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I know crystals are not rigged but it’s so hard not to think this way when…

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    Milan1405Milan1405 Posts: 952 ★★★★
    Kabam Jax said:

    I am willing to wager that even if we showed everyone the code that governs these mechanics, it would convince even fewer people as not everyone has coding experience, myself included.

    That would be great, why not show us? That would be the best evidence to show for example, the coded odds for paragon crystals are exactly what it says in game.

    I've been unlucky with my 7 star roster when it comes to crystals I've earned in game, and quite lucky when it comes to outright buying 7 stars. I don't think Kabam do 'rig crystals' (it's simply unfeasible to decide which champs were 'bad' and then weight the odds in favour of pulling them,) and I really don't see an advantage for them doing this.

    The only valid concern people raise is sometimes being concerned that the odds were incorrectly displayed, or the crystals were coded incorrectly. I believe this has happened in the past (such as crystals not containing the correct featured champion and compensation got sent out fairly quickly).

    A lot of people just don't understand statistics. I for instance went 400 paragon crystals without a 7 star. That does not prove the crystals are rigged as I should've gotten 4 7stars. It simply means that I could be part of the really unlucky 1.79% (0.99^400) of people that it happened to (not an insignificant number when considering mcoc's playerbase).

    TLDR: There's no 'proof' the crystals are rigged and I don't really see any good reason for Kabam to misrepresent the odds for them either. But equally Jax, why not show us the code that does govern the mechanics? That transparency could dispel a fair few (albeit unfounded) fears.
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    ahmynutsahmynuts Posts: 5,994 ★★★★★
    Milan1405 said:

    Kabam Jax said:

    I am willing to wager that even if we showed everyone the code that governs these mechanics, it would convince even fewer people as not everyone has coding experience, myself included.

    The only valid concern people raise is sometimes being concerned that the odds were incorrectly displayed, or the crystals were coded incorrectly. I believe this has happened in the past (such as crystals not containing the correct featured champion and compensation got sent out fairly quickly).

    This has happened in the past. I think more often in our favor than not if I'm remembering them correctly.

    But punisher not being in the arena crystals kinda just cancels all the positives out so idk
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    Milan1405Milan1405 Posts: 952 ★★★★
    @DNA3000 there was a lot of text to skim through, but I did see you mention statistical averages. I apologise if you've already explained the answer to this somewhere else, but surely the best statistical test to confirm droprates would be to do a p-value test?

    The only problem is I don't know what an appropriate value would be for this (the standard is 0.05 which probably isn't a bad starting point) and we would need a decent sample size (maybe 1,000 paragon crystals?) Then if the p value exceeded 0.05 that would be decent evidence the droprates were indeed correct and would probably dispel a lot of the myths and fears people have.
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    Bugmat78Bugmat78 Posts: 2,141 ★★★★★
    edited March 8
    DrZola said:

    “Rigged” is a strong term to use.

    I agree that pRNG seems in many instances to tilt against us. Some of that is our own cognitive bias, some of it is our own distorted sense of what *random* means, and some of it (I think) is the way the game’s pRNG sometimes seems to produce clumpy outcomes.

    I’ve wondered often over the past decade of this game about all of this. I don’t believe anything is purposefully meant to confound us, but I’m also a believer that there’s some much code overwritten on code that it’s difficult for anyone to know how things actually work sometimes.

    Dr. Zola

    It's this imo. Whatever seed is used for the pRNG gets reused in clumps.
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    DNA3000DNA3000 Posts: 18,690 Guardian
    Milan1405 said:

    @DNA3000 there was a lot of text to skim through, but I did see you mention statistical averages. I apologise if you've already explained the answer to this somewhere else, but surely the best statistical test to confirm droprates would be to do a p-value test?

    The only problem is I don't know what an appropriate value would be for this (the standard is 0.05 which probably isn't a bad starting point) and we would need a decent sample size (maybe 1,000 paragon crystals?) Then if the p value exceeded 0.05 that would be decent evidence the droprates were indeed correct and would probably dispel a lot of the myths and fears people have.

