He looks a lot of fun - glad you're enjoying him. Those times you were getting with the 6r4Asc - was that using the full synergy team you took for the 5*?Apologies for taking your thread slightly off-topic, but I just wanted to say: Sentry isn't the only Quest-oriented ramp-up champion in the Glorious Guardians crystal...This is 6r4Asc Purgatory; all by herself in Realm of Legends, with no synergies:That last fight with Class Disadvantage Vs Hulk is pretty solid, I reckon.The glorious games reworks are definitely a decent set! And if you haven't taken Purgatory out for a spin, I recommend her 🙂
Here’s an R1, with no relic vs RoL Wolvie.I think Sentry over Aegon as the new long form king might be a worthy convo
Here’s an R1, with no relic vs RoL Wolvie.I think Sentry over Aegon as the new long form king might be a worthy convo The question is Sentry gets persistent charges by winning fights or he got something to store them up by quitting fights after 100-150 combos like Aegon?
So what's the gist on using him now?
Here’s an R1, with no relic vs RoL Wolvie.I think Sentry over Aegon as the new long form king might be a worthy convo The question is Sentry gets persistent charges by winning fights or he got something to store them up by quitting fights after 100-150 combos like Aegon? It takes about 50-60 hits and 3 specials to gain 1 reality warp. And you can theoretically max out in the first fight. You don’t need to quit out and if you die in a fight you’ll recover that charge in 60 hits on the next attempt. It feels much easier and safer than Aegon’s ramp without any safety net .You also get 1 charge for winning too. So if you finish with 3 in the fight you start the next with 4 so there’s multiple ways to ramp him but only the one way to lose a charge
Here’s an R1, with no relic vs RoL Wolvie.I think Sentry over Aegon as the new long form king might be a worthy convo The question is Sentry gets persistent charges by winning fights or he got something to store them up by quitting fights after 100-150 combos like Aegon? It takes about 50-60 hits and 3 specials to gain 1 reality warp. And you can theoretically max out in the first fight. You don’t need to quit out and if you die in a fight you’ll recover that charge in 60 hits on the next attempt. It feels much easier and safer than Aegon’s ramp without any safety net .You also get 1 charge for winning too. So if you finish with 3 in the fight you start the next with 4 so there’s multiple ways to ramp him but only the one way to lose a charge My main concern is not with the ramp but when he is ramped.Aegon can’t lose once fully ramped, but Sentry can go back all the way to zero if the fight turns into a revive fiesta. If things aren’t going well and you get clipped by Defender specials or the AI backdraft intercepts you, Sentry can quickly lose the fight without even reaching 50 hits and 3 specials.If seems like if you get stuck in that loss cycle, it is very hard to recover.
Here’s some 5/65 Screenshots, with some descriptions:First fight, and it’s not great because you start with no ramp. That’s a fair criticism if anyone chooses to express that:
does Sentry need awaken and high sigs.. almost everyone has a 6* Sentry by now.. question is whether you have him at rank4 or rank5 sig200 ascend.ESF, Edison Law.. if you pull 7* Sentry.. is it a confirm WIN? assuming it's not possible to awaken him for a time.. would you still recommend rank 3? Thanks.
Here’s some 5/65 Screenshots, with some descriptions:First fight, and it’s not great because you start with no ramp. That’s a fair criticism if anyone chooses to express that: Idk man… I just used a 4 star unascended quicksilver. No boosts and no recoil mastery (but with his base synergies) and I did that WS fight in 20 less seconds. Now the captain marvel fight being around 2:30 is fine (and a big improvement) but I don’t see a gradual shift as you go on. How in the world did it take 3 minutes to beat that Juggernaut 🤨
does Sentry need awaken and high sigs.. almost everyone has a 6* Sentry by now.. question is whether you have him at rank4 or rank5 sig200 ascend.ESF, Edison Law.. if you pull 7* Sentry.. is it a confirm WIN? assuming it's not possible to awaken him for a time.. would you still recommend rank 3? Thanks. Exactly, to your first point — if you have a Sentry just sitting there, especially on a newer account, you can cook some content with ease. If I get a 7-star Sentry, I will take it up. But again, that’s like everything else: I understand the kit and it suits my playstyle. It does what I want it to do.Other people might not feel the same, which is totally fine. People should rank up the kits they like and understand, and Sentry might not be for everyone.But the buff itself made the kit much better
Here’s an R1, with no relic vs RoL Wolvie.I think Sentry over Aegon as the new long form king might be a worthy convo The question is Sentry gets persistent charges by winning fights or he got something to store them up by quitting fights after 100-150 combos like Aegon? It takes about 50-60 hits and 3 specials to gain 1 reality warp. And you can theoretically max out in the first fight. You don’t need to quit out and if you die in a fight you’ll recover that charge in 60 hits on the next attempt. It feels much easier and safer than Aegon’s ramp without any safety net .You also get 1 charge for winning too. So if you finish with 3 in the fight you start the next with 4 so there’s multiple ways to ramp him but only the one way to lose a charge My main concern is not with the ramp but when he is ramped.Aegon can’t lose once fully ramped, but Sentry can go back all the way to zero if the fight turns into a revive fiesta. If things aren’t going well and you get clipped by Defender specials or the AI backdraft intercepts you, Sentry can quickly lose the fight without even reaching 50 hits and 3 specials.If seems like if you get stuck in that loss cycle, it is very hard to recover. Definitely a fair point to raise and we will see how real that concern is in those fights. Sentry won’t brute force and burst things down the way Aegon does but he is going to be more sustainable than you think from my testing too as it should be achievable to retrieve the lost charge pretty safely To slightly walk back a comment I made earlier on the thread Senty will compliment Aegon as must as compete with him in this type of content and unlike other Everest offerings actually makes sense on the same team as Aegon. Sentry doesn’t require the same dedication or stressful ramp either so you can break him out in his targeted fights or pull him in for the last 2% to get an easy charge if you want. You’ll probably feel ok using him in fights that Aegon could have taken as well… meaning you get more outta a team revive too.
There needs to be a way to maintain his damage - the furies expire and you don’t get them back without a special, which brings you back to the first form which is less damage.The simplest way would be to refresh his Furies on heavy or special activation, since right now there’s no way to actually achieve the max fury passive count of 40. The bones are good, but I can’t comfortably take this dude into Necropolis if he stays as is. There’s literally no way to get/maintain more than 10 furies right now.I want to like the buff, I really do, but I can’t get onboard with what it SHOULD look like.
I’ve been messing around with 6 star rank 2. I find that once you have all10 reality warp charges, it’s best to do only 1 special to get to the third form - brilliant might I think. Then just spam heavies for massive damage without changing back to the first, weakest form. Sure, you don’t get the furies but they expire so quickly I feel it’s more beneficial to just ignore them. After getting fully ramped up by Rhino in ROL, fights are done in 45-50 seconds
There needs to be a way to maintain his damage - the furies expire and you don’t get them back without a special, which brings you back to the first form which is less damage.The simplest way would be to refresh his Furies on heavy or special activation, since right now there’s no way to actually achieve the max fury passive count of 40. The bones are good, but I can’t comfortably take this dude into Necropolis if he stays as is. There’s literally no way to get/maintain more than 10 furies right now.I want to like the buff, I really do, but I can’t get onboard with what it SHOULD look like. Once ramped, his damage is more than good enough without the specials and furies. Just stay in brilliant might, heavy spam and if you reach the sp3, throw it for good regen without changing forms.