Shiny Object Syndrome? KT1 Speaks the Truth on Morbius
Polygon
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Theres been a ton of hype surrounding Morbius lately but one should try to remain purely objective and practical in their analysis of the champ.
Note: The primary purpose of this thread is for summoners to suggest ways that Kabam can use as feedback to better improve the champion.
However in order to suggest room for improvement /tuneup, we must first show that he isn’t as shiny and flashy as everyone may see him as.
1st his damage is mainly from the sp2 , and you have to be very aggressive to even get his big damage off the sp2 which means needing AI cooperation and also the fact that if you cant really ramp him to even land a strong sp2 , for instance by having to heavy , then the “shiny big yellow numbers” that had everyone impressed arent practical. An example of this is Rintrah since you have to constantly knock him down to maintain his charges and prevent him from going unstoppable. Another example is just the AI turtling, given how erratic the AI has been lately, it can be difficult stacking as many bleeds.
Also, its not just bleed immunes hes hampered by unduped, its a ton of champs that you dont want to be bleeding in the first place. For example, domino, bishop, or havok. Even if you had him duped, with high sig the bleeds would compromise these fights. Here’s where I think the dupe could’ve instead been a prefight to pick between rupture or bleed.
It’s not just the issue with the bleeds, but champs that rely on crits for their source of damage have their own hindrances, for e.g manthing, sinister or nova.
A lesser point but one that’s counterintuitive by design is making the sp2 heal after the big crit making it not heal for most of the time as the enemy would be dead before the heal even applied
Another point is that amongst the other 7* champs, Morbius ranks amongst the lowest in numerous base stats such as health pool, crit rating, crit damage etc. his armor rating /block proficiency are also below average so he’ll be taking a lot of damage and he doesn’t have resistances or immunities outside the sig to help with this.
https://youtube.com/watch?v=rHSNgBe1Rgw
In this video you can see how KT1 uses a chart of some of the most common BGs defenders of which Morbius hardly makes the list as a viable option compared to the other science class champs. Surprisingly even from the Mystic class, a ton of mystic options are marked as no. Skill/science defenders are also flooded with “no”.
I can just see someone commenting down below that “not all champs are meant to be BG champs, some are for story”. But the reality is that basically any champ can do story and it gives champs hardly any value in contrast to a more competitive setting. And even in the setting of AQ/AW which is hardly relevant compared to BGs when you look at the rewards. Sure, when story content and AQ/AW was still the primary game mode of the game, a champ with regen supression and power control would have been very beneficial to have.
So now onto the main point of the thread - which is to suggest ways that Kabam can better improve the champion
First and foremost, the psionic glide should last longer so that it is viable against longer animations. It isnt always easy to get the spacing and timing right on the glide so it wouldnt make him op.
Also, it wouldn’t have hurt to make base the chances of inflicting the bleed higher than 20%. Even with the Fervor buff, I’ve gone 10 hits without a single bleed.
The sig ability of undying seems like a significantly cheap knockoff of immortality as even just a hit into block can finish him and we know that given the abhorrent controls this isn’t unlikely to occur with things like dropped dex inputs. What they can do is make it so that he can phase on every dash in when at 1% with a damaging effect. This would at least make the invincibility somewhat worth while.
Regarding the issue of bleed immunity, debuff shrugging, or AI turtling to prevent bleeds, one potential improvement as stated above could be to have the dupe give the option to select between bleeds and ruptures as part of a prefight.
In Conclusion, the champ isnt bad and he’ll definitely shine with the decay nodes in BGs, but after that, people may start to realize that that big and flashy sp2 may not be as practical and feasible to pull off in BGs for a large variety of Defender, Node, and AI behavior matchups.
Are there any suggestions you can think of to improve Morbius? Drop them down in the comments below.
Note: The primary purpose of this thread is for summoners to suggest ways that Kabam can use as feedback to better improve the champion.
However in order to suggest room for improvement /tuneup, we must first show that he isn’t as shiny and flashy as everyone may see him as.
1st his damage is mainly from the sp2 , and you have to be very aggressive to even get his big damage off the sp2 which means needing AI cooperation and also the fact that if you cant really ramp him to even land a strong sp2 , for instance by having to heavy , then the “shiny big yellow numbers” that had everyone impressed arent practical. An example of this is Rintrah since you have to constantly knock him down to maintain his charges and prevent him from going unstoppable. Another example is just the AI turtling, given how erratic the AI has been lately, it can be difficult stacking as many bleeds.
Also, its not just bleed immunes hes hampered by unduped, its a ton of champs that you dont want to be bleeding in the first place. For example, domino, bishop, or havok. Even if you had him duped, with high sig the bleeds would compromise these fights. Here’s where I think the dupe could’ve instead been a prefight to pick between rupture or bleed.
It’s not just the issue with the bleeds, but champs that rely on crits for their source of damage have their own hindrances, for e.g manthing, sinister or nova.
