Galan has only been getting 7/9 incinerates off his sp2 (harvest mode) for 16+ months now

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Comments

  • ThePredator1001ThePredator1001 Member Posts: 867 ★★★★
    I think because he’s so strong they don’t care about his bug. If it was making him too strong they would have fixed it right away.

    Reminds of the Cassie Lang balance, it was supposed to just fix her bug but balance her so that with inequity she could still hit the same damage reduction. The change nerfed her so now she can only hit 68% instead of that 90%. But since it’s making her weaker they don’t care about i and never commented on it.
  • JLordVileJJLordVileJ Member Posts: 4,319 ★★★★★
    Its Sunday they won't respond today
  • ArmoredGhostArmoredGhost Member Posts: 184 ★★★
    18.5 months of this bug now
  • Awesomep12Awesomep12 Member Posts: 1,353 ★★★

    There has been no acknowledgment from Kabam about this. It isn't even on the trello board.
    2 incinerates might seem insignificant but they are still part of his damage. If CGR was missing his damnation damage or warlock were missing his degen damage it would still be significant.

    This bug has existed for 16+ months and I am so confused as to why. I made a youtube video to showcase it
    https://www.youtube.com/watch?v=rhYukegiAxI

    He also inflicts bleed vulnerability. I may be just really dumb and it may be something about a relic, but for me he does that. Am I stupid?
  • captain_rogerscaptain_rogers Member Posts: 9,620 ★★★★★

    There has been no acknowledgment from Kabam about this. It isn't even on the trello board.
    2 incinerates might seem insignificant but they are still part of his damage. If CGR was missing his damnation damage or warlock were missing his degen damage it would still be significant.

    This bug has existed for 16+ months and I am so confused as to why. I made a youtube video to showcase it
    https://www.youtube.com/watch?v=rhYukegiAxI

    He also inflicts bleed vulnerability. I may be just really dumb and it may be something about a relic, but for me he does that. Am I stupid?
    Are you using venom relic?
  • Awesomep12Awesomep12 Member Posts: 1,353 ★★★

    There has been no acknowledgment from Kabam about this. It isn't even on the trello board.
    2 incinerates might seem insignificant but they are still part of his damage. If CGR was missing his damnation damage or warlock were missing his degen damage it would still be significant.

    This bug has existed for 16+ months and I am so confused as to why. I made a youtube video to showcase it
    https://www.youtube.com/watch?v=rhYukegiAxI

    He also inflicts bleed vulnerability. I may be just really dumb and it may be something about a relic, but for me he does that. Am I stupid?
    Are you using venom relic?
    Yes. That's prolly it lmao
  • ArmoredGhostArmoredGhost Member Posts: 184 ★★★
    19 months of Galan missing those 2 incinerates
  • ahmynutsahmynuts Member Posts: 7,589 ★★★★★

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
  • ArmoredGhostArmoredGhost Member Posts: 184 ★★★
    19.5 months and counting
  • ArmoredGhostArmoredGhost Member Posts: 184 ★★★
    ahmynuts said:

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
    Where?
  • ahmynutsahmynuts Member Posts: 7,589 ★★★★★

    ahmynuts said:

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
    Where?
    DLL talked about it on stream
  • ArmoredGhostArmoredGhost Member Posts: 184 ★★★
    ahmynuts said:

    ahmynuts said:

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
    Where?
    DLL talked about it on stream
    When? Could you provide a link? Was it the most recent stream?
  • Herbal_TaxmanHerbal_Taxman Member Posts: 707 ★★★★
    I understand advocating for this bug fix on principle, but do you guys really think two more incinerates is going to make a difference in his performance? Genuinely curious. Galan has been sitting mostly untouched at r4 for at least a year. And when I was playing him I don’t recall using the sp2 for anything other than triggering the harvest.
  • Average_DesiAverage_Desi Member Posts: 648 ★★★

    I understand advocating for this bug fix on principle, but do you guys really think two more incinerates is going to make a difference in his performance? Genuinely curious. Galan has been sitting mostly untouched at r4 for at least a year. And when I was playing him I don’t recall using the sp2 for anything other than triggering the harvest.