    I think p-value testing would not be as useful as simply trying to measure the drop rates directly, because p-value tests are very tricky to set up properly. Anyone attempting such a thing would have to properly state the null hypothesis they were testing for (it might not be the stated drop rates in all cases) and the alternative hypothesis being compared, and what confidence level they were aiming for, with some justification.

    More importantly, suppose (and this is never going to happen, but let's just say for the purposes of discussion) everyone and their dog decides to do a p-value based test of crystal drop rates. You'd now have thousands of players all reporting different p-values associated with their tests. You see the problem? If we assume, say, that 0.001 is a very high confidence threshold, what happens if ten thousand people conduct the same test. You're now looking at a one in a thousand chance of something being wrong, being tested by ten thousand people. What happens when ten players "prove" the crystals are broken with p-value 0.001?

    If a hundred players test a million crystals each, p-value analysis would be interesting. If a million players test a hundred crystals each, p-value analysis would be less interesting. Note that the exact same number of crystals are being observed. This very, very lightly brushes past the issue of p-hacking. Definitely worth investigating, for people with any curiosity in this area.

    Simple probability is difficult enough to explain. But arm people with p-value testing strategies and I think there's at least the potential for a meta-analysis dumpster fire.
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    DNA3000DNA3000 Posts: 18,690 Guardian
    Bugmat78 said:

    DrZola said:

    “Rigged” is a strong term to use.

    I agree that pRNG seems in many instances to tilt against us. Some of that is our own cognitive bias, some of it is our own distorted sense of what *random* means, and some of it (I think) is the way the game’s pRNG sometimes seems to produce clumpy outcomes.

    I’ve wondered often over the past decade of this game about all of this. I don’t believe anything is purposefully meant to confound us, but I’m also a believer that there’s some much code overwritten on code that it’s difficult for anyone to know how things actually work sometimes.

    Dr. Zola

    It's this imo. Whatever seed is used for the pRNG gets reused in clumps.
    It is certainly possible that seeds get reused, but seed reuse would not likely cause "clumpiness" in crystal openings, at least not in terms of being observed by players. Keep in mind, there's thousands of players constantly opening crystals. Two consecutive crystals for you might not even actually be consecutive crystals.

    The one oddity that showed up in my analysis of crystal openings back in the day was consecutive correlation: the odds of a drop being identical to a previous drop. The odds of that happening appeared to be very slightly higher than I would have expected at the time. However, it was only slightly higher, and within the margin for error, and even if it was correlated as much as I was seeing in my data it would not be the sort of thing that players would be able to notice.

    Nobody really streams huge numbers of crystal openings any more, so sources of large uncontaminated data, along with my willingness to stare at thousands of crystals being opened one at a time, have both gone the way of the Dodo.
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    DemonzfyreDemonzfyre Posts: 21,053 ★★★★★
    Milan1405 said:

    Kabam Jax said:

    I am willing to wager that even if we showed everyone the code that governs these mechanics, it would convince even fewer people as not everyone has coding experience, myself included.

    That would be great, why not show us? That would be the best evidence to show for example, the coded odds for paragon crystals are exactly what it says in game.

    I've been unlucky with my 7 star roster when it comes to crystals I've earned in game, and quite lucky when it comes to outright buying 7 stars. I don't think Kabam do 'rig crystals' (it's simply unfeasible to decide which champs were 'bad' and then weight the odds in favour of pulling them,) and I really don't see an advantage for them doing this.

    The only valid concern people raise is sometimes being concerned that the odds were incorrectly displayed, or the crystals were coded incorrectly. I believe this has happened in the past (such as crystals not containing the correct featured champion and compensation got sent out fairly quickly).

