My biggest 9.2 beta feedback

Normax_XNormax_X Member Posts: 558 ★★★
Waaaaaaayyyyyyyyyy tooooo maaanyyy noooodessss especially the scourge ones that have 6 of them:
1- what scourge does
2- what scourge also does
3- how they gain scourge
4- how to remove some scourge
5- how to remove ALL scourge
6- Random other node
+ you have to read 3 bosses to see what fits best with what path you take depending on the team it makes you bring



Its not even the reading thats the annoying part, its having to remember the ways to gain, pause, remove, and eradicate scourge AND what they do if they're on the defender AND the random extra node AND your abilities AND how everything interacts with the defender's abilities. there has to be some way to fix this because story is just becoming a chore to do
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Comments

  • Normax_XNormax_X Member Posts: 558 ★★★

    Was/is your fights incredibly rocky/jerky at times?

    i assumed that was just me being used to 60fps now but yh it feels more choppy than 30fps
  • MidnightfoxMidnightfox Member Posts: 1,281 ★★★
    Mine is the lag and the absolute slogfest of long boring fights.
  • UnyonfaceUnyonface Member Posts: 617 ★★★
    Mine is the dropped inputs and defender hitting through my block as if my block doesn’t exist…
  • AshacekarAshacekar Member Posts: 2,047 ★★★★
    That's why i just wait for mcoc noob yt to figure it out. Though my random combinations have a good success rate but i also can't read all of that.
  • dr2wsdr2ws Member Posts: 361 ★★
    9.1 Scourge Nodes are fine, some of them are more easy than others, specifically how you remove them, some of them were a bit more tricky.
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    Normax_X said:

    Waaaaaaayyyyyyyyyy tooooo maaanyyy noooodessss especially the scourge ones that have 6 of them:
    1- what scourge does
    2- what scourge also does
    3- how they gain scourge
    4- how to remove some scourge
    5- how to remove ALL scourge
    6- Random other node
    + you have to read 3 bosses to see what fits best with what path you take depending on the team it makes you bring



    Its not even the reading thats the annoying part, its having to remember the ways to gain, pause, remove, and eradicate scourge AND what they do if they're on the defender AND the random extra node AND your abilities AND how everything interacts with the defender's abilities. there has to be some way to fix this because story is just becoming a chore to do

    That was the most fun I had in book 2 everything else is just to easy , the amount of nodes just give us more reason to rank up different champions and to learn new stuff , you're asking kabam to make the game easier, when they are clearly trying to give us something challenging and satisfactory to beat ,act 9.1 was so disappointing and fast to explore , and I didn't felt like I was accomplishing anything .
    This time I still playing the beta and having fun , and want to play more and learn more about several paths before the release.
    The game won't go anywhere if they make endgame content easier than the rest.
  • BendyBendy Member Posts: 6,484 ★★★★★
    Normax_X said:

    Waaaaaaayyyyyyyyyy tooooo maaanyyy noooodessss especially the scourge ones that have 6 of them:
    1- what scourge does
    2- what scourge also does
    3- how they gain scourge
    4- how to remove some scourge
    5- how to remove ALL scourge
    6- Random other node
    + you have to read 3 bosses to see what fits best with what path you take depending on the team it makes you bring



    Its not even the reading thats the annoying part, its having to remember the ways to gain, pause, remove, and eradicate scourge AND what they do if they're on the defender AND the random extra node AND your abilities AND how everything interacts with the defender's abilities. there has to be some way to fix this because story is just becoming a chore to do

    Dont forget about way too many protection nodes
  • BEA5T_FURYBEA5T_FURY Member Posts: 110
    Asher1_1 said:

    Nodes are fine , if u use champ that favours the node it's ok .

    I want 9.2 to be a little challenging so it would be memorable like act 6 , not like act 7,8 most just cruise through .

    it's the ai that's trouble for me - it gets passive when I need to intercept or hit him to lower scourge charge .

    Yup ai is really making the content feel more annoying and fights feel way more longer due to it being passive
  • Asher1_1Asher1_1 Member Posts: 644 ★★★
    People now don't want any challenge, they just want ez reward 🤷 & a challenge is not fun for them.

