I've seen comments that a big part of the problem is that the earlier game has been made TOO easy so that newer players cruise through them and eventually get brickwalled by harder content eventually that they weren't expecting. Those of us from the early days ran into hard content frequently and kept having to figure out how to get past them - later updates to the game made progression significantly easier to the point of irrelevance.
BrutalDLX beat RoL Wolverine by using Electro, never hitting him, and just letting him KO himself via Electro's static shock - revived through it. The appearance of Guillotine suddenly made that fight so trivial that a 2* could do it. These days RoL is a blip - I wager many/most newer players don't even do it because the resources are borderline useless.
Labyrinth was a stomping ground for 4 or 5* Star Lord, although others did it with Gwenpool (BG), Magik (Joel Line), Storm, and a few others. That quest is now solely the world of Aegon and can be done itemless. Again - likely nobody even touches it these days.
The downside of these once-difficult-now-trivial situations is that they so often were opportunies to learn techniques that made the rest of the game significantly easier - RoL taught us endurance of longer fights, LoL forced us to learn how to intercept because of the limber node, Act 4's long paths taught us how to keep champs alive longer, Act 5's more difficult nodes taught better strategies, certain fights forced rethinks of strategy and how to handle particularly difficult interactions - Collector, Ultron, Champion, Grandmaster...all needing special strategy, but nerfs and new champs have made several of those fights way less of a challenge than they used to be - plus with advances in the game itself we only do a single pass of them, whereas the OG challengers "had to" fully explore them because that was the pinnacle of the game and the only way to get the bigger resources.
Bottom line - some newer players are having unrealistic expectations of advancement in the game because they haven't truly been challenged and so cannot handle it when they are.
Bottom line - some newer players are having unrealistic expectations of advancement in the game because they haven't truly been challenged and so cannot handle it when they are.
I can concede that going from Act 5 to Act 6 was pretty jarring as a newer player (under 1 year active) as a result of not having been around to experience content as it was dripped out over time. GM was the first fight that made me stop, leave the quest, and take time (weeks) to prepare after having my butt thoroughly kicked the first time around.
Once I watched Lagacy doing the sub 5-minute solo, I had a burst of confidence and eventually managed to figure out the ebbs and flows of the fight. After that, Act 7 was fairly trivial (though I'll say that Superior Kang was a similar experience to GM. Despite this, I was more prepared to accept that I wasn't ready than I was previously.)
I'm not sure what the solution to that particular problem is, from a game design perspective, but I would hope that most players would see it as a challenge to be overcome instead of asking for it to be made into a trivial speedbump on your path to endgame.
They.... don't need them at that point in time for progression though, so I don't see the point.
You should do the push beyond Cavalier, it's not hard.
You don’t see the point because your already past that point. Then what’s the point in having different ways of progression if you don’t have what you need to do them.
A lot of people ask this question. Why make a requirement if you're not going to hand the requirements to me?
This is a progressional game. It shouldn't be necessary to explain why the requirements of progress are not trivial to get. Those alternate progression paths are there for the players who happen to have them, they are not there to give players an excuse to claim they should be getting them fed to them.
To put it another way, the requirements to progress to the next progression tier are specifically chosen because they are difficult to get for players of that progression tier. If they were easy to get, they wouldn't be chosen as the requirements for progress.
I've seen comments that a big part of the problem is that the earlier game has been made TOO easy so that newer players cruise through them and eventually get brickwalled by harder content eventually that they weren't expecting. Those of us from the early days ran into hard content frequently and kept having to figure out how to get past them - later updates to the game made progression significantly easier to the point of irrelevance.
BrutalDLX beat RoL Wolverine by using Electro, never hitting him, and just letting him KO himself via Electro's static shock - revived through it. The appearance of Guillotine suddenly made that fight so trivial that a 2* could do it. These days RoL is a blip - I wager many/most newer players don't even do it because the resources are borderline useless.
Labyrinth was a stomping ground for 4 or 5* Star Lord, although others did it with Gwenpool (BG), Magik (Joel Line), Storm, and a few others. That quest is now solely the world of Aegon and can be done itemless. Again - likely nobody even touches it these days.
