Kabam John Mislead us

13

Comments

  • GroundedWisdomGroundedWisdom Member Posts: 36,670 ★★★★★
    edited December 2024
    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
  • kvirrkvirr Member Posts: 950 ★★★
    Maybe we weren’t mislead, maybe you misunderstood
  • BigBlueOxBigBlueOx Member Posts: 2,554 ★★★★★

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
    Doubtful. The sig stone drop rates in game vs this infrographic are different. In game it says 10.52% for 7star sigs, but the info graphic shows weighted pull rates favoring the lowest amount at 6.56%, with the others being weighted at 2.46% and 1.5%. So for sig stones there is proof that the posted drop rate is not evenly distributed among all quantities.

    It seems safe to assume that will be true for other reward pools with various quantities as why would they have different logic for sig stones vs other rewards.
  • JLordVileJJLordVileJ Member Posts: 5,209 ★★★★★
    kvirr said:

    Maybe we weren’t mislead, maybe you misunderstood

    *misled
  • DemonzfyreDemonzfyre Member Posts: 22,441 ★★★★★
    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    It's the same chance for each of those quantities......that infographic just lumps them into one image to save space on the graphic.

    Aren't you supposed to be the smart one or something? How is that not obvious to you?
  • BigBlueOxBigBlueOx Member Posts: 2,554 ★★★★★
    edited December 2024

    Ide like to formally apologise to the community for misspelling "misled"
    Now can we move on chaps...

    Nope, your typo changes everything. This banquet was amazing because of it.
    Nothing like watching TBs who won’t push the easiest story content and crucible use units to get valiant rewards.

    There really isn’t a good reason for people to be sitting on TB… so goofy. Goofy enough where they truly don’t deserve end game reward pools
  • BringPopcornBringPopcorn Member Posts: 6,004 ★★★★★
    BigBlueOx said:

    Ide like to formally apologise to the community for misspelling "misled"
    Now can we move on chaps...

    Nope, your typo changes everything. This banquet was amazing because of it.
    Nothing like watching TBs who won’t push the easiest story content and crucible use units to get valiant rewards.

    There really isn’t a good reason for people to be sitting on TB… so goofy. Goofy enough where they truly don’t deserve end game reward pools
    I agree; but why quote that post rofl
  • Shamir51Shamir51 Member Posts: 1,065 ★★★★
    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
    Doubtful. The sig stone drop rates in game vs this infrographic are different. In game it says 10.52% for 7star sigs, but the info graphic shows weighted pull rates favoring the lowest amount at 6.56%, with the others being weighted at 2.46% and 1.5%. So for sig stones there is proof that the posted drop rate is not evenly distributed among all quantities.

    It seems safe to assume that will be true for other reward pools with various quantities as why would they have different logic for sig stones vs other rewards.
    It’s a good thing that the infographic wasn’t produced or circulated by Kabam then.
  • BringPopcornBringPopcorn Member Posts: 6,004 ★★★★★
    Shamir51 said:

    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
    Doubtful. The sig stone drop rates in game vs this infrographic are different. In game it says 10.52% for 7star sigs, but the info graphic shows weighted pull rates favoring the lowest amount at 6.56%, with the others being weighted at 2.46% and 1.5%. So for sig stones there is proof that the posted drop rate is not evenly distributed among all quantities.

    It seems safe to assume that will be true for other reward pools with various quantities as why would they have different logic for sig stones vs other rewards.
    It’s a good thing that the infographic wasn’t produced or circulated by Kabam then.
    The infographic is a visual (graphic) representation of the information given (info)....
    Might be hard to understand though
  • JohnnooooooJohnnoooooo Member Posts: 204 ★★★
    BigBlueOx said:

    Ide like to formally apologise to the community for misspelling "misled"
    Now can we move on chaps...

    Nope, your typo changes everything. This banquet was amazing because of it.
    Nothing like watching TBs who won’t push the easiest story content and crucible use units to get valiant rewards.

    There really isn’t a good reason for people to be sitting on TB… so goofy. Goofy enough where they truly don’t deserve end game reward pools
    My sons account, TBF, he was thronebreaker for a week, I showed him a few bits of content to smash through to get him valiant.. his account is about 4 months old and pretty much free to play.. you're right in what you say.. the games at a point now where valiant isn't hard to get.. albiet he's had some mad f2p luck with paragon crystals, Inc a duped 7* bullseye, ironman and wolf to get him there..
  • DemonzfyreDemonzfyre Member Posts: 22,441 ★★★★★
    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    It's the same chance for each of those quantities......that infographic just lumps them into one image to save space on the graphic.

    Aren't you supposed to be the smart one or something? How is that not obvious to you?
    Nah I’m just dumb enough to catch the posted sig stones in game don’t match the infographic created with inside information and it shows weighted.