    Get stuck -> rankup counter -> clear content
  • Chuck_FinleyChuck_Finley Member Posts: 1,214 ★★★★★
    Asher1_1 said:

    People now don't want any challenge, they just want ez reward 🤷 & a challenge is not fun for them.

    Get stuck -> rankup counter -> clear content

    I don’t see any complaints here about not having the right champs - only complaints about the nodes being poorly constructed. Is there a rank up on the bench that bypasses all scourge nodes?
  • Smoky4ii20Smoky4ii20 Member Posts: 37
    edited November 17

    Asher1_1 said:

    People now don't want any challenge, they just want ez reward 🤷 & a challenge is not fun for them.

    Get stuck -> rankup counter -> clear content

    I don’t see any complaints here about not having the right champs - only complaints about the nodes being poorly constructed. Is there a rank up on the bench that bypasses all scourge nodes?
    You got it totally right there's none that can bypass everything, and that's why it's a good addition to the game gives us a reason to rank up more champs or to just use a champ you already have ranked up and don't use very often, I already have a few champions to rank up after clearing it and I still have 4 more maps to explore , way you guys talk looks like there's no reason for kabam to try new stuff , imagine how boring the game would be.
  • TheholyplungerTheholyplunger Member Posts: 83

    I really like 9.2 beta, it is challenging sometimes, but that's what we want from story mode. I like the route Kabam is taking with this.

    I appreciate the challenge. It's def a step up from previous acts. I don't see why the champs need to have 900k+ HP. There's no challenge to that. It's just grindy. I wouldn't mind a slight tuning done to some of the bosses i.e. that Rintrah boss. Dropping 120k sp2 doesn't even do 10% 🤣. That fight is hard enough to get a good opening. Making the fight 15 mins long is not challenging or a "rank up issue"
  • MizuriNicoleMizuriNicole Member Posts: 272 ★★★
    When I post stuff like that I get a load of disagrees, what a hypocrite toxic community.
  • Normax_XNormax_X Member Posts: 558 ★★★

    The scourge nodes requiring a well timed block to remove in conjunction with a node that alternates unblockable/unstoppable can **** right off.

    or counter specials with a heavy on defenders

    Normax_X said:

    Waaaaaaayyyyyyyyyy tooooo maaanyyy noooodessss especially the scourge ones that have 6 of them:
    1- what scourge does
    2- what scourge also does
    3- how they gain scourge
    4- how to remove some scourge
    5- how to remove ALL scourge
    6- Random other node
    + you have to read 3 bosses to see what fits best with what path you take depending on the team it makes you bring



    Its not even the reading thats the annoying part, its having to remember the ways to gain, pause, remove, and eradicate scourge AND what they do if they're on the defender AND the random extra node AND your abilities AND how everything interacts with the defender's abilities. there has to be some way to fix this because story is just becoming a chore to do

    That was the most fun I had in book 2 everything else is just to easy , the amount of nodes just give us more reason to rank up different champions and to learn new stuff , you're asking kabam to make the game easier, when they are clearly trying to give us something challenging and satisfactory to beat ,act 9.1 was so disappointing and fast to explore , and I didn't felt like I was accomplishing anything .
    This time I still playing the beta and having fun , and want to play more and learn more about several paths before the release.
    The game won't go anywhere if they make endgame content easier than the rest.
    absolutely not asking for easier. did i say its hard? no. if anything its still too easy and unmemorable, its just a chore to get through the nodes to understand what u have to do to beat the fight. u can very much make content hard like back in act6 without putting 6-7 nodes and having to scroll to read them. there is SIGNIFICANTLY more reading than act6 yet its easier and more boring, ur telling me 9.2 will be memorable? how is a quest memorable when theres 6 nodes per path, and 6 nodes per boss, for each of the 6 quests.
  • Normax_XNormax_X Member Posts: 558 ★★★
    Asher1_1 said:

    People now don't want any challenge, they just want ez reward 🤷 & a challenge is not fun for them.

    Get stuck -> rankup counter -> clear content

    scourge arent a challenge, they dont need a counter lol scourge u can do with groot, the nodes arent "hard" the nodes are boring and obnoxious to understand and long to read for an unmemorable quest in the end. theres 0 ranking requirement for 90% of story content u can do everything with herc if u want u just have to read an article of list of nodes
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