The downside of these once-difficult-now-trivial situations is that they so often were opportunies to learn techniques that made the rest of the game significantly easier - RoL taught us endurance of longer fights, LoL forced us to learn how to intercept because of the limber node, Act 4's long paths taught us how to keep champs alive longer, Act 5's more difficult nodes taught better strategies, certain fights forced rethinks of strategy and how to handle particularly difficult interactions - Collector, Ultron, Champion, Grandmaster...all needing special strategy, but nerfs and new champs have made several of those fights way less of a challenge than they used to be - plus with advances in the game itself we only do a single pass of them, whereas the OG challengers "had to" fully explore them because that was the pinnacle of the game and the only way to get the bigger resources.
Bottom line - some newer players are having unrealistic expectations of advancement in the game because they haven't truly been challenged and so cannot handle it when they are.
I'm not sure I would agree completely. Sure, we roll our eyes these days when people complain about anything difficult in the game, but this is not the golden age of wah. I'm sure most veterans around here can remember what it was like when Kabam introduced difficulty ramp ups like Cavalier difficulty, or even UC difficulty and Master difficulty. There was non-stop complaining about it. Remember when it seemed like every other month the forums were full of players complaining that this months' bosses were cash grab ludicrous elitist nonsense that would cause most of the players with lives to quit the game? That doesn't happen anymore, mostly.
I think the playerbase in general, even the lower tier players, are not as bad, attitude-wise, as players used to be. There are exceptions, of course, but they seem to be the exceptions, not the rule as they used to be. The game meta has adjusted to higher, or at least more interesting difficulty in the content. And the early game hasn't become universally easier either. The lower tiers of EQ were dramatically adjusted upward, specifically to counter the much stronger rosters that lower tier players possess. There was some complaining about that, but not nearly as much as in times past. A lot of the genuinely difficulty-adverse players are just gone.
I think the lower tier adjustments have had a bit of pro and con going on. They genuinely helped the players who deserve to be helped, by reducing the difficulty curve in a way that makes the game more accessible, without making it too easy. It has also given some players the excuse to complain about anything and everything, and allowed them to get past the lower difficulty humps without learning what they needed to. But some of that is just the trade offs we make when we try to help people. Some will use the help wisely, some won't. But that shouldn't prevent us from trying to help those who deserve it.
Kabam how about letting player Cavalier and below have access to tier 6, basic catalyst fragments and three alpha catalyst fragments in some form outside events “example banquet and spring cleaning” and one way is to add them the either the glory or battlegrounds store.
I am F2P and became Paragon within 6 months (started mid last year) using units and revives, thanks to Kabam giving high-level rewards to low-end players. MCOC Noob helped a lot. You can ignore the fact that others needed to put in way more effort before, but you need to understand that it IS POSSIBLE to beat content with 5s. I am not skilled and took 2k+ units and revives with a 6 roster.
What you are asking for has nothing to do with whether the content is harder or if low-end players don't have the required catalysts. You have more than you need. You just want to breeze through content like you did for Act 1.
Not sure how you are still cav after playing 3 years though.
Kabam how about letting player Cavalier and below have access to tier 6, basic catalyst fragments and three alpha catalyst fragments in some form outside events “example banquet and spring cleaning” and one way is to add them the either the glory or battlegrounds store.
I am F2P and became Paragon within 6 months (started mid last year) using units and revives, thanks to Kabam giving high-level rewards to low-end players. MCOC Noob helped a lot. You can ignore the fact that others needed to put in way more effort before, but you need to understand that it IS POSSIBLE to beat content with 5s. I am not skilled and took 2k+ units and revives with a 6 roster.
What you are asking for has nothing to do with whether the content is harder or if low-end players don't have the required catalysts. You have more than you need. You just want to breeze through content like you did for Act 1.
Not sure how you are still cav after playing 3 years though.
Kabam how about letting player Cavalier and below have access to tier 6, basic catalyst fragments and three alpha catalyst fragments in some form outside events “example banquet and spring cleaning” and one way is to add them the either the glory or battlegrounds store.
I am F2P and became Paragon within 6 months (started mid last year) using units and revives, thanks to Kabam giving high-level rewards to low-end players. MCOC Noob helped a lot. You can ignore the fact that others needed to put in way more effort before, but you need to understand that it IS POSSIBLE to beat content with 5s. I am not skilled and took 2k+ units and revives with a 6 roster.
