**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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What's Skill supposed to do? What's Science supposed to do? Nowadays Science is focused in part on buff immunity or emphasis on passive effects, in part to avoid the strong buff neutralization effects of Mystics. But passive effects were rare initially, and buff immunity didn't exist at all originally. The Science class was not originally what it is now, nor could it have been, until the game evolved the mechanics that made the Science identity even possible.
What we are seeing is not radical evolution, we're seeing refinement of concepts that themselves have been solidified long after the game launched. And that refinement is that while in general one class should have general advantages over another class in the class wheel, that doesn't mean every champ in that class will have all of the optimal tools to deal with every class in the lower class they have class advantage over. That's too global, too uniform, too restrictive, and too uninteresting for future development.
This game has been evolving constantly, from day one, into a more rich, but also more complex game. Classes were rock paper scissors, but they have evolved to be a lot more complicated than that. And while some people would like it to remain in the rock paper scissors mode, that's just not going to happen. Evolutions is not going to run all the way up to the point someone joins the game, and then stop for them. You cannot demand that evolution not exist today, without rejecting all the benefits that evolution delivers to you now.
Sometimes you want the occasional exceptional thing in the game. Deadpool for the longest time was a cash-only trophy champ. Weapon-X was a rare gated champ. We now have the Deathless end game roster chase champs. There will always be instances where the devs will make an exception to the normal rules, specifically because they want something to be extraordinary for some reason. These things aren't designed to change the rules, they are actually designed to highlight the rules by being the rare exception to them.
What do you mean mystics used to be hurt by debuffs? Are you saying they aren't now? I can't go fight Destroyer right now with Black Widow Deadly Origin and apply shocks? He's also armor break immune so why is it you're complaining about Slow?
Why can't you counter that? It already exists with Ultron.
I truly don't think you know what you're talking about at all. Nothing you've said makes any sense.
what you are not understanding is, destroyer is slow immune with unstoppable. He can get unstoppable by dashing in, another champ with a similar abiltiy is rhino.
Now there are various nodes where you have to intercept the opponent. And there are many science champs who apply slow, like silk and spidygwen for instance. If he wasn't slow immune, most science champs can counter him. Slow is the most common method to counter unstoppable.
How many champs counter unstoppable without slow? Dust, valk and stryfe are the ones I remember. Few champs like zemo apply decelerate. We can easily counter the number of champs who counter unstoppable without slow, with our fingers.
Now slow is a prevelant science class ability, and destroyer is immune to it and has easy access to unstoppable.
Now ultron is immune to slow, but not true strike or something. His immunity to slow doesn't even matter since his evade accuracy can't be reduced anyways, so slow won't work.
But destroyer having slow immunity is a unnecessary ability. It's like kabam just thrown it random to him. Obviously people hate it.
I don't find 34+ people agreeing with OP's statement as crazy. I find it crazy when you disagree with it. Like, this is just similar to galan getting nullify immunity.
Also, just a more comprehensive list of champs who can safely intercept Destroyer:
Valk
Chee’ilth
Sandman
Anti-Venom
Rhino!
Titania (haymakers)
Invisible Woman?
Dust
Stryfe
Kitty Pryde (phased)
Spidey Supreme (astral form causes mediums to miss)
Juggernaut
Hood (if you’re feeling frisky with his miss)
Ebony Maw (while falter is active)
Okay this is taking too long, but basically anybody with easy access to unstoppable or a reliable miss mechanic can do it. Plus all the champs mentioned above. It’s really not as onerous of a mechanic as it’s being made out to be. Honestly, it’s easier to deal with than Kitty used to be on intercept nodes before we got so many different prowess deleting champs.
To me, it sounds like you don't like the challenge of the defender vs him actually being immune to slow. That's fine. Just say that instead of all these smoke and mirrors because there's many examples of these types of interactions in the game as is.
There are currently 44 science champions. 6 can apply slow and 4 of them can apply slow with a synergy partner. I am not sure what "most" means in your world but 10/44 is not "most" in my world.
The OP is referring to class advantage but talking about countering abilities. They are 2 different things. Class advantage doesn't mean pure counter for every ability that defender has.
Are you as upset as I am that I can't use Silver Centurion against Storm because she's immune to shock?
What about using a Cosmic champ with Armor break against Lady Deathstrike when Regenerator is active? Or Nimrod?
Again, this isn't about class advantage or disadvantage, it's about not wanting a challenge for a defender. Destroyer is a gigantic mystical construct meant to be unstoppable. The ability fits perfectly.
And he'd won a couple fights as defender
Choosed him as the rival didn't have any Tech and a lot of Skill
Sunspot’s an amazing attacker and so is still a good champ for that reason, but you shouldn’t put him on defense unless you have truly no other options.
Also I was saying they should be in their kit to be especially hurt by debuffs. Meaning certain debuffs will shut them down like how doom works.
At the rate they’re going, champions like scorpion and fury will be as useful as doom is but I guess that’s what you people want.
Class advantage was introduced into the game because it gave the attacked a increase in heath and attack. That's all class advantage does.
You're not talking about class advantage, you're talking about counters to abilities. Mystics typically have buff control which can be used against any champion who has buffs, including science.
They've been countering abilities longer than class advantage has been in the game. You truly don't know what you're talking about.
That said, exceptions should not become rules... and should be novelties. We can't treat it as a marketing exercise, and just because Magneto did well, make 30 more that break the rules.