I used to really like side quests…
And then someone at Kabam decided to make it one of the most obnoxiously annoying and unforgiving modes in the game.
1) let’s take something accessible to the average player and lock entries. That way when we limit rosters and tack on nodes that are as complex as 8.4 bosses, we can have them revive.
2) let’s also put in these objectives in no particular order. So we can go top down paths 1, 2, 3, 4 but we will make the objectives 1, 2, 4, 3! Bwhahaha! The Losers will be drinking their morning coffee on a Saturday and realize they screwed up and will have to wait for the next week. How dare you come to this game for a chill out experience in ANY mode. READ PUPPET! READ! And we will be benevolent and throw you extra keys this month so that we aren’t inundated with help tickets.
At least someone went rogue and didn’t hide the objectives behind that knull fight. As if mysterium could become even more inconsequential. I just exit before that nonsense. Yes, let’s have a protection intercept node …. Where you can’t gain power unless you have buffs - lots of them! And you will most likely be in reverse control mode most of the time! For the grand prize of *checks notes* some mysterium! the worst currency in the game!
Someone go back to 6-12 months ago and find side quests that were actually fun… copy/paste. The new direction continues to be terrible