What you are asking for has nothing to do with whether the content is harder or if low-end players don't have the required catalysts. You have more than you need. You just want to breeze through content like you did for Act 1.
Not sure how you are still cav after playing 3 years though.
Its not 3... Its 6-7 years...
Now that's just sad cav after 6 yrs man, idk how much you play the game but even the most casual of players that play mcoc like every other week for a few hours are ahead of you.
If you're not into progression or just into the the game as a whole that's fine, but consistently playing for that long and still cav?? That's just sad
theres no way you should be struggling with story progression before act 8 after all this kabam has given us i.e. poolie event and this omega event litrally free stuff for doing next to nothing, below tb got so many rank-up bundles and 6star crystals tbs get to choose 4 champions from 3 years time and they did have top champions from each class including doom, cgr and herc so thats a cheese through act 7 and most of act 8 too
Poolies event legit made me paragon without me having to complete and explore act 8 for rank-up materials
Kabam how about letting player Cavalier and below have access to tier 6, basic catalyst fragments and three alpha catalyst fragments in some form outside events “example banquet and spring cleaning” and one way is to add them the either the glory or battlegrounds store.
You literally made a post on the forums. That is inviting conversation. If you don’t want other people commenting, send an email.
I said that because of the player that don’t want anything good for the lower players and I’m right by all the disagree this is getting.
You mean lower players want more and more and more without putting the work?.. Damn right I am against it.
And your proving my point.
They already threw you a bone, but you are pushing for the whole skeleton. Do some content earn your progression title.
Know what just because you did it one way that doesn’t mean it’s the only way. Just because you went through misery you can’t force it pawn upon others and I bet if you had it your way you would remove the alternative way of progression from the game.
Theyve given you 2 paths to TB now. You either have to beat 6.4.6 Grandmaster or 5x 6*'s to R4. You don't even have to have an R3 anymore.
Progression at this point truly doesn't matter as it's fairly easy to reach all progression titles fairly easily and fast. They don't need to make it even more easier than it already is.
You have access to so much more than any of us ever did when the TB title came out. But maybe they need to add the No Retreat path back to 6.4.6 for the nostalgia.
After reading everything I can understand OP’s frustrations and what he wants. It’s not like he asking for fully formed T6B and T3A, just fragments and I would mind to have those to but what I don’t understand the negativity that he’s getting from all of you. I thought this Community helps and supports each other, not put down others for what they want/to have or how they perceive difficulty.
So Kabam will eventually add those fragments it to the store like that did with T5CC and T2A for the lower progression player.
And to let you all know I myself is an uncollected player and my Account is about 1 year younger then OP and there 2 reason way 1 I play Casually and take my time so I have no desire to push for higher progression and 2nd I stop play for about a year and half with only get on to get the daily login.
I have negative contest credits and i am cavalier too. this means that i cannot buy anything nor even spend my units. This makes it hard to get revives and progress. I understand that it may be hard for some people to progress to higher regions of the game. I myself am stuck on act 6.3.1.
I have to ask! You can’t grind it away by doing arena to chip the negative credit off?
I have negative contest credits and i am cavalier too. this means that i cannot buy anything nor even spend my units. This makes it hard to get revives and progress. I understand that it may be hard for some people to progress to higher regions of the game. I myself am stuck on act 6.3.1.
I have to ask! You can’t grind it away by doing arena to chip the negative credit off?
No you can't, cause negative units means you owe them money not units.
I have negative contest credits and i am cavalier too. this means that i cannot buy anything nor even spend my units. This makes it hard to get revives and progress. I understand that it may be hard for some people to progress to higher regions of the game. I myself am stuck on act 6.3.1.
I have to ask! You can’t grind it away by doing arena to chip the negative credit off?
No you can't, cause negative units means you owe them money not units.
So the user own them money, but can’t buy anything?
I have negative contest credits and i am cavalier too. this means that i cannot buy anything nor even spend my units. This makes it hard to get revives and progress. I understand that it may be hard for some people to progress to higher regions of the game. I myself am stuck on act 6.3.1.
I have to ask! You can’t grind it away by doing arena to chip the negative credit off?
No you can't, cause negative units means you owe them money not units.
So the user own them money, but can’t buy anything?
Yes, you can't buy stuff or spend units until the debt is payed. Kinda like a credit card, even if you have credit left, not paying the monthly payment will lock it.
