So safeguard you can't do more than
1% of damage per hit.
Lets say the opponent is every debuff and passive possible immune. So you can only knock him out by hitting him.
Would it even be possible?
Safeguard is 1%
1% of 1 is 0.01 meaning it rounds doing to 0 damage which means its an infinite fight right?
This is just something I thought of.
Even say 10 hp.
It will be 1% of 10 hp so thats 0.1 and it would still round to 0 damage.
That means safeguard is only a node which interacts on 100 hp + because then you would do 1 damage per hit for 100 hits. Unless 50 hp rounds from 0.5 to 1 damage which then makes it 2% per hit instead of 1% which doesn't make sense.
What do you say
@DNA3000 ?
Just my thought of the day.
Edit : Looks like I didnt mention it. I know its base HP. So we take it the fights hp is 1 at 100% so 1 is its base hp.