Will kabam lie about the war data on enchantress?
tmnt45
Member Posts: 144 ★★
There’s no way they can see this fight and say it’s fair or reasonable. Why are we forced to intercept her when she has the most uncooperative AI in the history of the game. Why does she need power gain and to put random powerful passive debuffs on you for no reason other than to waste your health in war? Why does she need random falter, and forced sp1s other than for annoying for fights? Why does she need to reflect damage back on you if you can’t complete her prompts in time cuz she doesn’t cooperate during the fight? Is this really how war is meant to be played. It’s embarrassing you treat your players like this and force them into these terrible fights. Get with reality Kabam start helping your players in war not kicking them
In the balls!!!!!
In the balls!!!!!
12
Comments
Doesn’t matter either way because we have no visibility into what the targets are, or how they might compare to other champs’ metrics.
Learn how to manage her. Bait her heavy straight off the bat to punish if the green spell is there, then work to get an intercept in, making sure you don't build her power up in the process, then finally the knock-down. I still struggle with it but I can accept that it's a skill issue and am working to get better.
To kick in balls
People complained Absman was unfair and too difficult
People complained Photon was unfair and too difficult.
People complained Onslaught was unfair and too difficult.
Before this lot there were Dominos and Korgs back in the day...
Learn how to fight these champs.. like anything you want to do well... learn then practice practice practice.
Keep up the great work creating these champs for us. We need these type of characters in this game.
If you need evidence of this just look at how scary she is in BGs vs AW. Yes, she’s still an RNG fiesta, but she can be easily nuked by even less that ideal attackers.
I think the real take away is that this was arguably the worst designed attacker pool in 2024 when the defenders/tactic/aw nodes were combined. And new champs being made tactic isn’t a good way to determine balance as it will skew performance data and player perception. But at this point, that feedback has been offered often back to the team and it seems they’ve determined that the skewed data is worth the risk to improve relevance of new releases
She touched me in ways I didnt consent.
Best calls I noticed (besides Mr. Negativ) were ProfX nuke over sp3 loop and power back booster and Photon. (Both useable on path5 heavy unstoppable node)
With global ATK# Luke did really well also.
On Hazard shift Ghost nuke is also a common thing.
My guess is, she fits well and wont be balanced. The fading DEF# will ease her quite a bit more.
So all fine, more common and direct counters will be released in the future.
Just look how the next 2 released champs butcher Serpents kit and Bullseye again. Enchantress will go down the same.
Sincerely
They Got what they wanted tho, cos Luke definitely got a lot of uses from this. But It's so dissapointing and pathetic how it was executed
But it’s not forever…. Champions is a learning curve, I can’t handle enchantress yet, I didn’t remember her kit, But I know I’ll get round to it 👍🏻
Onslaught(still a problem)
Bullseye(still a problem)
Serpent(still a problem)
I could go into detail as to why these champions are still a problem but most people who can do the fights(myself included) already know what makes these champions a problem still. And trying to explain it to someone who can't do the fights anyways, is a waste of time.