    A lot of people just don't understand statistics. I for instance went 400 paragon crystals without a 7 star. That does not prove the crystals are rigged as I should've gotten 4 7stars. It simply means that I could be part of the really unlucky 1.79% (0.99^400) of people that it happened to (not an insignificant number when considering mcoc's playerbase).

    TLDR: There's no 'proof' the crystals are rigged and I don't really see any good reason for Kabam to misrepresent the odds for them either. But equally Jax, why not show us the code that does govern the mechanics? That transparency could dispel a fair few (albeit unfounded) fears.
    How many in the community would even understand what the code even says? Not only that, why would they publicly display proprietary information? It's not like Elon Musk is running the company and posts source code all over Twitter.
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    Bugmat78Bugmat78 Posts: 2,141 ★★★★★
    DNA3000 said:

    Bugmat78 said:

    DrZola said:

    “Rigged” is a strong term to use.

    I agree that pRNG seems in many instances to tilt against us. Some of that is our own cognitive bias, some of it is our own distorted sense of what *random* means, and some of it (I think) is the way the game’s pRNG sometimes seems to produce clumpy outcomes.

    I’ve wondered often over the past decade of this game about all of this. I don’t believe anything is purposefully meant to confound us, but I’m also a believer that there’s some much code overwritten on code that it’s difficult for anyone to know how things actually work sometimes.

    Dr. Zola

    It's this imo. Whatever seed is used for the pRNG gets reused in clumps.
    It is certainly possible that seeds get reused, but seed reuse would not likely cause "clumpiness" in crystal openings, at least not in terms of being observed by players. Keep in mind, there's thousands of players constantly opening crystals. Two consecutive crystals for you might not even actually be consecutive crystals.

    The one oddity that showed up in my analysis of crystal openings back in the day was consecutive correlation: the odds of a drop being identical to a previous drop. The odds of that happening appeared to be very slightly higher than I would have expected at the time. However, it was only slightly higher, and within the margin for error, and even if it was correlated as much as I was seeing in my data it would not be the sort of thing that players would be able to notice.

    Nobody really streams huge numbers of crystal openings any more, so sources of large uncontaminated data, along with my willingness to stare at thousands of crystals being opened one at a time, have both gone the way of the Dodo.
    I'm naturally basing this off experience of course and not any data e.g. like duping the same champ from different crystals when I open them in a row, and several instances of myself and alliance mates opening crystals containing close to 200 champs and 3 of us getting the same champ within seconds of our openings eg AW rewards.

    If the pseudo random number generator is using several factors to seed eg time of day, geolocation (probably not this one), alliance_id etc, its theroetically possible the same numbers are coming up more often than not when crystals are opened at the same time or in batches. It doesn't change that it's random, but...
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    DNA3000DNA3000 Posts: 18,690 Guardian
    Bugmat78 said:

    DNA3000 said:

    Bugmat78 said:

    DrZola said:

    “Rigged” is a strong term to use.

    I agree that pRNG seems in many instances to tilt against us. Some of that is our own cognitive bias, some of it is our own distorted sense of what *random* means, and some of it (I think) is the way the game’s pRNG sometimes seems to produce clumpy outcomes.

    I’ve wondered often over the past decade of this game about all of this. I don’t believe anything is purposefully meant to confound us, but I’m also a believer that there’s some much code overwritten on code that it’s difficult for anyone to know how things actually work sometimes.

    Dr. Zola

    It's this imo. Whatever seed is used for the pRNG gets reused in clumps.
    It is certainly possible that seeds get reused, but seed reuse would not likely cause "clumpiness" in crystal openings, at least not in terms of being observed by players. Keep in mind, there's thousands of players constantly opening crystals. Two consecutive crystals for you might not even actually be consecutive crystals.

    The one oddity that showed up in my analysis of crystal openings back in the day was consecutive correlation: the odds of a drop being identical to a previous drop. The odds of that happening appeared to be very slightly higher than I would have expected at the time. However, it was only slightly higher, and within the margin for error, and even if it was correlated as much as I was seeing in my data it would not be the sort of thing that players would be able to notice.