    But maybe somebody not as smart as me might have missed it from their high horse of ignorant platitudes.
    Maybe but I didn't look at the infographic until you posted it. The drop rates are in game which where I prefer to get my information. 🤷🤷 Doesn't change the fact that each range of those items that have multiple drops. This has always been the case. Each crystal you open will have a chance at one of those items. Example-
    7* shards have a 13.55% chance for each increment when a crystal is opened. So instead of listing that for each drop, they lump it together. There's nothing thats hidden.

    Guess you'll have to try hard to pin it on me.

    But I really never pinned you for a tinfoil conspiracy theorist though. That's new.
  • GroundedWisdomGroundedWisdom Member Posts: 36,670 ★★★★★
    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
    Doubtful. The sig stone drop rates in game vs this infrographic are different. In game it says 10.52% for 7star sigs, but the info graphic shows weighted pull rates favoring the lowest amount at 6.56%, with the others being weighted at 2.46% and 1.5%. So for sig stones there is proof that the posted drop rate is not evenly distributed among all quantities.

    It seems safe to assume that will be true for other reward pools with various quantities as why would they have different logic for sig stones vs other rewards.
    First of all, I'd be curious to know what data you're making that assessment based on. If you have access to everyone's pulls, I'd like to know why.
    Secondly, this isn't new. They've never disclosed the individual rates for varying amounts in these cases. Which means ipso facto they're the same random pull of any.
    There isn't any RNG within the RNG. There is a random outcome generated based on the rates programmed, as depicted by the CCP-shared example. There's no roll within the roll, and that conspiracy is as old as saying Champs are secretly-weighted.
  • JohnnooooooJohnnoooooo Member Posts: 204 ★★★

    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
    Doubtful. The sig stone drop rates in game vs this infrographic are different. In game it says 10.52% for 7star sigs, but the info graphic shows weighted pull rates favoring the lowest amount at 6.56%, with the others being weighted at 2.46% and 1.5%. So for sig stones there is proof that the posted drop rate is not evenly distributed among all quantities.

    It seems safe to assume that will be true for other reward pools with various quantities as why would they have different logic for sig stones vs other rewards.
    First of all, I'd be curious to know what data you're making that assessment based on. If you have access to everyone's pulls, I'd like to know why.
    Secondly, this isn't new. They've never disclosed the individual rates for varying amounts in these cases. Which means ipso facto they're the same random pull of any.
    There isn't any RNG within the RNG. There is a random outcome generated based on the rates programmed, as depicted by the CCP-shared example. There's no roll within the roll, and that conspiracy is as old as saying Champs are secretly-weighted.
    Though I completely get what you're saying, I'm pretty sure I raised a ticket a few years back about drop rates, and the "weighted champs" theory was actually confirmed in a ticket response I got . I'll try and screen shot it and share it.. I'll have to go back in my emails a fair bit though so bare with.. I don't think there's any conspiracy behind these crystals, they're just out right bad, simple as.. you can chose to buy or not..

    I'm just mad that kabam@Crashed misled us in the live stream "yay I spelled it right this time" and said there'll be thronebreakers running around with new 7* R3s, insinuating there'll be loads of T4A (ive got a slither from near 70 crystals now)
    But I've chosen not to spend now and I've accepted I won't be getting realm rewards, and I'm ok with that now
  • JohnnooooooJohnnoooooo Member Posts: 204 ★★★
    edited December 2024


    Maybe I've interpreted it wrong, but it was a conversation about me opening about 60 feature crystals and not pulling a kitty pride I think, and the response was that.. certain items (in this case champs) were kept to keep a balance, so basically kept rare for you, in order for you to maintain a target (or tinfoil hat says, keep buying)
    And it also says, many factors affect the outcome, to me that says the drop rates aren't consistent player to player..???
    However, I can't complain this year, Im happy with acquisition of champs atm

  • DemonzfyreDemonzfyre Member Posts: 22,441 ★★★★★

    I question the sanity of anyone who doesn’t at least question weighted champions in crystals…

    There's never been any proof to say otherwise.
  • GroundedWisdomGroundedWisdom Member Posts: 36,670 ★★★★★

    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    Not sure, but I pulled a full 15k, 7500, and a few 1500, and I in no way whaled out. I have 6k Points in Realm, so....RNG as usual.
    Doubtful. The sig stone drop rates in game vs this infrographic are different. In game it says 10.52% for 7star sigs, but the info graphic shows weighted pull rates favoring the lowest amount at 6.56%, with the others being weighted at 2.46% and 1.5%. So for sig stones there is proof that the posted drop rate is not evenly distributed among all quantities.

