New Carrina's challenges thoughts?

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Comments

  • H3t3rH3t3r Member, Guardian Posts: 2,882 Guardian
    Marvel_G said:

    The new Karina challenges suck. And Kabam can defend them as they please but honestly these so called creators missed the mark big time. And they have to deal with the community wrath because of it. What do they think was going to happen “ oh thank you for making these challenges I had resources and units I needed to waste for these mediocre rewards? Thanks “

    It's optional....
  • Madman_marvinMadman_marvin Member Posts: 677 ★★★★
    I finally got the one shot with fully boosted R4 6* She Hulk. Everything had to go just right with the petrify, slow, etc. I still don’t think the fight is right. You have to get lucky to win it. If AbMan turtles when his healing kicks in while not under petrify, you’re screwed. You just have to hope the AI is willing to attack you. The fight will have to go through a tuning process for the final stage.
  • MotorolaMotorola Member Posts: 40
    #ZemoGate Lets Ride!!!!!
  • jcphillips7jcphillips7 Member Posts: 1,492 ★★★★

    @Polygon I agree with a lot of what you’ve said. I also had a thought yesterday. They ended up putting 2 7* champ selectors in the rewards. I think a good compromise would have been if you clear 3 of the CCP challenges you get a champ selector and if you complete all 6, you get the other. This would make it so much more accessible to the player base and would still give the community a challenge. I’m actually really interested in KarateMike’s challenge and I would honestly rank up Antman and BW to give it a shot if it was worth it. But a 2* Zemo and 5,000 7* shards ain’t where it’s at. It’s really pointless for me to even try Mike’s challenges because Fintech has gated the good rewards so much. A much better player than me took 45 revives to do the Mojo challenge. No thanks. Hard pass.
    If that were the case, I think I would’ve tried to just get my way through with a team of only 4 Zemos. The revive usage would’ve been worth the 7* Masacre and additional whatever you got from doing 3 challenges.

    As it stands now, I’m going to have to do Avengers challenge first to get the last Zemo, then that challenge, then be stuck on Fin’s until I rank/sig Tigra higher and wait until I get a 7* Jabari and awaken my Mojo. Lots of workings in the matter before I’m even ready to ATTEMPT the challenge, let alone the revive/pot cost it’s going to cost me (mainly Fin’s)
  • Zuko_ILCZuko_ILC Member Posts: 1,522 ★★★★★

    Another genius who missed the whole point of my comments on this thread. I can do the challenges, I have a r5 ascended Zemo and three extra Zemos. I also have a Tigra and a JP I can rank up, the challenges are simply not fun in general.
    This is like the fifth time I've had to dumb it down for the nerds saying "get good". The difficulty isn't the issue, the issue is they feel more like a chore than a challenge, just like WoW Abs Man
    Maybe if you spent less time on the forums and more time practicing these challenges the difficulty wouldn't be too much for you to have them. If you have the champs you aren't gated so you can just skip them.
  • MotorolaMotorola Member Posts: 40
    KABAM PLEASE READ (Not a negative post!!!)

    I think that what is happening has a lot of players feeling like Kabam is trying to squeeze them for every dollar possible. I have a few suggestions that might help, I will list them below. Before I do that I want to mention that I have been playing for over 9 years and am Valiant but not even close to the top 1%. Also I have to give you credit for changing the things you have since the early days where it felt like Kabam was really squeezing players for money, Nexus crystals and many other things have helped with this.

    I think that Kabam puts too much emphasis on making money through revives/potions/energy/mastery changes/and other items that get players through content. I think that if you put more emphasis on making money through the ways listed below instead of making money when players fail, that the players would feel much better. I also want to add that I have no idea on the internal numbers for Kabams profits and where they come from, im just going off of personal opinion and others in the community.

    But the general idea that Kabam has to make money off players failing in the game I think is misguided. Take Fortnite for example, you can be the Best player in the world and not spend a dollar (or in game resource) on the game just to play, and they make Insane Money!!! It costs nothing to play the game, no energy costs to enter a match, no revive cost if you die ect. Obviously I know that there is a big difference between fortnite and mcoc, and this is a mobile game that is a different style compared to Fortnite, But there are some things that you can take and make your own.

    -make more money from cosmetic items, champion acquisition/rank ups, emotes/flex items/ And make less money from revives/potions/energy ect.

    -top 1% of the player base needs a challenge, so offer flex items like titles/emotes/badges/ect for rewards instead of champion specific selectors and rank up gems. The top 1% already has many rewards that the 99% dont have, look at AQ/AW, Battlegrounds, and other game modes and events that give the top players MASSIVE rewards.

    -make different skins for champions. Players would be very excited for a champion that does exactly the same ability, but has a different outfit/look. (the comics provide many ideas). You can also have rare skins that the top players can flex in battlegrounds

    -do more with relics. relics can give a champion a non gamebreaking boost. Making money off these and adding abilities that players can buy/earn. This is a less specific idea, but there are many things that can be done with relics.