Know what just because you did it one way that doesn’t mean it’s the only way. Just because you went through misery you can’t force it pawn upon others and I bet if you had it your way you would remove the alternative way of progression from the game.
If it's making you miserable, I suggest doing something different.
May I ask how long you have been playing?
I been playing sense year 2 or 3
And to other yes I will eventually move on because the way I play is by making sure that I’m having the advantage or making sure the gap between me and the opponent is small that means having high rank 4 and 5 6star or even rank 1 or higher 7star to help in my win. And to all that say that we don't deserve high rank 6star, 7star and/or the material for them who gave you the right say that we don’t because all I’m seeing on here is hate.
It isn't hate, it is reality. The reality is that what you want in a game is probably not what this game is. This game is a progressional game, where the game is structured to make progress challenging. It is not a past time like Farmbille where you just periodically tend to your roster and occasionally play with it and beat stuff up. If that's the game you want, there are other games structured like that.
In MCOC, progress requires skill and effort. And the faster you want to go, the more skill and effort it takes. The game is balanced around the capabilities of the average player of the game. If you are above average, things will be easier for you relatively speaking, and if you are below average things will be harder for you. That's just the way it is. This is not Burger King. You can't have it your way. That goes against the reason why massively multiplayer games as a service exists. We all play the same game rather than all load a single player version of MCOC and do whatever we want, because that's the point: everyone plays the same game. They face the same challenges, they have the same opportunities, and they can see how they do relative to everyone else.
This has nothing to do with what you deserve. You deserve to have whatever gaming experience you want. But you don't have the right to change this game to match your desires. If you think you deserve different, you will have to find it somewhere else. Again, that's not hate, that's just reality. You can demand pizza at McDonalds and you can say you deserve pizza when you want pizza, but McDonalds is not going to change the menu just for you. If you want pizza, and you think you deserve pizza, you should find a place that serves pizza.
I have negative contest credits and i am cavalier too. this means that i cannot buy anything nor even spend my units. This makes it hard to get revives and progress. I understand that it may be hard for some people to progress to higher regions of the game. I myself am stuck on act 6.3.1.
I have to ask! You can’t grind it away by doing arena to chip the negative credit off?
No you can't, cause negative units means you owe them money not units.
So the user own them money, but can’t buy anything?
Contest credits (sometimes called negative units) are a penalty placed on an account generally when they refund a purchase for which they received the items in the purchase and did not request a refund from Kabam support.
Anyone can buy something, then go to either their credit card company or the app stores and ask for a refund for any reason, and most of the time they get it, no questions asked. At one time there was a pervasive belief that refunding in-game purchases was a legitimate way to protest something a player didn't like in the game. Don't like a nerf, reverse your last few purchases. Run into a bug in alliance war, refund purchases. Kabam decided to implement the contest credit mechanism to counter these actions. If you refund a purchase via credit card company or app store, in effect those companies just take the money back from Kabam. Kabam gets no say, no appeal, it just happens. When this happens, Kabam takes the amount refunded and applies that to the player's account as a contest credit balance.
Until that balance is neutralized, the player cannot earn units in any way, cannot use any existing units they might have had, and cannot purchase anything in any way except a special set of bundles you don't see unless you have contest credits on your account that balance out the credits. So if you ask for and receive a refund for an Odin and that cost $100, Kabam will probably hit your account with a contest credit balance that requires buying about $100 worth of contest credit bundles that zero out your balance. Once you do, any units you had before the contest credit were applied will show up again and you will be able to make purchases and earn units again. Any units you would have earned during the period when you were locked out with contest credits will NOT be retroactively added to your account. They are just lost.
I should point out that while the credit card industry is built upon protecting credit card users and making them feel safe when using them, which is why asking for refunds is so easy, it is technically fraud to lie about why you are requesting a refund. If you lie and say you are asking for a refund because you didn't get what you asked for or were unsatisfied with the *purchase* when it was actually a form of protest, credit card companies that are made aware of and can prove that happened can, and have in the past, revoked the customer's line of credit. In extreme cases I've seen this conduct placed on their credit history, making it extremely difficult to get replacement credit cards in the future. The people who do this are playing with fire without realizing the full implications of their actions.
Know what just because you did it one way that doesn’t mean it’s the only way. Just because you went through misery you can’t force it pawn upon others and I bet if you had it your way you would remove the alternative way of progression from the game.