    Nobody really streams huge numbers of crystal openings any more, so sources of large uncontaminated data, along with my willingness to stare at thousands of crystals being opened one at a time, have both gone the way of the Dodo.
    I'm naturally basing this off experience of course and not any data e.g. like duping the same champ from different crystals when I open them in a row, and several instances of myself and alliance mates opening crystals containing close to 200 champs and 3 of us getting the same champ within seconds of our openings eg AW rewards.

    If the pseudo random number generator is using several factors to seed eg time of day, geolocation (probably not this one), alliance_id etc, its theroetically possible the same numbers are coming up more often than not when crystals are opened at the same time or in batches. It doesn't change that it's random, but...
    For the random number generator to factor those things into its function it would have to be aware of them. But there's no reason for the RNG to be aware of those things. The RNG is almost certainly just a function that gets called by the crystal lootbox code. Either the code asks for a "pure" random number and then uses that number in its drop table computations, or it sends a distribution table to the random function and the random function then generates a random value and uses it to pick a result from the distribution table. Either way, it is highly unlikely that the game code is taking things like player or alliance ID and passing it around in those functions for no reason.

    Unless the whole game is written in BASIC with global variables, this seems unlikely to me.

    But let's say that somehow this is true: the code is taking all sorts of player sensitive information and using it to seed the RNG. If *all* of it was deterministic, that would be so broken we'd see the results of that. We'd see sequences of crystal drops repeat in a very noticeable way. So that's not realistically possible. Let's say instead that some of the information is that sort of thing, and the rest is some more reasonable source of entropy like the time, or a random pool. In that case, the most likely and reasonable way to take all that information and use it to seed the RNG would be to hash it all together. And if you hash deterministic low entropy information with high entropy random sources, what you get is still a reasonably random hash with reasonably random bits.

    It isn't hard to make a broken RNG. I've seen them, and I even helped address one in another game. But that one was so broken it was pretty obviously broken. It is not easy to make an RNG that is broken, but not too broken. Not impossible, but not easy to just do by accident.
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    Ansh_AAnsh_A Posts: 505 ★★★
    I genuinely feel as if there has been a change in RNG or drop rate reduction in the featured crystals. The success rate at new champs is so low in the last two.
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    GreekhitGreekhit Posts: 2,819 ★★★★★

    It will never cease to amaze me, the amount of energy that people willingly sacrifice to refuse accepting not getting what they want. Almost instant to go from "That sucks!" to "Kabam cheated!".

    If they used half the amount of that energy to study some basic statistics, we would have less RNG related complain posts in the forums, and they would have less frustration over their bad crystal pulls 😉
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    Wu_Bangerz23Wu_Bangerz23 Posts: 817 ★★★
    edited March 8
    Valroz said:

    You pull 5 x 6* featured crystals and you get 4 of these out of 5. The fifth an equally old and useless champ, Green Goblin,

    Really really weird level of being unlucky, lol.


    Statistics are a funny thing. Technically every time you spin one crystal you have a 1/24 chance to get that antivenom.....4 out of 5 is ASTRONOMICAL. IVE opened 8? Kushala, White Tiger, 2 Deadpool's, 4 captain Britain's...I mean it's odd champions overall but still 1 in 4....which is what the odds are....my so is 3 for 3 somehow
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    Wu_Bangerz23Wu_Bangerz23 Posts: 817 ★★★

    Valroz said:

    You pull 5 x 6* featured crystals and you get 4 of these out of 5. The fifth an equally old and useless champ, Green Goblin,

    Really really weird level of being unlucky, lol.


    I won't say they're "rigged", BUT it sure looks suspiciously "programmed" to give us certain champs. Right before Nightcrawler's buff, I got him in a Nexus crystal. And last year when Zemo was hyped up, I got him from a Paragon Daily crystal* crystal. Never pulled ANY champ from that crystal. Ijs 😂
    You know how many times back in the day I'd r5 a 5 star and my very next 6 star was THAT champ?