    -look at other games (no just mobile games) and take something that earns money and make it your own in mcoc.

    -ask the mcoc community what type of things they would love to spend money (not have to spend money/game resources on). Take a vote. Have a booth at comic con for suggestions. Use forum polls.

    I love this game and many others do too. Im just saying that Kabam should shift the way they think they have to make money, there are many other ways. Honestly I think this game would survive with revives costing 10% of what they cost now,. And like i said I don't know Kabams internal numbers on the profits, but I know its possible to have a game where it doesn't cost anything to actually play, and make money on optional items/features.

    If anyone else has ideas for Kabam to make money in new interesting ways that show respect to the players please share and post them.
  • Zuko_ILCZuko_ILC Member Posts: 1,522 ★★★★★

    So that is the new standard for new content?..
    Base everything on the ability of acquiring a piece of a deathless champ?...Its gonna be a long long 2 years then...
    You only need to complete Lagacys challenge to get deathless groot. It's not hard at all. You can solo it or do it in less than 10 revives if you have average skill.
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    Guys please do not derail the thread the thread with personal attacks.
    It doesn’t add anything to the discussion, and devalues any valid point the involved forum members have.
    Keep it on giving the useful feedback needed for the game developers 🙂
  • Zuko_ILCZuko_ILC Member Posts: 1,522 ★★★★★
    edited February 2024

    Yeah you obviously don't know how to read...
    Apparently you can't read. You need to complete 1 of the CCP solo objectives to get the King Groot piece. Lagacys is easy. If you can't do that then you need to spend a lot more time improving your skills before attempting.
  • ItsClobberinTimeItsClobberinTime Member Posts: 5,443 ★★★★★
    Crcrcrc said:

    Dude no offense but you come out swinging. Chill out a bit and let the discussion happen. This is like the fifth thread you’ve decided to cause problems on. I get you and the other guy have beef but it is literally a mobile game forum, let it go and move on.
    Four things:

    1. I haven't commented on five threads today, only three.

    2. Show me these other four threads I've "caused problems" on cause I don't recall having non-civilized discussions with anyone else besides this guy that's always starting **** with me for no reason lol.

    3. Why don't you tell him instead to not send personal attacks right off the bat cause I didn't start anything. He came in telling me to get good after I said that wasn't my issue, I'm just giving it back.

    4. If I really was causing all that trouble, why haven't I been jailed once in the past 8-10 months? Last ban? Over two years ago.
  • BringPopcornBringPopcorn Member Posts: 6,930 ★★★★★
    Zuko_ILC said:

    If all future content is similar and you have to just complete 1 challenge that isn't crazy difficult then so what. Sounds pretty reasonable to me. Grind arenas for units stock up on revives and do the easiest one. Not that hard lol. You also can buy the missing pieces with units on a later date. So skip the content and grind arenas and stockpile units for them. Derp Derp lol.

    Now reread this even though you can't comprehend how reasonable that is. I spelled it out for a 1st grader could understand so you still may need help.
    Yeah cause my sole purpose of a game I have been playing for 9 years is a Deathless Champ rofl...
    So you are ok for future content to be terrible and only aimed to the 1% as long as you get a deathless champ? Rofl...
    You know whats funny? In a very short period of time.. they have used the same phrase..
    Necropolis - "It will be the hardest everest content"
    People passed it...
    Then they talked about WoW - "It will be the hardest content"
    Then the Challenges came up "It will be the hardest content"...
    Hardest piece of content doesnt have to be boring, and a resource dump where people have to run around ranking up champs they may use 1 time a year.
  • Zuko_ILCZuko_ILC Member Posts: 1,522 ★★★★★

    Yeah cause my sole purpose of a game I have been playing for 9 years is a Deathless Champ rofl...
    So you are ok for future content to be terrible and only aimed to the 1% as long as you get a deathless champ? Rofl...
    You know whats funny? In a very short period of time.. they have used the same phrase..
    Necropolis - "It will be the hardest everest content"
    People passed it...
    Then they talked about WoW - "It will be the hardest content"
    Then the Challenges came up "It will be the hardest content"...
    Hardest piece of content doesnt have to be boring, and a resource dump where people have to run around ranking up champs they may use 1 time a year.
    I'm 100% fine with content being difficult especially if they aren't going away. I can always clear it later if I want. I never did Carina 1. I didn't want to use 4*s again in LOL. I did it 1x didn't enjoy it so skipped it. Those rewards aren't worth going back in so I chose not to. I gave constructive feedback on my thoughts on this challenge. I think Kabam should provide the champs and resources from 1 challenge to the next. They can listen to it or refuse it just like I can do the challenges or not. But I'm not gonna cry about my feewing about what they put out. It's their game I just play it.
  • MotorolaMotorola Member Posts: 40
    Motorola said:

    KABAM PLEASE READ (Not a negative post!!!)