A lesser point but one that’s counterintuitive by design is making the sp2 heal after the big crit making it not heal for most of the time as the enemy would be dead before the heal even applied
Another point is that amongst the other 7* champs, Morbius ranks amongst the lowest in numerous base stats such as health pool, crit rating, crit damage etc. his armor rating /block proficiency are also below average so he’ll be taking a lot of damage and he doesn’t have resistances or immunities outside the sig to help with this.
https://youtube.com/watch?v=rHSNgBe1Rgw
In this video you can see how KT1 uses a chart of some of the most common BGs defenders of which Morbius hardly makes the list as a viable option compared to the other science class champs. Surprisingly even from the Mystic class, a ton of mystic options are marked as no. Skill/science defenders are also flooded with “no”.
I can just see someone commenting down below that “not all champs are meant to be BG champs, some are for story”. But the reality is that basically any champ can do story and it gives champs hardly any value in contrast to a more competitive setting. And even in the setting of AQ/AW which is hardly relevant compared to BGs when you look at the rewards. Sure, when story content and AQ/AW was still the primary game mode of the game, a champ with regen supression and power control would have been very beneficial to have.
So now onto the main point of the thread - which is to suggest ways that Kabam can better improve the champion
First and foremost, the psionic glide should last longer so that it is viable against longer animations. It isnt always easy to get the spacing and timing right on the glide so it wouldnt make him op.
Also, it wouldn’t have hurt to make base the chances of inflicting the bleed higher than 20%. Even with the Fervor buff, I’ve gone 10 hits without a single bleed.
The sig ability of undying seems like a significantly cheap knockoff of immortality as even just a hit into block can finish him and we know that given the abhorrent controls this isn’t unlikely to occur with things like dropped dex inputs. What they can do is make it so that he can phase on every dash in when at 1% with a damaging effect. This would at least make the invincibility somewhat worth while.
Regarding the issue of bleed immunity, debuff shrugging, or AI turtling to prevent bleeds, one potential improvement as stated above could be to have the dupe give the option to select between bleeds and ruptures as part of a prefight.
In Conclusion, the champ isnt bad and he’ll definitely shine with the decay nodes in BGs, but after that, people may start to realize that that big and flashy sp2 may not be as practical and feasible to pull off in BGs for a large variety of Defender, Node, and AI behavior matchups.
Are there any suggestions you can think of to improve Morbius? Drop them down in the comments below.
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Comments
That being said he could definitely be improved and you have some good ideas here
I, for one, have only played him in arenas and one round of incursions. Fun to play but I do have options that can do what he does but better. He'll get better once he is awakened since there aren't many rupture-immune champs out there. For me, he's a welcomed addition to my roster. Probably won't use him as often, but that's okay with me.
Make ruptures his default (or selectable), give him slow (when petrified), and that helps.
could he be better? of course. most champs in the game could be better.
I've had first hand experience against Rintrah and the cow walked all over me
Can't say I regret it though. I look forward to duping him at some point.
No one is saying he is the best science champ in the game, but he will definitely be in most BG decks next season.
For my part, as a 7*, he will probably be on most of my science teams in EQ/SQ together with Void, CAIW, OG Hulk and Scorpion…its like AA, if they bleed - he will kill.
I have 15 7-stars and Spider-Gwen as my only other science champ. The irony is that I kept pulling 6-star science rank up gems from everywhere for the longest.
Anyway, to sump up, f it. I like the champ and screw it being cautious.
If you're unclear as to why that may be, just take a look at every other video when new end game content drops and there's nothing but videos showing Hercules stomping over an entire path while on 1% health.
There should be a tradeoff of skill needed imo if being given the opportunity at a 2nd chance/immortality, not just "mash buttons hard and fast"
I do agree however that having him heal after the big burst of damage when the fight will most likely be over is something I'd like to have changed. I'm not sure how they could best do this seeing as any champ abilities stop after a defender hits 0%, but I hope they'll figure that out
Morbius may seem underrated but I am planning to enjoy using him no matter what. Sure there are other science but I am bored with them as it is and want to enjoy someone fresh and new which is what Morbius is. The game is called contest of champions not contest of hyped champions by the community. I will admit some new champs I desire did exceed my excitement and likely more of disappointment will follow but at the end of the day I like playing with champs I find fun and awesome. Sure I still have yet to get Silk.Warlock but who knows I may not even enjoy them when I get to experience them time will tell time in the meantime I will playing Morbius like any other champ in the game as fun and awesome!.
People just need to calm down and use him and see where he fits. Haven't we learned our lesson yet for things like this?
Those changes are to get him to be a Top 5 Science champion. There is no reason he needs to be that besides a desire. The fact that he isn't as good as new Science champions like Photon or a Silk, is not enough of a reason for him to get buffed.
Needing to be buffed to be good in BGs is also not enough of a reason. With that reasoning, all champions should receive a buff to be good in BGs.
As is, he fills a niche (Science champion that can apply bleed, with CapIW being the only other and he requires an SP1 to do it) and has unique abilities (Psionic Glide and Undying).
A year later, when I have a larger 7-star roster, then Morbin time may come to an end as he settles into mid-tier science champion. And that, is perfectly fine.
Again, Kabam evaluates champs off what they're seeing big picture wise where we tend to only evaluate what affects our own accounts and we want benefits us more than the game.
He just does not bring enough to the table for me at the moment, don’t know
He's fine as he is, some good matchups and some bad. With the SP2 damage is great but feels lacking at other times. He's a good champ, not BGT, good. And that's ok.
Not every champ needs to be the next hercules, and some champs need their awakening to be good. That’s how the game has always been, and how it will always be.