If it's making you miserable, I suggest doing something different.
May I ask how long you have been playing?
I been playing sense year 2 or 3
And to other yes I will eventually move on because the way I play is by making sure that I’m having the advantage or making sure the gap between me and the opponent is small that means having high rank 4 and 5 6star or even rank 1 or higher 7star to help in my win. And to all that say that we don't deserve high rank 6star, 7star and/or the material for them who gave you the right say that we don’t because all I’m seeing on here is hate.
It isn't hate, it is reality. The reality is that what you want in a game is probably not what this game is. This game is a progressional game, where the game is structured to make progress challenging. It is not a past time like Farmbille where you just periodically tend to your roster and occasionally play with it and beat stuff up. If that's the game you want, there are other games structured like that.
In MCOC, progress requires skill and effort. And the faster you want to go, the more skill and effort it takes. The game is balanced around the capabilities of the average player of the game. If you are above average, things will be easier for you relatively speaking, and if you are below average things will be harder for you. That's just the way it is. This is not Burger King. You can't have it your way. That goes against the reason why massively multiplayer games as a service exists. We all play the same game rather than all load a single player version of MCOC and do whatever we want, because that's the point: everyone plays the same game. They face the same challenges, they have the same opportunities, and they can see how they do relative to everyone else.
This has nothing to do with what you deserve. You deserve to have whatever gaming experience you want. But you don't have the right to change this game to match your desires. If you think you deserve different, you will have to find it somewhere else. Again, that's not hate, that's just reality. You can demand pizza at McDonalds and you can say you deserve pizza when you want pizza, but McDonalds is not going to change the menu just for you. If you want pizza, and you think you deserve pizza, you should find a place that serves pizza.
When other players being rude and dismissive of a suggestion and how they go about it. It’s hate.
So I guess your part the herd that put down any ideals or suggestions that helps players of lower progression
And kabam updates the store all the time.
Question:
If given access to these resources, is your endgame to just progress to Thronebreaker? Will you then want to progress to Paragon and higher? Currently those 2 levels are gatekept by boss-clearing and t4a collecting. I can assure you those will require skill at intercepting.
If you just want to get to TB and call it a day, sure, why not.
Know what just because you did it one way that doesn’t mean it’s the only way. Just because you went through misery you can’t force it pawn upon others and I bet if you had it your way you would remove the alternative way of progression from the game.
If it's making you miserable, I suggest doing something different.
May I ask how long you have been playing?
I been playing sense year 2 or 3
And to other yes I will eventually move on because the way I play is by making sure that I’m having the advantage or making sure the gap between me and the opponent is small that means having high rank 4 and 5 6star or even rank 1 or higher 7star to help in my win. And to all that say that we don't deserve high rank 6star, 7star and/or the material for them who gave you the right say that we don’t because all I’m seeing on here is hate.
It isn't hate, it is reality. The reality is that what you want in a game is probably not what this game is. This game is a progressional game, where the game is structured to make progress challenging. It is not a past time like Farmbille where you just periodically tend to your roster and occasionally play with it and beat stuff up. If that's the game you want, there are other games structured like that.
In MCOC, progress requires skill and effort. And the faster you want to go, the more skill and effort it takes. The game is balanced around the capabilities of the average player of the game. If you are above average, things will be easier for you relatively speaking, and if you are below average things will be harder for you. That's just the way it is. This is not Burger King. You can't have it your way. That goes against the reason why massively multiplayer games as a service exists. We all play the same game rather than all load a single player version of MCOC and do whatever we want, because that's the point: everyone plays the same game. They face the same challenges, they have the same opportunities, and they can see how they do relative to everyone else.
This has nothing to do with what you deserve. You deserve to have whatever gaming experience you want. But you don't have the right to change this game to match your desires. If you think you deserve different, you will have to find it somewhere else. Again, that's not hate, that's just reality. You can demand pizza at McDonalds and you can say you deserve pizza when you want pizza, but McDonalds is not going to change the menu just for you. If you want pizza, and you think you deserve pizza, you should find a place that serves pizza.
When other players being rude and dismissive of a suggestion and how they go about it. It’s hate.
So I guess your part the herd that put down any ideals or suggestions that helps players of lower progression
And kabam updates the store all the time.
