
I dunno what people want. Its a god damn competition.
It doesn’t matter how much skill you have if you have yet to develop a roster.
It does not mater what your roster is if you have no skill.
In this game you need both.
It literally is that simple.
Develop the skills, spend the time develop the roster. Then go hard. U til then don’t expect to climb climb climb. Spend time getting good and big and powerful.
I understand it is not fun to get smacked.
Nobody likes that regardless of where you are at.
But the alternative is to cap how high the lower players can get.
After a few seasons of seeding it will probably end up being mostly balanced as people filter to the areas they belong.
Just as AW.
War rating gets you a similar match the majority of the time.
There will always be outliers but allies generally end up sitting around allies the same strength .
A game like this is all about developing the roster.
Now you don’t need to have a literal whale roster you don’t need the years it takes to develop 100 deep full ranked roster, but you do need the time it takes to develop a 30 deep roster.
Big roster is a large part of what it takes to be the best in games like this.
You gotta stop thinking best is only skill.
Best skilled player, best roster, both are factors.
As for the "you gotta stop thinking best is only skill" comment, you gotta stop replying without reading everything I actually typed cause I very clearly said you need both.
I will also clarify best of the best being for the specific season and includes only those willing to put in the time/effort. There are most certainly highly skilled players who don't care enough to actually compete enough to make it to the top.
If GC is not meant as best of the best, what exactly is it then? If A is better than B, A wins. If A is consistently better than others, he advances. Those who make it all the way to GC then should be those who are consistently better than others.
No one can defend this level of entitlement
Then factor in how well a draft did or did not go (and my experience tells me the draft system really needs work - my opinion), the other player running ouchies (I don’t - I have no desire to - I don’t grind arenas and have no intention of grinding arenas), the inevitable input issues that seem to occur more in this mode than others and the fact that the competition is tight right out of the gate in Bronze III and it tells a very different story.
I can run off 8 wins in a row at times and every one of those wins is WELL earned. I can run off 10 losses in a row and you could say I suck at the game, but more often than not, I’m simply hitting a wall - 2-1 matches where I lost the 3rd match by <1000 points being just one example. I lost a match today where I scored 50k. The other guy scored 51k.
All in all I run probably between 45-55% win rate overall and it takes FOREVER to climb.
So, all respect to the lower level players here, but life for players with bloated Paragon rosters isn’t all sunshine and rainbows in this game mode. It’s a dog eat dog battle right from the start.
The issue here is the system is more complex than that. You have starting over every Season, a mix of Matchmaking techniques, and a meta that's tuned to serve the best of the best. From Plat up. Only, there are many Tiers from then on. The scoring is too narrow, the grind to the GC is too tedious, and the difference in Rosters coupled with OP Champs is too vast.
Then you have the entire reason we started having intervened Matches to begin with. Matchmaking manipulation. To be honest, that's what ruins any decent system. Tanking, Roster manipulation, monopolizing spots, the best Players running Alts in multiple Tiers, all of that skews things.
There's no easy solution and it's a work in progress, but I can certainly empathize with people who have a hard time swallowing being trampled. Not that I necessarily agree with the OP. There will be a drop-off. That's the trade-off for having a decent start.
People argue that it's just how a competition is. I'm of a different mindset. It has nothing to do with Rewards for me. I felt the same way about War when it changed, and I feel the same way about this. No Match should overpower your Roster to the point that it doesn't matter how you play, you're not winning. That takes the skill out of it completely.
at the end of the day its a competition.
regardless how you want to quantify being the best or just being good enough or whatver.
fact is you just gotta be good enough to get there.
and good enough in this game is not just skill but also roster depth.
both are required to be good enough.
if you ain't good enough, well then get better.
either focus on learning how to fight better,
how to counter certain champs better,
or making a deeper roster,
whatever it is you are lacking.
but it is a competition.
everyone except for the literal cream of the crop will hit a wall at somepoint where they can't go higher.
for me it is uru3 every season.
after making GC i give up cus i know i can't climb to the top and don't wanna waste my time getting WLWLWLWL to maybe climb more.
i can stop at uru 3 or i can play 1000 more matches and maybe still get uru 3. maybe i could get more, but i can't be bothered. so i choose my own point.
my alt account cant even get out of bronze. i accept that and just know as my roster gets better i can climb more.
Rare 3 in a row and Plat1 this morning…think my opponent probably thought I was crazy picking Yondu over Hulkling and buffed IM…but Yondu is one of the best attackers this season and always good against pesky prowess champs.
And Dman is a legit Hulkling killa 🔥🔥🔥
How the system is set up now, quite frankly you just aren't meant to reach GC. Right or wrong that is how it stands now.
The advice I always tell people in your position is that you should advance each season as far as you can go and stop when you get roadblocked. As a Cav player, there is so much content left for you to do with Act 6, 7, and 8. Your focus should primarily be on advancing through story content and growing your roster more. Complaining about the current system won't change anything, but you can find ways to improve to do better in the future
The rewards are exactly the same for everyone. Your store 'argument' has been debunked multiple times already.
Paragons are handed 7-star shards for losing 3 matches in Bronze every 2 days. Please show me where other progression levels get 7-star shards from BG? The store is the reward and it isn't same for everyone.
You proclaiming 'debunked' does not change facts. There is no competition with differential rewards. What you want by invoking the competition 'argument' is an easier progress and a wider reward gap. Unless you are advocating for same rewards for everyone, your stance is just a facade for 'I want to get to GC sooner by beating weaker accounts'
Why do you care that a bunch of Cavs or UCs are in plat2? They are hardly getting anything game breaking from BG. They are playing within their peer group and are being rewarded equivalently. Focus on beating your peers and your progress.
The rewards argument, its the same rewards really. Yes there is a gate; but the game is not withholding the key, the player is the one responsible to progress. We are talking about 1 year of BGs, 11 seasons. That's plenty of time for a player to become Paragon and have access to the same rewards. BGs are supposed to be a side source of account development, not the main source.
You can argue all you want that the rewards are nor the same, the hold back is on the player not on the game mode. If you want to hold on to the rewards not being the same argument, I could argue that nowhere in the game the rewards are the same for different progression levels for solo rewards, meaning it follows the same basic trend. There are game modes that lower progression levels can't even access to, maybe it should have been the same with BGs
There is no limit on how many players can be in plat or diamond or any other VT tier. No one is blocking another groups progress in the game mode. This is a game after all, different people have different expectations and level of participation.