hmm.. i like these new carinas challenges.. but this response from kabam miike is distasteful.
ra_wr
Member Posts: 68 ★
not his entire response. just the one paragraph i have screenshotted.
what stash of potions and revives are you mentioning? back to back to back everest content IS fun, but damaging to our stash of revives and potions we may or may not have. ESPECIALLY due to the removal or grinding potions and revives, AND not receiving a heads up about this content way in advance (2-4 weeks in advance).
also, designing content not to be made itemless is a vague statement. what are you designing content off of? content like this should be made on the basis of "doable WITHOUT an abundance of revives and potions IF skilled enough" if your designing content that is intentionally made for the user to revive constantly, then i want no part of that and im sure many of us wouldnt want to be either.
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Compare that to these challenges, which the content creators are going in on one attempt, not taking however many they may need to get the perfect try. I bet you that, given time to redo it over and over, MSD could do it reviveless. Not itemless, Fintech came on the forums and said itemless isn’t really possible due to unavoidable damage in some fights, but reviveless is possible.
I’m just saying, even the best players in the world make mistakes, have dropped inputs, or just get unlucky. A single run by them should not be the measuring stick.
I am trying to save up for a 4th path in Necropolis, but so much content in so little time is overwhelming, especially since it is untested, extremely difficult, and very buggy. I think we've had a new bug every day this week.
Fortunately Carinas is permanent.
And watching KarateMike do his Classic Threat challenge, it really showcases the value some of the older Champs still have. BW with her DAAR is huge, and everyone (still) writes her off.
All in all, while the challenge still has some big sticking points, I don't really think it's as bad as everyone was making it out to be on release.
Seeing this thrown around like it’s a trump card. Like all Everest content, there comes a point where the rewards become irrelevant due natural game progression. That’s a built in timeframe that can’t be escaped. Given the rewards in these challenges- the rewards are almost to that point already.
So the “permanent content” remarks only matter to people who can’t stand having something unfinished in the game- which by and large aren’t the people voicing concerns.
I'm fine with hard content, it is what it is, more Arena grind or just something but whatsup with random 6* champion selection rewards?
The challenge is hard but reward is, what?? Is the rewards some easter egg or something funny?
(Reward Selector have 6* Jabari, people on forums are crying their hearts out after pulling 7* Jabari 😵💫)
Kabam Crashed has already stated on the forums that it will likely be several years before these three champions will be accessible through any means other than this set of Carina’s Challenges, and he’s specifically the guy in charge of what 7* champs become available. If you want one of these champs, then the rewards are and will be valuable. If you don’t care about them, then the rewards are already bad and you can skip it.
So, yeah, it’s permanent content that will retain its value for at least two years. That’s pretty damn good when compared to the usefulness of other older content.
Technically you’re right in that a revive was used because his first attempt he didn’t do any damage before dying. The second attempt took Domino from 100% health to 0%.
And this is why they nerfed the revive farm.
Personally, I’m very excited at the idea of having a guaranteed method of getting and awakening a 7* champion that I love. I still haven’t 100% decided which one I’ll take, but that’s part of the fun for me.
After nerfing everything down under 100 feet, not making revive bundles permanent to buy (AQ and war potion bundle is available 24/7 btw) and keeping the new hard content as it was, is kind of bruh but whatever, thought Kabam mentioned that they are deliberately making new content hard because players were farming and spamming revives, now no farming no spamming, yet content is same, that abs man fight was such a drain. (Had to quit out because that goof went from 39% to 80% 😃)
Day-93 of asking Kabam to make L-1 revives purchasable with units.
I feel like Kabam feels like there is enough content for mid tier players at the moment. The majority of monthly content is not challenging to an end game player. There are plenty of opportunities to advance to Paragon doing the main story quest and monthly event quests. While I feel like the nerfing of all revive farming is lame like everyone else, I do think this isn't just a cash grab. They want certain content to be gated by skill as much as possible and have consequences if you can't beat it. Ultimately, it is geared to make you pay money in the game where as before it was free with revive farming which I will not dispute.
I just feel like this time last year people were complaining that there wasn't enough to do. Now that there are long term challenges that you have to plan out and have the roster to match, I feel like people are complaining that too much stuff is designed for the 1%. I'm ultimately happy there is content to have potentially futureproof the game. My current goals are to explore the rest of Act 8 to get ready for Act 8-4, slowly build up revives to explore Necropolis and only then take on the new Carina's challenges. The deathless chase is having me deal with a lot of stuff I normally would say I'd get to eventually and then ignore because the rewards are outdated. I think ultimately some people just have to lose the FOMO and accept they might end up with a six star deathless champ instead of a seven star or they might not be valiant by July 4th.
I like the game is saying you can't just expect to sleepwalk through everything anymore. It's making me want to get better at the game and use champs I don't normally use. I felt a real sense of accomplishment getting through Necropolis and getting the 7 star Deathless Guillotine. I think the challenges are super hard and a pain and I'll have to learn champs I never play and rank champs I'd never rank, but I also appreciate the variety they are bringing in.
I wasn't happy about the revive farm going away, but was willing to give them the benefit of the doubt that new content would be more thoughtfully designed, but guess that hasn't happened yet.