Question:
If given access to these resources, is your endgame to just progress to Thronebreaker? Will you then want to progress to Paragon and higher? Currently those 2 levels are gatekept by boss-clearing and t4a collecting. I can assure you those will require skill at intercepting.
If you just want to get to TB and call it a day, sure, why not.
With the resources will get me my final rank 4 6star and that the Thronebreaker Title and with that title come with the resources and with those I can rank up the champions and with higher ranked champions = better stats = easier the fights become and I will eventually get to paragon and pass that.
You played for 6 years and can't beat the GM, its not a roster issue.
Know what just because you did it one way that doesn’t mean it’s the only way. Just because you went through misery you can’t force it pawn upon others and I bet if you had it your way you would remove the alternative way of progression from the game.
If it's making you miserable, I suggest doing something different.
May I ask how long you have been playing?
I been playing sense year 2 or 3
And to other yes I will eventually move on because the way I play is by making sure that I’m having the advantage or making sure the gap between me and the opponent is small that means having high rank 4 and 5 6star or even rank 1 or higher 7star to help in my win. And to all that say that we don't deserve high rank 6star, 7star and/or the material for them who gave you the right say that we don’t because all I’m seeing on here is hate.
It isn't hate, it is reality. The reality is that what you want in a game is probably not what this game is. This game is a progressional game, where the game is structured to make progress challenging. It is not a past time like Farmbille where you just periodically tend to your roster and occasionally play with it and beat stuff up. If that's the game you want, there are other games structured like that.
In MCOC, progress requires skill and effort. And the faster you want to go, the more skill and effort it takes. The game is balanced around the capabilities of the average player of the game. If you are above average, things will be easier for you relatively speaking, and if you are below average things will be harder for you. That's just the way it is. This is not Burger King. You can't have it your way. That goes against the reason why massively multiplayer games as a service exists. We all play the same game rather than all load a single player version of MCOC and do whatever we want, because that's the point: everyone plays the same game. They face the same challenges, they have the same opportunities, and they can see how they do relative to everyone else.
This has nothing to do with what you deserve. You deserve to have whatever gaming experience you want. But you don't have the right to change this game to match your desires. If you think you deserve different, you will have to find it somewhere else. Again, that's not hate, that's just reality. You can demand pizza at McDonalds and you can say you deserve pizza when you want pizza, but McDonalds is not going to change the menu just for you. If you want pizza, and you think you deserve pizza, you should find a place that serves pizza.
When other players being rude and dismissive of a suggestion and how they go about it. It’s hate.
So I guess your part the herd that put down any ideals or suggestions that helps players of lower progression
And kabam updates the store all the time.
Question:
If given access to these resources, is your endgame to just progress to Thronebreaker? Will you then want to progress to Paragon and higher? Currently those 2 levels are gatekept by boss-clearing and t4a collecting. I can assure you those will require skill at intercepting.
If you just want to get to TB and call it a day, sure, why not.
With the resources will get me my final rank 4 6star and that the Thronebreaker Title and with that title come with the resources and with those I can rank up the champions and with higher ranked champions = better stats = easier the fights become and I will eventually get to paragon and pass that.
It sounds like you greatly overestimate the resources that come with the thronebreaker title. If you can't get past the grandmaster, you stand absolutely no chance at getting past Gwenmaster or the Kangs. This doesn't make any sense.
You played for 6 years and can't beat the GM, its not a roster issue.
Whether the OP likes hearing this or not is beside the point... it's the truth. Stronger champions aren't going to get you through Grandmaster. The fight simply doesn't work that way. It's a skill check. If you can't beat him with your existing 5* & 6* roster, you're not gonna pass it with a few more champ upgrades. You just won't.
You played for 6 years and can't beat the GM, its not a roster issue.
Whether the OP likes hearing this or not is beside the point... it's the truth. Stronger champions aren't going to get you through Grandmaster. The fight simply doesn't work that way. It's a skill check. If you can't beat him with your existing 5* & 6* roster, you're not gonna pass it with a few more champ upgrades. You just won't.
