Do different champs have different AI behaviours?
Glassback
Member Posts: 660 ★★★
First time I’ve ever got to Mantis first in AQ map 8, there were some really strange behaviours for how she was using specials, almost seemed like she was throwing specials while I was mid combo, or while I was blocking or about to connect with an intercept that I haven’t noticed anywhere else in the game.
Is this a thing? Like does she throw more sp1s at weird times to make us play more carefully around her sleep mechanic?
Is this a thing? Like does she throw more sp1s at weird times to make us play more carefully around her sleep mechanic?
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Comments
Mysterio is a good example, he is much more likely to throw heavy attacks
One of the more jarring examples for me is Venom—normally a super aggressive defender. I’ve hit some recently that behave gentle as a little lamb if it benefits them.
Dr. Zola
Then go vs any other champ in war.
Difference of aggression and reach and constant 5 hit combo after dex is DAY AND NIGHT.
Chavez is another who will randomly throw heavies.
And Venom AI is generally super aggressive I have always found.
Doom is erratic and a master at light intercepts, and doubles down on random heavies when you have a shock on you to activate stun
Mysterio throws heavies like they're going out of style
Warlock AI is all over the place with no real rhyme, reason or pattern and super jittery. Also he'll throw his SP1 into your block just to screw you over.
America Chavez is like Mysterio light with heavies.
Doc Ock has one of the quickest transitions between light and medium attacks.
Medusa and Cap Marvel Movie travel across the screen like Lebron James during their basic attacks and back you in quick.
Shuri hold block a lot and transitions into heavies more than most.
Moleman will hold block to bait you into hitting into his block and proc his unstoppable ALOT.
Red Skull also holds block a lot to bait you into hitting into his block a lot.
Thing goes super aggressive if his Unstoppable procs and does his best to back you into the corner.
Terrax goes super aggressive when he has his rock field active.
Spot throws a lot of weird random heavies out of nowhere.
Venom is very aggressive and seems to cover extra space with every basic attack more than other champs (similar to Cap Marvel Movie and Medusa).
I know once upon a time someone from Kabam noted all champs have the same speed and cadence to their attack, but I'm convinced that's impossible.
When holding block with Dani for the opponent to hit you and miss, defenders are more likely to throw a special attack, which really screws her over against Nick’s sp1.
When playing Hercules, opponents are almost three times as likely to light intercept you when they’re infuriated.
Also, in incursions specifically, they will dash back at the beginning of the fight and then back in to catch you if you try to attack immediatly.
I have a theory that the AI in general responds to Power Gain and Drain effects in a similar way to Mordo: opponents on a Spite node seem very happy to hold block up to an SP3 whilst you've got a buff on you; whilst any time I put a Power Drain debuff on an opponent, they seem desperate to throw a Special before it's lost.
Also, some champions seem much more trigger-happy with their SP1s than others - Kingpin, Knull and Guardian love to throw their SP1s.
Knull and guardian are just byilt different, they just throw their sp1 mid combo😭