Season 52 global attackers are underpowered

startropicsstartropics Member Posts: 779 ★★★★
1. the global needs constant debuffs to counter the power gain.

2. many of the attackers don't do them fast enough.

3. sometimes it forces odd gameplay to be able to get them, like constant M-Ms with omega sentinel, or lots of stalling with void.

4. the defenders can be difficult.

5. some node combinations become punishing since debuffs go against nodes like conflictor. trigger-happy bishop says hi.

is there any way to have this looked at? i would suggest maybe adding a mechanic where attacks from global attackers have a 20-30% chance of causing a placebo debuff or something. maybe update the pool with a few more viable attackers?

we're only a war in but what's your feedback on the global so far?



Comments

  • FunnyDudeFunnyDude Member Posts: 550 ★★★★
    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Duck is not bad, can be useful on path3... but iHulk, Dr.OC, Youdu, Sentinel, Civil Warrior are joke.
  • Dirty_DozzDirty_Dozz Member Posts: 461 ★★★
    I know it's supposed to be tough, but some nodes are awful to play around like this. Hazard Shift type nodes in particular. There's a Shocker on Node 43 this war (Hazard Shift Incinerate/Shock, plus some other stuff), but no tactic attacker is immune to both. So it's either play around the node, but deal with missing due to the tactic, or play around the tactic and hope you don't take a bunch of damage from the node.
  • UltragamerUltragamer Member Posts: 565 ★★★
    FunnyDude said:

    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Duck is not bad, can be useful on path3... but iHulk, Dr.OC, Youdu, Sentinel, Civil Warrior are joke.
    Ihulk great for it there rest yeah they aren’t good
  • ninosninos Member Posts: 44
    PT_99 said:

    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Peni has heal block built into her kit
  • captain_rogerscaptain_rogers Member Posts: 8,223 ★★★★★
    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Shocker needs silk synergy, whole the other two have their own heal block on kit.

    Also duck is great for this war, he have easy access to debuffs.

    But yeah, the pool is kinda joke (I'm mad they didn't include nimrod).
  • SirGamesBondSirGamesBond Member Posts: 4,803 ★★★★★

    FunnyDude said:

    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Duck is not bad, can be useful on path3... but iHulk, Dr.OC, Youdu, Sentinel, Civil Warrior are joke.
    Ihulk great for it there rest yeah they aren’t good
    Assassins = rip
  • LespauldudeLespauldude Member Posts: 11

    I know it's supposed to be tough, but some nodes are awful to play around like this. Hazard Shift type nodes in particular. There's a Shocker on Node 43 this war (Hazard Shift Incinerate/Shock, plus some other stuff), but no tactic attacker is immune to both. So it's either play around the node, but deal with missing due to the tactic, or play around the tactic and hope you don't take a bunch of damage from the node.

    I use ultron 6r6 200 for those nasty placement. Give you a little to play around the nodes
  • captain_rogerscaptain_rogers Member Posts: 8,223 ★★★★★

    I know it's supposed to be tough, but some nodes are awful to play around like this. Hazard Shift type nodes in particular. There's a Shocker on Node 43 this war (Hazard Shift Incinerate/Shock, plus some other stuff), but no tactic attacker is immune to both. So it's either play around the node, but deal with missing due to the tactic, or play around the tactic and hope you don't take a bunch of damage from the node.

    Shocker isn't a tactic defender though. So you can use any hazard shift counters against him.
  • HungaryHippoHungaryHippo Member Posts: 913 ★★★★

    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Shocker needs silk synergy, whole the other two have their own heal block on kit.

    Also duck is great for this war, he have easy access to debuffs.

    But yeah, the pool is kinda joke (I'm mad they didn't include nimrod).
    The same silk that’s always banned?
  • captain_rogerscaptain_rogers Member Posts: 8,223 ★★★★★

    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Shocker needs silk synergy, whole the other two have their own heal block on kit.

    Also duck is great for this war, he have easy access to debuffs.

    But yeah, the pool is kinda joke (I'm mad they didn't include nimrod).
    The same silk that’s always banned?
    Mine is not banned in last 2 wars but she will definitely be whitelisted after this season.
  • Friendly001Friendly001 Member Posts: 220 ★★
    Luke Cage Best.
  • Maat1985Maat1985 Member Posts: 2,369 ★★★★
    personally i have so far used viv, lady d and luke cage and had no issues
  • PT_99PT_99 Member Posts: 4,128 ★★★★★
    ninos said:

    PT_99 said:

    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Peni has heal block built into her kit
    Does she have damage in her kit to deal with 7r3 defenders?
  • MagrailothosMagrailothos Member Posts: 5,877 ★★★★★
    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    From your list, Howard the Duck, Doctor Octopus, Peni Parker and Deathless Vision all have Heal Block in their kit. So they don't need to apply other debuffs.

