Probably make his sp1 actually do something damage wise. Rn it doesnt
Probably make his sp1 actually do something damage wise. Rn it doesnt I thought you use it right after you apply the ruptures
Great to hear Spider Punk is getting a damage buff. I really love his kit right now, and the damage is honestly my main gripe with this champion. Hopefully the balancing team cooks with this one 🔥
A little disappointed they didn't change prowelers incenerate into something else, But spunk getting a update is great. He has great utility.I wish nega also gets a buff
untill when we see the actual damage buff for punk i'm just going to leave my new 7* punk to sit at r1 for longer
I'd be shocked if they didn't change the sp1 damage being based on remaining rupture duration. I've tried him a lot and never managed to get an sp1 off before the ruptures are just about to expire so it's basically not worth it
Trappy just uploaded a Spider Punk videohttps://www.youtube.com/watch?v=suM0D5qr-cg
I'd be shocked if they didn't change the sp1 damage being based on remaining rupture duration. I've tried him a lot and never managed to get an sp1 off before the ruptures are just about to expire so it's basically not worth it Maybe they should change it to have the damage based on how long the ruptures last for. Like if the rupture lasts a full 5 seconds for example, the sp1 does more burst damage
I'd be shocked if they didn't change the sp1 damage being based on remaining rupture duration. I've tried him a lot and never managed to get an sp1 off before the ruptures are just about to expire so it's basically not worth it Maybe a refresh on heavy knockdown for the ruptures, or to mix it up, since heavy refreshes the vulnerability, make intercept refresh the ruptures.
I'd be shocked if they didn't change the sp1 damage being based on remaining rupture duration. I've tried him a lot and never managed to get an sp1 off before the ruptures are just about to expire so it's basically not worth it Maybe a refresh on heavy knockdown for the ruptures, or to mix it up, since heavy refreshes the vulnerability, make intercept refresh the ruptures. Eh, not everyone needs a refresh. He just needs slightly longer duration, maybe based on crowd, and more damage whether that's from getting rid of the rupture duration clause, boosting the sp1 damage or maybe pausing them briefly when he intercepts