    I've used an awakening gem at least 5x only to awaken said champ within my next couple crystals.....

    Or how I opened 5.....yes 5 abyss nexus crystals chasing ONLY HERC.....0-50....One day I finally got him randomly....then he was in two of my next three after that.....there are so many astronomically impossible things that happen in this game ....I refuse to believe that there is just some random number generator picking these ...NO CHANCE. I won't use the word rigged. Uncomfortably suspicious is a better fit.
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    RookiieRookiie Posts: 4,772 ★★★★★

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    Little_Crocodili29Little_Crocodili29 Posts: 268 ★★★
    edited March 8
    I saved for 3 months. Had 28 featured crystals ready to go.

    Had all the resources ready to R4 and ascend Bullseye.

    You'd think I'd pull him at least once out of 28 crystals...

    But no. Pulled everybody else.
    Except Bullseye.

    Actually make that 29 coz I opened another one a day later.

    I have no words for it, other than I'm never saving for features ever again.

    Ps. Bullseye was the only champ I wanted. Naturally 🤦‍♀️
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    Wicket329Wicket329 Posts: 3,035 ★★★★★

    It will never cease to amaze me, the amount of energy that people willingly sacrifice to refuse accepting not getting what they want. Almost instant to go from "That sucks!" to "Kabam cheated!".

    Most conspiracy theories are born out of the human brain’s unwillingness to accept that sometimes bad things just happen beyond anybody’s control. We want to believe that they have a cause or a purpose and that we don’t just live in a world capable of uncaring, undeserved suffering. We look for stories and patterns in it and draw conclusions that frequently aren’t there, because it’s more comforting to believe that there is a person or entity orchestrating things behind the scenes than it is to accept that life is chaotic and sometimes you just get unlucky.
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    Milan1405Milan1405 Posts: 952 ★★★★
    Wicket329 said:

    It will never cease to amaze me, the amount of energy that people willingly sacrifice to refuse accepting not getting what they want. Almost instant to go from "That sucks!" to "Kabam cheated!".

    Most conspiracy theories are born out of the human brain’s unwillingness to accept that sometimes bad things just happen beyond anybody’s control. We want to believe that they have a cause or a purpose and that we don’t just live in a world capable of uncaring, undeserved suffering. We look for stories and patterns in it and draw conclusions that frequently aren’t there, because it’s more comforting to believe that there is a person or entity orchestrating things behind the scenes than it is to accept that life is chaotic and sometimes you just get unlucky.
    I think that's a bit too generalised mate. I think the whole topic of conspiracy theories as a whole has been marred (especially more recently) by the extremely idiotic ones: Pizzagate and flat earth come to mind (smh); but let's not forget that some conspiracy theories are simply born from incomplete/contradictory information to some narrative., and lets really not forget some fairly outlandish conspiracy theories turned out to be true!

    Operation MK Ultra comes to mind, where the US government (CIA) famously attempted to inject subjects with LSD to see if the drug had the potential for mind control, coupled with other methods, such as electroshock therapy. Other crazy sounding ones like research and testing into the so called 'gay bomb' (an experimental explosive designed to alter pheromones upon detonation for use in the Vietnam war) also turned out to be true, though, unsurprisingly, was a complete failure. So can you really blame people for believing in other conspiracy theories that seem positively tame by comparison?
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    Suros_moonSuros_moon Posts: 454 ★★★
    DNA3000 said:

    DNA3000 said:

    You would have to have misread what I wrote to think this disagrees in any way. I spoke only about the sample mean not some observed raw count of crystals which implicitly means that that proportion is all that matters (hence 1/n). If I were explaining it simply to someone I would even leverage that fact in that observed counts matter less as the sizes grow larger- thats kind of the point in a very measure theoretic naive way (although I have to stress that it really doesn’t capture the depth of the statement). I wouldn’t (and didnt) say that the accurate claim was that the observed count of crystals should converge to the expected count of crystals only, to quote myself: “ The accurate claim is that over sufficiently large batches of crystals the sample mean should converge a.s to the true mean (or in probability if you weaken the statement)”.