People might see my comment as belittling or something else. Truth is I don't sugar coat things. The real message is, do smart rank ups, save units instead of falling for the new champ gambles. Being TB thru the alternate route is only gonna leave OP stuck in TB for years. It is a complete skill check. It gets easier later on, act 7 and 8 are actually fun compared to 6. If you can't beat it with a few 6r3.. a bunch of 6r5 or 7r2 won't make any difference on GM
Comments
https://www.youtube.com/watch?v=Tj1V0Si5xHA
Heck, here's Lagacy doing a 5 minute solo... Just watch the video, you might just be a better visual learner: https://www.youtube.com/watch?v=a9vDO_a86ak
BrutalDLX beat RoL Wolverine by using Electro, never hitting him, and just letting him KO himself via Electro's static shock - revived through it. The appearance of Guillotine suddenly made that fight so trivial that a 2* could do it. These days RoL is a blip - I wager many/most newer players don't even do it because the resources are borderline useless.
Labyrinth was a stomping ground for 4 or 5* Star Lord, although others did it with Gwenpool (BG), Magik (Joel Line), Storm, and a few others. That quest is now solely the world of Aegon and can be done itemless. Again - likely nobody even touches it these days.
The downside of these once-difficult-now-trivial situations is that they so often were opportunies to learn techniques that made the rest of the game significantly easier - RoL taught us endurance of longer fights, LoL forced us to learn how to intercept because of the limber node, Act 4's long paths taught us how to keep champs alive longer, Act 5's more difficult nodes taught better strategies, certain fights forced rethinks of strategy and how to handle particularly difficult interactions - Collector, Ultron, Champion, Grandmaster...all needing special strategy, but nerfs and new champs have made several of those fights way less of a challenge than they used to be - plus with advances in the game itself we only do a single pass of them, whereas the OG challengers "had to" fully explore them because that was the pinnacle of the game and the only way to get the bigger resources.
Bottom line - some newer players are having unrealistic expectations of advancement in the game because they haven't truly been challenged and so cannot handle it when they are.
Once I watched Lagacy doing the sub 5-minute solo, I had a burst of confidence and eventually managed to figure out the ebbs and flows of the fight. After that, Act 7 was fairly trivial (though I'll say that Superior Kang was a similar experience to GM. Despite this, I was more prepared to accept that I wasn't ready than I was previously.)
I'm not sure what the solution to that particular problem is, from a game design perspective, but I would hope that most players would see it as a challenge to be overcome instead of asking for it to be made into a trivial speedbump on your path to endgame.
(P.S. Great post PantherusNZ , truly)
This is a progressional game. It shouldn't be necessary to explain why the requirements of progress are not trivial to get. Those alternate progression paths are there for the players who happen to have them, they are not there to give players an excuse to claim they should be getting them fed to them.
To put it another way, the requirements to progress to the next progression tier are specifically chosen because they are difficult to get for players of that progression tier. If they were easy to get, they wouldn't be chosen as the requirements for progress.
I think the playerbase in general, even the lower tier players, are not as bad, attitude-wise, as players used to be. There are exceptions, of course, but they seem to be the exceptions, not the rule as they used to be. The game meta has adjusted to higher, or at least more interesting difficulty in the content. And the early game hasn't become universally easier either. The lower tiers of EQ were dramatically adjusted upward, specifically to counter the much stronger rosters that lower tier players possess. There was some complaining about that, but not nearly as much as in times past. A lot of the genuinely difficulty-adverse players are just gone.
I think the lower tier adjustments have had a bit of pro and con going on. They genuinely helped the players who deserve to be helped, by reducing the difficulty curve in a way that makes the game more accessible, without making it too easy. It has also given some players the excuse to complain about anything and everything, and allowed them to get past the lower difficulty humps without learning what they needed to. But some of that is just the trade offs we make when we try to help people. Some will use the help wisely, some won't. But that shouldn't prevent us from trying to help those who deserve it.
What you are asking for has nothing to do with whether the content is harder or if low-end players don't have the required catalysts. You have more than you need. You just want to breeze through content like you did for Act 1.
Not sure how you are still cav after playing 3 years though.
If you're not into progression or just into the the game as a whole that's fine, but consistently playing for that long and still cav?? That's just sad
litrally free stuff for doing next to nothing, below tb got so many rank-up bundles and 6star crystals
tbs get to choose 4 champions from 3 years time and they did have top champions from each class including doom, cgr and herc so thats a cheese through act 7 and most of act 8 too
Poolies event legit made me paragon without me having to complete and explore act 8 for rank-up materials
Progression at this point truly doesn't matter as it's fairly easy to reach all progression titles fairly easily and fast. They don't need to make it even more easier than it already is.
