60 fps and intercepting

ZuroZuro Member Posts: 2,871 ★★★★★
Is it just me or is it way easier for the opponet to intercept you with the 60 fps. Like the AI was already bad with the light intercepts, but now I'm getting medium intercepted too

Comments

  • Smoky4ii20Smoky4ii20 Member Posts: 37
    Zuro said:

    Zuro said:

    Is it just me or is it way easier for the opponet to intercept you with the 60 fps. Like the AI was already bad with the light intercepts, but now I'm getting medium intercepted too

    It has nothing to do with 60 fps
    If thats true then fair enough I just assumed so cause I haven't taken it off since it came
    Is just the AI being broken nothing new
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    Plus you can avoid that by playing more carefully, not saying this is ideal but sadly the AI is playing us these days hope they can find a fix for that soon .
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    Just like someone said some people just want kabam to fail on everything they do , and they will put the blame on anything but their own lack of skills (not talking about OP) frames can't teach the AI to intercept better , the problem was already there is just easier to spot in 60 fps .
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    edited November 16
    Bendy said:

    Just like someone said some people just want kabam to fail on everything they do , and they will put the blame on anything but their own lack of skills (not talking about OP) frames can't teach the AI to intercept better , the problem was already there is just easier to spot in 60 fps .

    Well 60 fps has made medium intercepts fail as i have had it happen and ally mates its nothing with ai just 60 fps as is fine in 30 as on alt for lab run i had to use 30 fps since 60 fps was impossible to intercept
    But that's because of muscle memory and the fact inputs are more responsive than before , even parry feels different, in this case all you gotta do is learn the timing and adapt , same way you had to learn how to intercept in the first place , Is a new gameplay experience changes like that should be expected.
  • BendyBendy Member Posts: 6,564 ★★★★★

    Bendy said:

    Just like someone said some people just want kabam to fail on everything they do , and they will put the blame on anything but their own lack of skills (not talking about OP) frames can't teach the AI to intercept better , the problem was already there is just easier to spot in 60 fps .

    Well 60 fps has made medium intercepts fail as i have had it happen and ally mates its nothing with ai just 60 fps as is fine in 30 as on alt for lab run i had to use 30 fps since 60 fps was impossible to intercept
    But that's because of muscle memory and the fact inputs are more responsive than before , even parry feels different, in this case all you gotta do is learn the timing and adapt , same way you had to learn how to intercept in the first place , Is a new gameplay experience changes like that should be expected.
    But it isnt muscle memory i think i know how to intercept even in change but it does fail and its noticeable and isnt due to timing or needing adapting it is very off
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    edited November 16
    In my opinion it's way easier now , nothing fells off , is actually way easier to notice when the AI starts the dash , that plus faster inputs is basically free intercepts , like I said is a new gameplay experience, you know how to intercept in 30 fps but that's not the same thing and you can definitely adapt to it , but it seems like you just want to stick to what feels more familiar and safe , and no one can blame you for that .
  • GamerGamer Member Posts: 10,897 ★★★★★

    In my opinion it's way easier now , nothing fells is off , is actually way easier to notice when the AI starts the dash , that plus faster inputs is basically free intercepts , like I said is a new gameplay experience, you know how to intercept in 30 fps but that's not the same thing and you can definitely adapt to it , but it seems like you just want to stick to what feels more familiar and safe , and no one can blame you for that .

    There is a few times it looks like there just phase right trow your medium intercept. Again may as well be a timing issue I don’t record every fight so very hard to get a video of it
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    edited November 16
    Gamer said:

    In my opinion it's way easier now , nothing fells is off , is actually way easier to notice when the AI starts the dash , that plus faster inputs is basically free intercepts , like I said is a new gameplay experience, you know how to intercept in 30 fps but that's not the same thing and you can definitely adapt to it , but it seems like you just want to stick to what feels more familiar and safe , and no one can blame you for that .

    There is a few times it looks like there just phase right trow your medium intercept. Again may as well be a timing issue I don’t record every fight so very hard to get a video of it
    Yes that's definitely a thing , it happened to me against spiral when I was using WT , then I tried to replicate with serpent and nothing happened , serpent mediums reach way further than WT's but that was the only time I've experienced that ,and I just don't know how 60 fps could be causing that .
  • PolygonPolygon Member Posts: 4,555 ★★★★★
    I turned off 60 fps for that Jabari fight. She was a menace with the intercepts . Didnt want to burn energy refills down the drain
  • DannyBDannyB Member Posts: 17
    Intercepts feel way off atm. Biggest indicator for me is playing fantman who is a breeze to intercept with now it’s a real problem. Half the time I’m either getting beat to the punch or the opponent is faking a dash (idle flicker) and then light intercept. It was fine for the first few days or say a week of 60 but now started feeling buggy and erratic. Also getting the whiffing intercepts (as if I’ve got falter on me).
  • startropicsstartropics Member Posts: 905 ★★★★
    intercepts feel a bit more unsafe with 60.
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