    I'm afraid that's word salad. If you're going to try to get technical, then the proper way to discuss what normal people see when they open champion crystals is that we're looking at distributions, not means. There's no such thing as the mean of a set of crystal openings. If someone is expecting to see a certain amount of 6* champs pop out of a crystal, the question is what would reasonable expectations be from a certain number of crystals, and on a meta level what would reasonable expectations be for the number of such distributions that are observed.

    In the context of distributions, the "statistical average" refers to the statistical average result, which is the average quantity of 6* drops you would observe given the predicted distribution.

    However, in the context of opening crystals, there is no "sample mean." That's a complete misuse of language.
    Im shocked that you would say this. It is, of course, correct to discuss these things in precisely the terms I used. You would frame the openings as a series of Bernoulli trials for each candidate (say 6 stars in the paragon crystal). The sample mean is of course, just the sum of 0s and 1s that occur divided by the number of crystals opened and the LLN would claim that this should approach the true success rate (whatever the proposed drop rate is for 6 stars in the paragon crystal). This has nothing to do with the absolute count of 6 stars you attain which we expect to grow infinitely far from the expected count which seemed to be the topic of the “correction” you were making. Dont mistake a lack of understanding on your part for an error on mine
    There are two possibilities: you have at least some idea of what you're talking about but your knowledge of it is highly technical and your communication skills are non-existent. Or you have no idea what you're talking about and are attempting to use jargon to impress people.

    If the problem was the former, you would not be mentioning the law of large numbers because there is no such thing as the average (mean) of a set of crystal openings. Instead, you would probably be trying to blow past me by trying to draw me into an exotic debate surrounding the CLT or something just to see if I could keep up. So I have to conclude the problem is most likely the latter. Don't compel me to prove it. It has been a while, but this is a subject I used to teach, once upon a time. I know the difference between a simple discrepancy in terminology, and a fundamental lack of understanding.
    Apologies for the delay, I went to sleep. To the wikipedia point, I hadn’t used it. I know the LLN and weak WLN by heart because Ive spent a lot of time pouring over each for various projects, but you did pique my curiosity so I headed on over to have a quick read. To me, it sounds like you understood exactly what I was saying then went into a Googling frenzy trying to salvage some semblance of an argument about how each accurate characterization I supplied was somehow off the mark (it wasn't). What I HAD looked up was “law of averages” because I hadnt heard that phrase before. Upon realizing it was a reference to Gamblers Fallacy I skipped back over to be more precise about why one shouldn’t appeal to it, because I had assumed it was supposed to be in reference to the LLN as I stated in my second response to them.

    “I invite anyone to guess what you mean by "observed counts matter less as the sizes grow larger."

    Observed count: The number of successes
    Expected count: The success rate times n (number of trials) ie what you EXPECT your count should be. Yes, I do expect that people can follow MY wording because when I use certain words because they are STANDARD. See any explanation on the Chi square test statistic for example. You say things like “measured result” and “statistical average” which are NOT standard and guess what, as I already illustrated, the precise wording matters a lot when youre phrasing certain claims. Now:

    “There are times when we decide to calculate statistics across Bernoulli trials, and we do that by assigning one result the value "1" and the other the value "0". We can then calculate things like averages. But that's not the average of the sequence. Rather, it is the average of the Bernoulli encodings of that sequence as interpreted as a sequence of Bernoulli trials.”