    It seems safe to assume that will be true for other reward pools with various quantities as why would they have different logic for sig stones vs other rewards.
    First of all, I'd be curious to know what data you're making that assessment based on. If you have access to everyone's pulls, I'd like to know why.
    Secondly, this isn't new. They've never disclosed the individual rates for varying amounts in these cases. Which means ipso facto they're the same random pull of any.
    There isn't any RNG within the RNG. There is a random outcome generated based on the rates programmed, as depicted by the CCP-shared example. There's no roll within the roll, and that conspiracy is as old as saying Champs are secretly-weighted.
    Though I completely get what you're saying, I'm pretty sure I raised a ticket a few years back about drop rates, and the "weighted champs" theory was actually confirmed in a ticket response I got . I'll try and screen shot it and share it.. I'll have to go back in my emails a fair bit though so bare with.. I don't think there's any conspiracy behind these crystals, they're just out right bad, simple as.. you can chose to buy or not..

    I'm just mad that kabam@Crashed misled us in the live stream "yay I spelled it right this time" and said there'll be thronebreakers running around with new 7* R3s, insinuating there'll be loads of T4A (ive got a slither from near 70 crystals now)
    But I've chosen not to spend now and I've accepted I won't be getting realm rewards, and I'm ok with that now
    If you're talking about the same generic response about "many factors" going into outcomes, that's been explained.
  • GroundedWisdomGroundedWisdom Member Posts: 36,670 ★★★★★

    I question the sanity of anyone who doesn’t at least question weighted champions in crystals…

    I question the sanity of those who perpetuate conspiracy and confirmation bias. So it's really a matter of opinion.
  • DemonzfyreDemonzfyre Member Posts: 22,441 ★★★★★
    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    BigBlueOx said:

    Every single SBC I open, it's 5.2k t6cc.. like 10 more I've opened and it's all the same bs... We got flat out lied to

    They never actually lied… but the clearly intentionally mislead using half truths and hidden pull rates… yes.
    Hidden pull rates? What? The drop rates aren't hidden. And we never know the drop rates before the event starts.
    Please let us know the chance to get 10% of a T6cc or 1.5k 7star shards instead of higher amounts. Because if the pool included other quantities then they are not disclosing the chances of getting those specific amounts and there’s a very large body of public evidence that those amounts are weighted more heavily than others.


    It's the same chance for each of those quantities......that infographic just lumps them into one image to save space on the graphic.

    Aren't you supposed to be the smart one or something? How is that not obvious to you?
    Nah I’m just dumb enough to catch the posted sig stones in game don’t match the infographic created with inside information and it shows weighted.

    But maybe somebody not as smart as me might have missed it from their high horse of ignorant platitudes.
    Maybe but I didn't look at the infographic until you posted it. The drop rates are in game which where I prefer to get my information. 🤷🤷 Doesn't change the fact that each range of those items that have multiple drops. This has always been the case. Each crystal you open will have a chance at one of those items. Example-
    7* shards have a 13.55% chance for each increment when a crystal is opened. So instead of listing that for each drop, they lump it together. There's nothing thats hidden.

    Guess you'll have to try hard to pin it on me.

    But I really never pinned you for a tinfoil conspiracy theorist though. That's new.
    So you are making assumptions without all the info and resorting to personal attacks when shown to be wrong…

    Funny you seem to be exactly what we all know you to be here.
    No, I'm telling you as someone who has seen all the banquets and gifting events.
  • DNA3000DNA3000 Member, Guardian Posts: 19,930 Guardian

    Maybe I've interpreted it wrong, but it was a conversation about me opening about 60 feature crystals and not pulling a kitty pride I think, and the response was that.. certain items (in this case champs) were kept to keep a balance, so basically kept rare for you, in order for you to maintain a target (or tinfoil hat says, keep buying)
    And it also says, many factors affect the outcome, to me that says the drop rates aren't consistent player to player..???
    However, I can't complain this year, Im happy with acquisition of champs atm

    That’s a stock answer, and you're reading more into it than is there. In fact, this is the stock answer I would give to most people asking about RNG lootboxes in any game, including games I’ve never played before. Game designers factor in a lot of different things when designing random lootbox rewards, and specifically the drop rates for them, and the reason why they are random in the first place and have the random distributions they do in the second place is for a number of standard reasons, some of which they have mentioned.

    They even explicitly state “our drop rates are never specific to individuals.” I’m not sure how you can interpret “many factors go into the drop rates” as implying they are different from player to player, but “drop rates are never specific to individuals” as not disclaiming that interpretation.

    To be more precise, they never said many factors affect the outcome. They said many factors affect the drop rates. In other words the thing that the designers designed for the crystals: the designed drop odds. But the only factor that determines the drop you actually get is the random number generator.
  • Rayven5220Rayven5220 Member Posts: 2,336 ★★★★★
    All these threads about drop rates being "different for different people" and such are starting to remind me of the "online poker is rigged" people I see at the tables all the time.

    It's always the people who didn't pull anything great that start these typed of posts.
    Just like it's the guys who have only played 5k hands playing online poker and haven't played enough for the variance to even out that whine about it being rigged.
Sign In or Register to comment.