**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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The plea for a reward buff doesn't ardently endorse indiscriminate escalation. Rather, it articulates a call for a judicious reassessment that intricately aligns rewards with the evolving milieu of the game, especially given the influx of more formidable champions. A delicate equilibrium must be deftly attained, mitigating inflation concerns while nurturing a profound sense of accomplishment for players dedicating their time to battlegrounds.
Your astute observation on the potential drawbacks of reward escalation notwithstanding, it is crucial to recognize that a stagnant reward system may inherently contribute to player disengagement. Striking the right balance necessitates a meticulous understanding of player dynamics, ensuring that the rewards reverberate with the evolving challenges presented within the intricate tapestry of the game.
Players invest substantial time and effort, warranting their feedback to be meticulously considered for a more inclusive and satisfying gaming milieu. Ultimately, the call for a reward buff doesn't represent an outright repudiation of the game's diverse appeal but rather manifests as an impassioned plea for a more harmonious convergence of scintillating content and gratifying incentives to fortify the player community's unwavering allegiance.
Setting that aside - OP's title says it all ' Buff or Boycott.' That implies a threat, which is not simply a plea to buff rewards. So all these words in your reply post, while intellectually stimulating, don't vibe with the actual sentiment of the argument here.
To put it more directly, the main point I made was that the game has something for everyone and there’s no way to appeal to everyone equally. The response says, in effect, yeah, but it is important to balance things perfectly for everyone. Which is the sort of mistake generative AI often makes. People also make that error, but not in the same way.
There’s also the style, or lack of style. It is very cold. Even when I’m at my most dry, I’m not that absent of a point of view. Generative AI when asked to generate a counter-argument often sounds like someone pretending to be a therapist trying to convince a violent serial killer their cookie recipe has too much sugar. Your cookies are delicious, but many people prefer to consume desserts that are less sweet. You might consider using your obvious baking skill to construct a confection that would successfully appeal to them.
Also, the t6cc, T6b, t3a prices need to be adjusted for valiant players and 7* shards should be more easily available at a reasonable cost with some Titan shards added in the store.Hopefully, it will happen in the next BG season.
Not only have the rewards become stale/dated (insofar as they’re more available other places) but that effect is compounded by the diminishing returns of rankups. I was buying t6cc when I had 4 max 6-stars because a fifth was important. When you’ve got 18 max 6-stars, some 7r2 and a 7r3, suddenly it doesn’t seem so important to finish that third catalyst and rank up one more champ. So I’m saving trophies to approach the cap in the hopes that the store will be better when I get there.
BG store is free, Sigil isn’t!
Just using a lot of words to say nothing, and several of those words aren’t what you meant to say, or are redundant, or at the very least are bad choices for the message you’re trying to deliver. This post has huge “this meeting could’ve been an email” energy. C+ overall.
To the point you spend multiple paragraphs dancing around, yes, BG rewards could use a tune up. Personally I haven’t been grinding BGs since the Deathless Guilly piece was featured because I haven’t felt it worth the time. It’s a fun mode, but to me it feels like it falls off once you make it to the Gladiator’s Circuit because you are no longer getting incremental rewards for playing, and so there’s no incentive beyond whatever lump sum you get at the end.
You were easily understood, they were not. You are the better writer as far as I’m concerned.
Both AW and AQ have higher monthly rewards.
So you just don’t keep up with current in game or are maybe just trolling the forum post
So the competition will get stiffer, while the rewards at least for VT will remain the same.
A couple of ranks higher at your final placement at GC, I doubt they will justify the rise in difficulty.
And yes, BGs store needs an update.
6* r4 mats are very expensive, 6* signature stones are expensive too, and let’s don’t even talk about the price of t6cc fragments and 7* shards.
It feels like skipping a whole BGs season, won’t affect your account a lot 🤔
Store is so outdated, that I’d rather dedicate the time I would play BGs to grind arena, for farming solo events and units 🙂
Maybe translated the text.
When the 7* event came put everyone was playing and you needed 200+ points to get out of URU, less players better rewards...
Boycott lol
I don't get why kabam don't say anything on this topic. This is not the first someone posted it. This point is being raised some many times in couple of months.
IMO in this mode very less player spend units to play. And i don't think any player would be spending money in battleground and most of the players are playing it for free. This would be one of the reason kabam is not giving attention to this mode. Offcourse kabam is organization they will focus mostly on those areas where player spend money or units.