**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
@Kabam Zibiit
@""Kabam Porthos"
@Kabam Vydious
@Kabam Lyra
Please, a solution now, we still can't hurt, I haven't even tickled the master and with thanos I don't hurt either.
Apologies for the late reply, but I have been trying to investigate this and getting nowhere.
Could those of you that have not provided the information on which Champion you're using, who you were fighting, and what Boost you chose please do that? While we've seen a few reports here of issues, I have not been able to confirm them in-game, and we haven't received any Customer service tickets with more information that we can use to investigate.
I'm using:-
Champ - Venom
Role - Tactician
Raids Boost - Super Buffs
Def problem - Maestro and Thanos - can only about 2.5% max, even with all the charges, intercepting and completing all mission.
Common Boost - Used all 3 type every run.
Used up all revives, and had to dip into units to support my team.
Another of my Alliance member havinf the same problem.
He was using Hulkling.
Kitty pryde
Role assault
Boost prowess ender
Problem- i started path 3 (maestro first boss) i did multiple times the damage cap so i know how is need to play. (Proof in screenshots) but after maestro the thanos boss i couldn't hit for more then 5k medium and 12k special attacks. Run after run. We are doing one map and 4 of the 9 of us had the same problem but i'm the raid officer so only i report (forum or tickets). 1 was using hulkling, one was using titania and the other guy was using hulkbuster.
Titania, Vanguard, Weak spot, against maestro.
Raid fervor does not appear to be effected by the weak spot boost despite launching only sp1s.
I am using Iron Man OG
Vs Thanos and now Kang
Boost is critical armor
Issue is that critical armor is supposed to give 1 raid fervor per armor up I have when completing a mission. However I am only get 1 raid fervor per mission
This first occurred yesterday. The first fight (maestro) had no issues. The second fight Thanos did. I had 1 revive where I timed out before even getting 50 fervour
When Miike said it was fixed I tried again, same thing. 2 revives wasted
This morning my two alliance mates finished thanos, they said their champs were working so I tried against Kang, same problem!
Unparalleled buffs
When at 50 raid fever I don’t gain and raid force against Maestro.
Assault boost: Prowess Ender
Middle path 1st fight vs Kang: no problem
Middle path 2nd fight vs Maestro: no boost, no damage.
As many players (and Alliances) were affected by this bugs (and other bugs relating to this Raids run), over the Canadian holiday period.
Really think that a refund of Raids tickets and some extra Glory (or something) to any players that participant in this Raids.
Right now the mode is still feel like it is in Beta stage, and players being ask to use their own resources while being the Beta testers. Doesn't seem right.
Kabam surely know new modes always release with bugs so this would help them in not having to compensate accounts (also save on work hours which could be better used for the teething issues) that are negatively impacted by said bugs but not only that, they will then have concrete data on the average revives used per fight per person to be in a better position to tailor the limit of revives when everything is sorted 🤷♂️.
Or am I missing something 🤔