    So do Mysterio, Viv Vision, Civil Warrior, Sentinel, Yondu.
    FunnyDude said:

    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    Duck is not bad, can be useful on path3... but iHulk, Dr.OC, Youdu, Sentinel, Civil Warrior are joke.
    In War where time isn't a meaningful factor, once you've ramped up Sentinel and Yondu their damage actually gets pretty respectable. With 100 charges, Sentinels SP2 does enormous Incinerate damage. Yondu's SP2 Furies give him way more damage than people realise, too; but with 20 mutants in the defender Tactic, it might be a seriously good idea for people to take up their Sentinels...
  • MagrailothosMagrailothos Member Posts: 5,877 ★★★★★
    I quite like Yondu generally - he's got much better damage than people usually realise, with a bit of ramp-up (which admittedly makes him rubbish in BGs). So I've got him at 3/45; and keep looking for a reason to take him higher.

    This probably isn't it, though.

    One of Yondu's interesting points as a Tech champion is that he inflicts Bleed, which not a lot of Techs do. And that's sometimes a strength; but looking at him as an option for the mutants in this pool, though, they seem to have chosen literally every mutant you don't want to bleed, except Onslaught (who I suspect, people don't need encouragement to place on defense; so he'll be around, anyway...):

    Good against: Emma Frost, Storm X, Negasonic, Dani, Namor, Havok, Northstar, Prof X, Sabertooth, Toad

    Suboptimal against: Domino, Magneto, Old Man Logan, Weapon X

    It's very, very bad to inflict bleed against: Sauron, Bishop, Dust, Omega Red, Cable, Mister Sinister

    So, looks like Yondu stays at r3 for another Saga. Shame, really...
  • EdisonLawEdisonLaw Member Posts: 6,360 ★★★★★

    I quite like Yondu generally - he's got much better damage than people usually realise, with a bit of ramp-up (which admittedly makes him rubbish in BGs). So I've got him at 3/45; and keep looking for a reason to take him higher.

    This probably isn't it, though.

    One of Yondu's interesting points as a Tech champion is that he inflicts Bleed, which not a lot of Techs do. And that's sometimes a strength; but looking at him as an option for the mutants in this pool, though, they seem to have chosen literally every mutant you don't want to bleed, except Onslaught (who I suspect, people don't need encouragement to place on defense; so he'll be around, anyway...):

    Good against: Emma Frost, Storm X, Negasonic, Dani, Namor, Havok, Northstar, Prof X, Sabertooth, Toad

    Suboptimal against: Domino, Magneto, Old Man Logan, Weapon X

    It's very, very bad to inflict bleed against: Sauron, Bishop, Dust, Omega Red, Cable, Mister Sinister

    So, looks like Yondu stays at r3 for another Saga. Shame, really...

    I wish Yondu inflicted degen or rupture against mutants instead of bleed. Or if he had a pre fight that switches bleed to his armor breaks
  • ThatGuyYouSaw235ThatGuyYouSaw235 Member Posts: 3,269 ★★★★★
    PT_99 said:

    Ironpatroit, duck, doctor oc are attackers 🤣🤣🤣🤣

    Kabam with big trolling.
    Plus how you're supposed to put debuffs with shocker, peni and DeathLol vision?

    bro really just said howard the goat was mid
  • SquidopusSquidopus Member Posts: 308 ★★★

    I quite like Yondu generally - he's got much better damage than people usually realise, with a bit of ramp-up (which admittedly makes him rubbish in BGs). So I've got him at 3/45; and keep looking for a reason to take him higher.

    This probably isn't it, though.

    One of Yondu's interesting points as a Tech champion is that he inflicts Bleed, which not a lot of Techs do. And that's sometimes a strength; but looking at him as an option for the mutants in this pool, though, they seem to have chosen literally every mutant you don't want to bleed, except Onslaught (who I suspect, people don't need encouragement to place on defense; so he'll be around, anyway...):

    Good against: Emma Frost, Storm X, Negasonic, Dani, Namor, Havok, Northstar, Prof X, Sabertooth, Toad

    Suboptimal against: Domino, Magneto, Old Man Logan, Weapon X

    It's very, very bad to inflict bleed against: Sauron, Bishop, Dust, Omega Red, Cable, Mister Sinister

    So, looks like Yondu stays at r3 for another Saga. Shame, really...

    Definitely a good point but I’d swap Sauron and Domino on that list personally. Sauron only punishes bleed by inflicting one back if he triggers the extinction mode degen, which shouldn’t be happening on a normal fight with proper play and definitely shouldn’t happen with Yondu’s prowess removal. The bleed resist is suboptimal but that just makes the fight a bit slower, time you can make up anyways with Yondu’s heal block.

