Whose your Best-Worst champ gameplay?
SpiderVerse
Member Posts: 255 ★
Mine is Future Ant-Man - Airwalker.
Fantman - so simple, fluid, agile, smooth animation, just hit, drain, stun, repeat (not even care about heavy or rotation), high damage, protection for mistake, nice resistance, relatively easy to master
Airwalker - so heavy, feels slow, not the smoothest animation, kinda complicated and need patience to use, not so reliable damage, maybe hard to master
Fantman - so simple, fluid, agile, smooth animation, just hit, drain, stun, repeat (not even care about heavy or rotation), high damage, protection for mistake, nice resistance, relatively easy to master
Airwalker - so heavy, feels slow, not the smoothest animation, kinda complicated and need patience to use, not so reliable damage, maybe hard to master
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Comments
When I does well (for whatever the reason) the fight just flow so well, I feel I'm channeling O-Buddy Lee Kenobi force in my gameplay.
But when it is bad, oh it is so bad 🤣.
Also on that note, I think that is my problem with Iron Heart and TNW, they are high tempo style, but their gameplay require Heavy to achieve certain thing, with for me really kill for flow, cause once you knock down the Def, it then all AI dependent.
A lot of champs other way just are eh
Also kinda happens for me when I play stark spidey, also herc, I'm not a pro so.. Yeah that happened, but if everything goes well, it feels so good
Worst - probably everybody else.
worst? Ghost. I keep trying to phase perfectly and just end up getting caught. I remember so much hype about her but I can't recall the last time I saw her in anyone's BG deck (and there are plenty of other 6s in BG decks)
Worst : spiral. Regret rankin her
Yeah, ghost is hard, for average player like me, the timing, the everything.. Mine still left unleveled. Maybe try her someday