NERF ‘EM - New OP Defender Trend
Onslaught, Bullseye & Serpent are 3 examples of the ridiculous new way that Defenders are made. To put it simply, if skill can’t prevent you from taking unavoidable damage from these defenders, then it makes absolutely no sense for them to be made this way. The unavoidable damage makes you lose rounds in BG’s no matter how well you play.
Onslaught has a new version of unblockable and a reverse control that trigger when he throws a special, and to make it worse somehow, they are active at the same time… which in other words means that you’ll be losing that round because there’s nothing you can do once these overpowered abilities trigger.
Bullseye, if you fight him slow & well enough to avoid the overpowered intercept ability after he gains 1 bar of power… will throw his special into your block and do unavoidable damage that can guarantee your loss if you put any other defender down for your opponent that isn’t one of these new defenders.
Serpent and Photon can trigger unblockable and undexable specials which the community has complained enough about already for obvious reasons.
Now for those who say ‘just use a counter’… the fact that the new defenders are made with only a few certain champions that are able to fully counter them is a terrible and boring formula to make defenders with. What player wants to use the same 3-4 counters for the same defender over and over again because the other 200+ characters have no chance of winning the fight without inevitably losing half of your health.
Kabam is so out of touch with the community for thinking that players would find this new formula fun. Whales are the only players who have all these OP defenders instantly and put F2P & low spenders at a huge disadvantage in the main mode in the game… BG’s. If Kabam cared about community feedback… they’d nerf these unfair defenders and stop making defenders like this.