    Domino, by comparison, is a nightmare with Yondu. No AAR immunity and a low chance to inflict bleed means you can’t throw lights or heavies without risking crit failure damage, and even if you do trigger bleed Domino can purify it for a bunch of power. Even sp1 bleeds aren’t guaranteed with 100% AA.

    I’ll also add the Bishop isn’t actually a death sentence matchup for Yondu. Bleed triggers overload yes but since most of Yondu’s attacks are physical damage and he’s tech Bishop usually doesn’t have any prowess to consume, meaning no energy damage. Just have to watch out for the unblockable specials, but if you’re comfortable pushing Bishop to sp2 and dodging the beam it’s manageable.
  • NONYABIZZNONYABIZZ Member Posts: 473 ★★★
    So many good attackers that place debuffs but kabam chose WACK AND UNDERWHELMING ones just to try to make them "SHINE" despite them not being practical enough for this meta.
    Most of them do not place debuffs consistently or are good enough to handle meta defenders and certain tough nodes.

    They purposefully left out the meta sciences and gave us underwhelming ones just to try and boost their uses knowing this would just make the meta more difficult. Why is Captain America IW tactic? What DEBUFF does he place consistently, what debuff does shocker place??? What about doc Ock(what fights can he even take?). What about peni? "She has a passive heal block" what about the power gain that triggers Everytime from the node if you don't place debuffs?

    How many fights can these champions even take in today's meta? They purposefully left out the good champions all in the name of making this saga unnecessarily difficult with the mediocre attackers they gave us. There's absolutely no reason champions that ACTUALLY PLACE debuffs in their base attacks are excluded from this.
  • Dab_westDab_west Member Posts: 174 ★★
    they just made the attack tactic pool absolutely garbage, literally forcing top aw players to rank garbage for 2 seasons
  • captain_rogerscaptain_rogers Member Posts: 8,223 ★★★★★
    NONYABIZZ said:

    So many good attackers that place debuffs but kabam chose WACK AND UNDERWHELMING ones just to try to make them "SHINE" despite them not being practical enough for this meta.
    Most of them do not place debuffs consistently or are good enough to handle meta defenders and certain tough nodes.

    They purposefully left out the meta sciences and gave us underwhelming ones just to try and boost their uses knowing this would just make the meta more difficult. Why is Captain America IW tactic? What DEBUFF does he place consistently, what debuff does shocker place??? What about doc Ock(what fights can he even take?). What about peni? "She has a passive heal block" what about the power gain that triggers Everytime from the node if you don't place debuffs?

    How many fights can these champions even take in today's meta? They purposefully left out the good champions all in the name of making this saga unnecessarily difficult with the mediocre attackers they gave us. There's absolutely no reason champions that ACTUALLY PLACE debuffs in their base attacks are excluded from this.

    While your concerns are right, Capiw and dock ock are actually good for this meta.

    Cap is really good because his leadership allows you to place armor breaks, weakness and petrify (depending on your teammate class) and can also purify a debuff if you have a skill team mate.

    While dock ock lack damage, He has crazy power control and easily inflict heal block and power lock debuffs. Definitely useful in AW.

    Shocker can handle a lot of meta threats with silk synergy, but
    1- silk often gets banned and is definitely going to get blacklisted next season
    2 - silk synergy makes shocker suck against bishop and onslaught.

    I understand they definitely can't make nimrod or scorp tactic, but why left out bunch of others? Like iron man Og, Hulk, Titania, spam, spiderman classic, spot, photon, quicksilver, war machine, imiw, psychoman?

    Seriously, champs like war machine, imiw, psychoman and spiderman classic are already used less, but is perfect for the tactic, but they chose to skip him and give someone like shocker who does nothing?

  • startropicsstartropics Member Posts: 779 ★★★★
    really hope the pool gets updated, although it looks doubtful.

    sidenote: already starting to see count chocula bans and he probably gets banned for the rest of the season since he's so good and blacklisted the next. i understand how niche globals and the ban system keep the mode fresh but not a fan of this, especially after the sale.
  • startropicsstartropics Member Posts: 779 ★★★★
    edited September 26
    season's almost over and wanted everyone's take. how's everyone doing so far?
  • startropicsstartropics Member Posts: 779 ★★★★
    BigBlueOx said:

    The attack pool is more shallow than my slip and slide and it’s about to loose all moisture once we have relevant bans


  • PT_99PT_99 Member Posts: 4,128 ★★★★★

    season's almost over and wanted everyone's take. how's everyone doing so far?

    7r3 Redskull on attack is crazy 🥵
    One heavy apply heal block,
    Easy power control by parrying/blocking enemy hits, giga damage on sp2 sp1 spam
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