You have access to so much more than any of us ever did when the TB title came out. But maybe they need to add the No Retreat path back to 6.4.6 for the nostalgia.
2 of then are also ascended.
Haven't played much on it at all, so it's wild to think about how fast you can progress now, even just playing on an acct every few days. 😎
So Kabam will eventually add those fragments it to the store like that did with T5CC and T2A for the lower progression player.
And to let you all know I myself is an uncollected player and my Account is about 1 year younger then OP and there 2 reason way 1 I play Casually and take my time so I have no desire to push for higher progression and 2nd I stop play for about a year and half with only get on to get the daily login.
In MCOC, progress requires skill and effort. And the faster you want to go, the more skill and effort it takes. The game is balanced around the capabilities of the average player of the game. If you are above average, things will be easier for you relatively speaking, and if you are below average things will be harder for you. That's just the way it is. This is not Burger King. You can't have it your way. That goes against the reason why massively multiplayer games as a service exists. We all play the same game rather than all load a single player version of MCOC and do whatever we want, because that's the point: everyone plays the same game. They face the same challenges, they have the same opportunities, and they can see how they do relative to everyone else.
This has nothing to do with what you deserve. You deserve to have whatever gaming experience you want. But you don't have the right to change this game to match your desires. If you think you deserve different, you will have to find it somewhere else. Again, that's not hate, that's just reality. You can demand pizza at McDonalds and you can say you deserve pizza when you want pizza, but McDonalds is not going to change the menu just for you. If you want pizza, and you think you deserve pizza, you should find a place that serves pizza.
Anyone can buy something, then go to either their credit card company or the app stores and ask for a refund for any reason, and most of the time they get it, no questions asked. At one time there was a pervasive belief that refunding in-game purchases was a legitimate way to protest something a player didn't like in the game. Don't like a nerf, reverse your last few purchases. Run into a bug in alliance war, refund purchases. Kabam decided to implement the contest credit mechanism to counter these actions. If you refund a purchase via credit card company or app store, in effect those companies just take the money back from Kabam. Kabam gets no say, no appeal, it just happens. When this happens, Kabam takes the amount refunded and applies that to the player's account as a contest credit balance.
Until that balance is neutralized, the player cannot earn units in any way, cannot use any existing units they might have had, and cannot purchase anything in any way except a special set of bundles you don't see unless you have contest credits on your account that balance out the credits. So if you ask for and receive a refund for an Odin and that cost $100, Kabam will probably hit your account with a contest credit balance that requires buying about $100 worth of contest credit bundles that zero out your balance. Once you do, any units you had before the contest credit were applied will show up again and you will be able to make purchases and earn units again. Any units you would have earned during the period when you were locked out with contest credits will NOT be retroactively added to your account. They are just lost.
I should point out that while the credit card industry is built upon protecting credit card users and making them feel safe when using them, which is why asking for refunds is so easy, it is technically fraud to lie about why you are requesting a refund. If you lie and say you are asking for a refund because you didn't get what you asked for or were unsatisfied with the *purchase* when it was actually a form of protest, credit card companies that are made aware of and can prove that happened can, and have in the past, revoked the customer's line of credit. In extreme cases I've seen this conduct placed on their credit history, making it extremely difficult to get replacement credit cards in the future. The people who do this are playing with fire without realizing the full implications of their actions.
If given access to these resources, is your endgame to just progress to Thronebreaker? Will you then want to progress to Paragon and higher? Currently those 2 levels are gatekept by boss-clearing and t4a collecting. I can assure you those will require skill at intercepting.
If you just want to get to TB and call it a day, sure, why not.
Stronger champions aren't going to get you through Grandmaster. The fight simply doesn't work that way.
It's a skill check. If you can't beat him with your existing 5* & 6* roster, you're not gonna pass it with a few more champ upgrades. You just won't.
The real message is, do smart rank ups, save units instead of falling for the new champ gambles. Being TB thru the alternate route is only gonna leave OP stuck in TB for years.
It is a complete skill check. It gets easier later on, act 7 and 8 are actually fun compared to 6.
If you can't beat it with a few 6r3.. a bunch of 6r5 or 7r2 won't make any difference on GM