    I think that what is happening has a lot of players feeling like Kabam is trying to squeeze them for every dollar possible. I have a few suggestions that might help, I will list them below. Before I do that I want to mention that I have been playing for over 9 years and am Valiant but not even close to the top 1%. Also I have to give you credit for changing the things you have since the early days where it felt like Kabam was really squeezing players for money, Nexus crystals and many other things have helped with this.

    I think that Kabam puts too much emphasis on making money through revives/potions/energy/mastery changes/and other items that get players through content. I think that if you put more emphasis on making money through the ways listed below instead of making money when players fail, that the players would feel much better. I also want to add that I have no idea on the internal numbers for Kabams profits and where they come from, im just going off of personal opinion and others in the community.

    But the general idea that Kabam has to make money off players failing in the game I think is misguided. Take Fortnite for example, you can be the Best player in the world and not spend a dollar (or in game resource) on the game just to play, and they make Insane Money!!! It costs nothing to play the game, no energy costs to enter a match, no revive cost if you die ect. Obviously I know that there is a big difference between fortnite and mcoc, and this is a mobile game that is a different style compared to Fortnite, But there are some things that you can take and make your own.

    -make more money from cosmetic items, champion acquisition/rank ups, emotes/flex items/ And make less money from revives/potions/energy ect.

    -top 1% of the player base needs a challenge, so offer flex items like titles/emotes/badges/ect for rewards instead of champion specific selectors and rank up gems. The top 1% already has many rewards that the 99% dont have, look at AQ/AW, Battlegrounds, and other game modes and events that give the top players MASSIVE rewards.

    -make different skins for champions. Players would be very excited for a champion that does exactly the same ability, but has a different outfit/look. (the comics provide many ideas). You can also have rare skins that the top players can flex in battlegrounds

    -do more with relics. relics can give a champion a non gamebreaking boost. Making money off these and adding abilities that players can buy/earn. This is a less specific idea, but there are many things that can be done with relics.

    -look at other games (no just mobile games) and take something that earns money and make it your own in mcoc.

    -ask the mcoc community what type of things they would love to spend money (not have to spend money/game resources on). Take a vote. Have a booth at comic con for suggestions. Use forum polls.

    I love this game and many others do too. Im just saying that Kabam should shift the way they think they have to make money, there are many other ways. Honestly I think this game would survive with revives costing 10% of what they cost now,. And like i said I don't know Kabams internal numbers on the profits, but I know its possible to have a game where it doesn't cost anything to actually play, and make money on optional items/features.

    If anyone else has ideas for Kabam to make money in new interesting ways that show respect to the players please share and post them.

    -another idea is different/exclusive champion profile art. Meaning you can earn/buy different pictures for your champs, so when you look at your roster its the same champ but a different look.
  • SirGamesBondSirGamesBond Member Posts: 6,134 ★★★★★
    Nah I like the challanges except zemo.
    For someone who have nothing to do in game, who just logs in to use energy and do 3 rounds of BG every 2 days, these challanges gave somthing to work towards.

    NAGASE just posted a Zemo run with 6r3 + 5*R5.
    @nagase you're the man 👊💪

    I'm gonna follow through with the same. Finally, I'm not obliged to r4 overhype good for nothing Baromid Zemidmo. Yay
    My resources will happily go to OGBW, cause I wanted to. Not because someone was compensating for overhyping a champ then forcing them to use.
    I'll gladly spend extra units on revives for this.

    This made me a bit relieved, shows not everyone want to waste resources on champs they don't like. Upgrading a champ to r3 is not even problematic anymore. All my champs I'm going to use in mike Avengers challange r3 except ogbw.
    I have plenty absolutely obsolete 7*s, the kings and queens of mid tier, wouldnt have minded pulling a 7* Hawkeye ngl 😆. He definitely comes handy.
    Thats another point I mentioned in some chat was that gauntlet is pre 6r3 content. Many players used 5*s back then. It can be done. With Revives, boosts, masteries, even class boosts. Planning is key.

    *Bad word with f* Zemo. Hurrrray.🎉🥳
  • MotorolaMotorola Member Posts: 40
    One example is the early access champion sales that give you the newest 6/5 star. I bet those bring in a lot of money. I know it couldn't happen overnight, but if the mindset changed at Kabam I think they could come up with cool ways to make more money and not even need the revives/energy/potions/ect to make money, The base idea is when you want the player to fail because you make more money, and if you change that way of thinking, then only good things can follow.
  • TrongNovTrongNov Member Posts: 319 ★★★

    So that is the new standard for new content?..
    Base everything on the ability of acquiring a piece of a deathless champ?...Its gonna be a long long 2 years then...
    But why do a lot of ppl here think they have to complete all those unfun challenges? Let's say Kabam fails to deliver the fun aspect this time, I do agree with that though then okay just choose the easiest challenge and grab the deathless piece and ignore the rest. Constructive criticisms are welcome, which can be done in 1 or 2 comments but many ppl here choose to spend all day complaining walls and walls of words. I mean is it really that serious, don't they don't have anything else more important to do? This is just a mobile game, this challenge is completely optional, if it's not fun then don't play it.
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