    7 to 9 is a 30% Increase in incinerate damage
  • SquidopusSquidopus Member Posts: 546 ★★★
    BigBlueOx said:

    I mean they “fixed” Kingpin in less than a week. I’m sure 20+ months is reasonable

    The literal whole point of the Kingpin fix that got everyone up in arms was that it was fixed 3.5 years later, what are you talking about.
  • Average_DesiAverage_Desi Member Posts: 648 ★★★
    BigBlueOx said:

    I mean they “fixed” Kingpin in less than a week. I’m sure 20+ months is reasonable

    If misrepresentation was a person
  • startropicsstartropics Member Posts: 908 ★★★★

    ahmynuts said:

    ahmynuts said:

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
    Where?
    DLL talked about it on stream
    When? Could you provide a link? Was it the most recent stream?
    he something like it was brought up a few times but sometimes things slip through the cracks.
  • FrydayFryday Member Posts: 1,135 ★★★★
    BigBlueOx said:

    I mean they “fixed” Kingpin in less than a week. I’m sure 20+ months is reasonable

    I think one of the Kabam admin stated they fix Kingpin in 24hrs 🤣🤣🤣.
  • BigBlueOxBigBlueOx Member Posts: 2,374 ★★★★★
    Fryday said:

    BigBlueOx said:

    I mean they “fixed” Kingpin in less than a week. I’m sure 20+ months is reasonable

    I think one of the Kabam admin stated they fix Kingpin in 24hrs 🤣🤣🤣.
    Yup. That’s what I recall seeing. They found it by accident and fixed in a day, a week, whatever with absolutely no triage or thought… but you got this bug reported on and absolutely no action for months. It either speaks to a total lack of process or a complete deprioritization of bugs reported on by players… regardless of if we provide visual evidence or not.
  • Toproller89Toproller89 Member Posts: 940 ★★★
    Working as intended
  • WednesdayLengthWednesdayLength Member Posts: 1,471 ★★★
    I think it was dll who talked about it recently and as much as it's annoying and needs fixing it's actually kind of hilariously not a bug. He inflicts 1 incinerate per hit but 3 per hit when the harvest is active. The problem being that the final hit ends the harvest before it lands so technically he's working perfectly, even though it isn't intentional and they said they're working on it
  • Herbal_TaxmanHerbal_Taxman Member Posts: 707 ★★★★
    Watching three year old deep dives… that way lies madness.
  • MaskedLegendMaskedLegend Member Posts: 109

    ahmynuts said:

    ahmynuts said:

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
    Where?
    DLL talked about it on stream
    When? Could you provide a link? Was it the most recent stream?
    Seems like it was in the discord too

  • ArmoredGhostArmoredGhost Member Posts: 184 ★★★

    ahmynuts said:

    ahmynuts said:

    19 months of Galan missing those 2 incinerates

    At least they've publicly acknowledged it now
    Where?
    DLL talked about it on stream
    When? Could you provide a link? Was it the most recent stream?
    Seems like it was in the discord too

    First, Thank you so much for pointing this out. Feels great to know for certain that a dev knows about the issue.

    Second, now I realize just how bad the problem is. I looked through some of those messages from that time (August 31 2024). DLL himself said that he reported this bug twice and yet it keeps falling through the cracks. How is that possible? It's been nearly 2 years of a top tier champ to be bugged significantly. Also "order of operations issue" is frustrating because Galan was working properly for a few months after release so someone must have changed something or some code must have gone wrong at that time and it's just never been addressed. How many more order of operations issues might there really be under our noses?

    Meanwhile some bugs like a sp3 animation for og captain marvel is a little off gets fixed so fast. No one uses og captain marvel and even if they did everyone skips sp3. SP3 animation doesn't even affect gameplay or damage output.
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