    ALL of this- and I do mean every single word- to say: “Yes, the exact thing you claimed is true. I will now proceed to dig my heels even further into the sand because walking back and agreeing is somehow appalling to me”. For the audience Ill list the things you say and compare it to what I said:

    -You: “There are times when we decide to calculate statistics across Bernoulli trials, and we do that by assigning one result the value "1" and the other the value "0".
    -Me: Thats why I mentioned using Bernoulli trials for each candidate. A 1 for a successful pull of the rarity of interest and a 0 for a failure- any other rarity

    - You: “We can then calculate things like averages”
    - Me: “You can ABSOLUTELY have a mean if your phrase the opening in terms of successes and failures.”

    I should accuse you of plagiarism. Now:

    “That exact phrasing sounded familiar. Note the precise wording. Given a sample of values

    THIS is your hangup? This would border on humorous if it weren’t so silly. The only reason I could think to even bring this up is if you somehow thought that we can’t discuss this because say, 6 star isn't a “value” or any other rarity for that matter. You can substitute a value though for the question of application such as 6 for 6 stars, 5 for 5 stars etc. You could then phrase it as the average sum of those values over your openings and the LLN would claim that the sample mean would approach the weighted sum of the values (where the weights are the proposed drop rates). The Wikipedia article you linked has a similar example but involving dice rolls. All this to say that I guess there isnt an “average” coin flip (to borrow the Wikipedia example) but that is not the same as saying you cant invoke the LLN when speaking on long term behavior which is what you are conflating and are just wrong. Wrong. Incorrect. Misinformed. Etc.

    Now, why did I not opt to do it in the dice roll way? Because the question I responded to was one concerning why they had observed so few 6 stars over their openings. THATS ALREADY FRAMED AS A BERNOULLI EXPERIMENT. They only had one outcome of interest with all else being a failure. When I told them that they should be appealing to the LLN, sample mean and true mean I was already discussing the exact formulation Ive provided on two occasions. You borderline quoted it back to me so Ill assume you completely acknowledge that what I said was correct.

    Which is where you came in with that extrapolation about the observed count growing further while the proportions are what actually approach one another…. Yes, duh. Thats why we are using measures of proportion: The mean and sample mean. Funnily enough the article you posted even mentions that exact point RIGHT UNDER THE BERNOULLI FRAMING PARAGRAPH: “ The LLN only applies to the average of the results obtained from repeated trials and claims that this average converges to the expected value; it does not claim that the sum of n results gets close to the expected value times n as n increases.”

    I didn't expound on that point but my phrasing had ZERO misconceptions in it. You misread or misunderstood what I wrote then incorrectly claimed that I was appealing to something/or claiming something which I wasn't (something you have a really bad habit of doing I see). If you're so sure quote the EXACT line back to me where I make any claim about the observed count approaching the expected count. Ill wait. What you WILL find which you seem to keep conceding, is that the sample mean will converge to the true mean which, again, does not care about observed and expected counts.

    The rest are just the ad hominem ramblings of someone with little of substance to contribute so I won’t respond to that.

    “In any case, it is true that if you decide to completely refactor this discussion in terms of Bernoulli trials - which no one including you originally did”

    THIS, is why I say don’t mistake a lack of understanding on your part for an error on mine. As I supplied above there was ample reason to assume Bernoulli refactoring because the poster cares ONLY ABOUT ONE RARITY. You can bend over backwards trying to say “thats not what you meant” but unless you’re the guy in my pfp (and you come off as a bit less astute) this is you just forcing a viewpoint into my throat to try and walk backwards blindly into some semblance of being correct. You arent.
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    DemonzfyreDemonzfyre Posts: 21,053 ★★★★★

    I saved for 3 months. Had 28 featured crystals ready to go.

    Had all the resources ready to R4 and ascend Bullseye.

    You'd think I'd pull him at least once out of 28 crystals...

    But no. Pulled everybody else.
    Except Bullseye.

    Actually make that 29 coz I opened another one a day later.

    I have no words for it, other than I'm never saving for features ever again.

