
This happens every season, push up to somewhere around diamond 1/2, then get matched against accounts with double the team rating as me, all R5 sig 200 champs with 4/5 R3 7*s mixed in.
The majority of summoners have this same experience, the matchmaking is straight up unbalanced, close games barely exist and as a result people don’t bother playing any more.
My plan now is to wait 2/3 weeks until all the better players end up in GC, then play at the end of the season when most of my matchups will be significantly worse than me. I do this because it’s the only way for me to make progress into vibranium, it works pretty well every season, and I know that all it does is make the problem worse, but what will you have me do? Not play at all, miss out on the great rewards?
When battlegrounds first came out this was a huge problem, and it’s been mitigated by introducing 2 points for a win 1 lost below plat, and seeding everyone at the start of the season. But these changes have no impact on plat, diamond, and vibranium, and we are really feeling it.
Battlegrounds is meant to be competitive and reward the biggest and highest skilled players for being the best. But summoner interest in the game mode falls season on season and the number of games people are playing per season is reducing. Simply introducing the 2/1 point mechanic into the whole of the victory track will see a huge increase in people playing and caring again about battlegrounds. It would allow kabam to put chase rewards (deathless champ pieces for example) in the highest ranks of VT again, and generally open up the game mode to those who don’t have hours a day to grind in the hopes of getting 4K tokens.
GC shouldnt be changed, the ranked system there should be competitive, and people should start to face bottlenecks there in accordance to their roster size and skill, but locking people in the victory track when clearly the intention is that the GC is where real tactical skilled gameplay is most rewarded.