Praise where it’s due, in my opinion. Good job Kabam.
These AoA fights so far (Autumn of Agony) in my opinion are some of the most well crafted, fun, while also challenging fights you guys have ever made.
If these kinds of nodes and fight designs are what we have to look forward to, I think the future of this game is very much so alive and well. Genuinely, some of the most fun I’ve had on MCOC- since I originally started playing back in late 2014. Keep up the great work in terms of this guys, honestly.