    Ps. Bullseye was the only champ I wanted. Naturally 🤦‍♀️

    So you can't open anymore current featured crystals? This is just a weird thing to say.
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    Suros_moonSuros_moon Posts: 454 ★★★
    “ But why bring all of this into the discussion in the first place? Why bring up the Law of Large Numbers, its weak variation, Bernoulli trials, plus the Gambler's Fallacy on top? Could it be because the Wikipedia page for "Law of Large Numbers" mentions all of these things within the first couple of pages? Let's see here. Ah:”


    Could it be that the person I was responding to literally appealed to the Gamblers fallacy?? No! That couldn’t possibly be it! Then, its impossible that I pointed that out to them and chose to supply them with what they COULD appeal to (LLN) and I that chose to mention the WLN because, if you’re at all familiar with the literature on the subject, its NATURAL to mention them in close proximity if you care about the specifics of the convergence properties- which I do. Gah! Got me again I see!
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    Milan1405Milan1405 Posts: 952 ★★★★
    I don't really know who's winning here, but I don't think either of you @Suros_moon @DNA3000 can claim the other is not being concise :lol:
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    TryakshaTryaksha Posts: 202
    I think this applies to any crystals, I had 4 Tier 5 class catalyst crystals from some event saved for a time I need them. I was looking for one skill catalyst. What is the probability that all 4 were cosmic, which I had three of already. :D . At that moment, it felt like my first 6* openings. I had pulled OG daredevil thrice in a row, wanting me to quit the game.
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    Mace999xlMace999xl Posts: 4
    edited March 8
    If you want proof there's some rigging, look at Immortal Iron Fist/Punisher. I can understand a champ being rare, but more people have JJ, Wep X, Kang, and Thanos than those champs. I have been playing this game since launch and have gotten to the point where I have every 5-star in the game nearly ranked up to full, I have never seen a 5 star/6 Star IF or a 6-star Pun (I got a 5-star pun my VERY FIRST cav arena crystal) I Like to play this game for the collecting aspect, but you have made there unattainable. I cannot see how it's mathematically possible for me not to see them for the number of champs/crystals I open (in the 10's of thousands) over the course of the last 8 years and never seen them at all. They aren't game-breaking champs, just give us a reasonable chance to pull them.
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    AcidBurn404AcidBurn404 Posts: 287 ★★
    Confirmed that RNG is totally random. Hunted for ibom about a full year until I get him from the featured (after opening just five of them )recently.
    Also I opened three paragon crystals and duped my only 7 star that needs a dupe--hawkeye
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    Little_Crocodili29Little_Crocodili29 Posts: 268 ★★★

    I saved for 3 months. Had 28 featured crystals ready to go.

    Had all the resources ready to R4 and ascend Bullseye.

    You'd think I'd pull him at least once out of 28 crystals...

    But no. Pulled everybody else.
    Except Bullseye.

    Actually make that 29 coz I opened another one a day later.

    I have no words for it, other than I'm never saving for features ever again.

    Ps. Bullseye was the only champ I wanted. Naturally 🤦‍♀️

    So you can't open anymore current featured crystals? This is just a weird thing to say.
    I never said I can't. Duh. Obviously I can.
    But I don't want to, having struck out 29 times I'll just stick to basics for the 7* shards.
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    Dawnbringer_1Dawnbringer_1 Posts: 262 ★★
    I would like to agree with RNG being off but my first featured was an onslaught 😞
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    GrO_ot78GrO_ot78 Posts: 370 ★★
    edited March 8
    The featured crystals seems rigged…I pulled everything but Photon last round, and this guy 3 times 😭😭😭 But I know, its just rng…



    This round I’ve pulled Xpool and Ikaris 😖

    So I bought 10 normal ones, pulled werewolf, hulkling, cgr, absman and warlock…all 1 time pulls…no joke…got a Doom and Kingpin to, but they are both at max sig.

    So, only normal ones for me going forward 🥳
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