**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I’m Valiant progression and have completed (not fully explored) most of the game content. I consider myself a better than average player (I acknowledge I’m not a Top Gun Player but cut me some slack as I’m 51 years old!)
But I can’t for the life of me beat this juiced up Abs-Man in EOP 2.0 WoW. I managed to get Abs-Man to 12% HP with my duped R2 7-Star Hulk OG when I got KO’d. I thought I’d just revive and take out the final 12%. To my complete dismay all I did was watch in total despair as Abs-man regenerated his health in quick succession all the way back to 70%. That’s soul destroying to see. It’s also annoying and you just don’t want to participant with content designed like this.
WoW just isn’t enjoyable game content IMO. We’re now asked to try and play near impossible opponents who seem to have a sole purpose to make us players use items or worse, drain our saved Units to buy more items or doubly worse to make us spend money to buy more Units to be used on buying more revives and HP potions.
If the future direction of MCOC is impossible content like WoW then I think I have reached the point where I don’t have the skill to continue so rather than rage quit the game because I have invested a lot of my time and money playing I’ll just become another of the ever growing 100% F2P players and just take it easy.
I'll just collect my free daily Valiant crystal and just participant in content that is fun to play (BG's, Season AW & monthly EQ) and await the day when the penny drops by the other spenders that’s not worth contributing to a mobile game that through design has slowly killed off the enjoyment this game once held.
Just wish I'd known about the extra point prior to plowing through with robot.
Maybe heavy attacks heal block for x amount of seconds or
Adding a despair mastery like node to him. Every non damaging debuff lowers regen rate by x%?
Or simply
Abs man cannot regen for x amount of second when starting a fight?
If you have any other suggestions, post them. Might help the game team decide on it first when abs man comes back in the finale. You don't want the fight to become too easy, just take it down a notch from hopelessly impossible to highly improbable.
Until now.
I thought I'd repost it, in case anyone was skipping the 'if you aren't going to solo WoW' thread.
Cat: this cartoon genuinely made me weep with laughter...😂
Dr. Zola
Regardless of what Kabam might think, my time *is* valuable. I suppose the only positive to come out of this experience is that it has pushed me one step closer to putting this game down for good.
Oh, and if the fight itself wasn't bad enough, the 10 energy cost is just BS and rubbing our faces in it.