Maestro vs Attuma
Polygon
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Both benefit a ton from the r3, but who do you give the edge to on defense?
Personally I think Attuma has less counters (though at r3, not all of the champs that work for Maestro can get it done).
However, i feel like since Serpent is in the game, his presence will call for more counters naturally, which could in turn make Maestro's value drop
Personally I think Attuma has less counters (though at r3, not all of the champs that work for Maestro can get it done).
However, i feel like since Serpent is in the game, his presence will call for more counters naturally, which could in turn make Maestro's value drop
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I myself only have abs man and shuri as the only counters, maybe archangel if you count him. There are very less meta champs who can bypass his thorns.
To answer OP's question, I'll say this: I would personally rank up Attuma. I know you're asking for defensive advice, but I really value Attuma's ability to reverse ability accuracy modifications. I haven't used him a lot on attack (so do take this with a grain of salt), but that one ability makes me really curious about if he can't take a fair few fights that are always super annoying with other champions. I used him against the Crucible Modok and he worked great since each disorient he got from blocking increased his defensive ability accuracy instead of reducing it. I think it still reduced his block proficiency since that isn't ability accuracy per se, which was a little annoying, but it still allowed him easy openings against Modok.
I'm going to try him out against EOP Hercules and see if I can't make those concussions work in my favor. I'm curious about a lot of these kinds of interactions. I find that a really cool ability, but as I said, I haven't actually tested it out yet in too many scenarios.
Chavez was the one I was unsure of working against an r3 as it might be just too much chip damage for her. The idea was to trigger her regen on the sp2 to heal back a decent amount of the chip damage she takes, but I haven’t really tested it or seen it done. I think she’s a potential backup option if you don’t have one of the others mentioned, but I don’t think you’ll have a terrible time using Chavez unless maybe punching up a rank.
Just a few things I've noted, looking for ways to utilise this reversal of ability accuracy modification:
- Kabam loves nodes that inflict concussion/Disorient if you do things like Parry, knockdown, hit into block or do "deja vu" attacks. Attuma is great on these nodes.
- Archangel, Apocalypse and Mister Sinister all reduce the opponent's Shrug-off ability accuracy: this is great for Attuma. And yes, Neurotoxins do increase his ability accuracy, so whilst I don't recommend using that offensively, AA isn't an ideal Attacker vs Attuma.
- He's actually not at all bad for Mister Sinister (for a Skill champion): not fast, but his Thorns damage can't be regenerated, and if you use short combos to push Sinister to SP2, you can take advantage of the concussion for additional Thorns damage, or Purify it for another concussion.
- Arcade reduces the ability accuracy of his opponent's True Strike/True Accuracy: Attuma laughs at this. Peni does the same; unfortunately for Attuma the Power Burn still triggers even if the Autoblock doesn't...
- Hulkbuster and Warlock both reduce the opponents offensive ability accuracy: again, great for Attuma.
- He's predictable decent against both versions of Black widow, Falcon, Crossbones, Elektra and Masacre.
- Opponents with Glancing? Maestro, Storm X, CAIW, Sersi and Ant-Man... Attuma loves Glancing for a serious increase to his Thorns damage.
- Having trouble parrying Red Skull? Attuma doesn't... And autoblock isn't really an issue for him, either.
So: a solid option (not perfect, but useable) for a few meta defenders like Maestro, Red Skull, Sinister, and Arcade. And a better defender than you might expect against Archangel, Apocalypse, Crossbones, etcDefinitely worth remembering that he's a decent (backup) offensive option even in Battlegrounds; and he can handle some really annoying Questing nodes 🙂
Just want to add he is great in true lies node, which kabam loves to spam in any evade/autoblock matchup.
Also he sucks in incursions as the increased ability nodes actually decerease his AAR.
• Attuma does suffer a bit in incursions since the AA increase hacks decrease his AA instead, but it’s not a dealbreaker at all. Remember most of them cause up to -50% decrease, which is completely cancelled out by a single personal concussion debuff. He’s more than capable of “fighting through it” and benefits from a lot of other hacks like the ones that work with his unstoppable.
• If you come across the extend node (like in the previous GC meta that just ended), that also boosts Attuma’s concussion duration. You can go absolutely nuts there and Attuma saved me in a few bg matches where I was otherwise screwed.
• 90% bleed debuff resist at max sig is real nice for a class that has little in the way of immunities or resistances. If you run a point in coagulate that becomes a full 100%. I used him for that biohazard MODOK boss last month to great effect since he also countered his autoblock and regen reversal on sp1.
• Attuma’s AA reversal also extends to neutralize. Since he has no buffs besides dex (which can’t trigger multiple times until it fails like his thorns), he can’t get punished for buff failure by champs and nodes. This includes Rintrah’s power gain, Wiccan’s incinerate, and now Enchantress’s power steal from sig.
It doesn't scale that well, but the extra concussions at the start is massive for defense, its basically like Dominos sig in that it increases guaranteed damage if they dont have a counter