Iron Heart and Jack O' Lantern

FrydayFryday Member Posts: 1,334 ★★★★
Hello everyone,

Hoping to get some advice from our experience Summoners.

For anyone that got both Jack O Lantern and Iron Heart, apart from the prefight DoT option between Incinerate and Rupture, are there any other advantages Iron Heart have over Jack?

Many thanks for any insight you can share.

Example of of match up that Iron Heart can take that Jack can't and vice verse would be amazingly helpful.

Comments

  • FurrymoosenFurrymoosen Member Posts: 4,990 ★★★★★
    Ironheart's debuffs can add a lot of value to a fight depending on what it is, such as scenarios where you want a secutor champ, nodes that requires debuffs to deal damage, or everyone's favorite Bullseye placement. She can also get around miss after 5 debuffs, which is also helpful.
    But outside of more particular situations, I'm probably using Jack. He's just a tiny bit more straightforward and can just do his thing from the start.
  • BeastDadBeastDad Member Posts: 2,079 ★★★★★
    edited January 10
    There are only a couple situations where I want her over him. Jack is the better overall choice.
  • WednesdayLengthWednesdayLength Member Posts: 1,983 ★★★★
    They're for different purposes really. Jack is probably stronger over all in terms of being the best onslaught counter in the game but having access to that many debuffs and miss counter comes in handy more than I would think
  • EdisonLawEdisonLaw Member Posts: 9,096 ★★★★★

    Ironheart's debuffs can add a lot of value to a fight depending on what it is, such as scenarios where you want a secutor champ, nodes that requires debuffs to deal damage, or everyone's favorite Bullseye placement. She can also get around miss after 5 debuffs, which is also helpful.
    But outside of more particular situations, I'm probably using Jack. He's just a tiny bit more straightforward and can just do his thing from the start.

    She’s a Bullseye counter?
  • SirGamesBondSirGamesBond Member Posts: 5,741 ★★★★★
    I liked ironheart, I used her in war and other areas. Oh also in raids. I had fun.
    I dont have jack. He looks more of a great BG attacker from my point of view.
  • SirGamesBondSirGamesBond Member Posts: 5,741 ★★★★★
    EdisonLaw said:

    Ironheart's debuffs can add a lot of value to a fight depending on what it is, such as scenarios where you want a secutor champ, nodes that requires debuffs to deal damage, or everyone's favorite Bullseye placement. She can also get around miss after 5 debuffs, which is also helpful.
    But outside of more particular situations, I'm probably using Jack. He's just a tiny bit more straightforward and can just do his thing from the start.

    She’s a Bullseye counter?
    Soloed war showcase bullseye with her.
  • EdisonLawEdisonLaw Member Posts: 9,096 ★★★★★

    EdisonLaw said:

    Ironheart's debuffs can add a lot of value to a fight depending on what it is, such as scenarios where you want a secutor champ, nodes that requires debuffs to deal damage, or everyone's favorite Bullseye placement. She can also get around miss after 5 debuffs, which is also helpful.
    But outside of more particular situations, I'm probably using Jack. He's just a tiny bit more straightforward and can just do his thing from the start.

    She’s a Bullseye counter?
    Soloed war showcase bullseye with her.
    I need to try that
  • shield311shield311 Member Posts: 1,168 ★★★★
    Fryday said:

    Hello everyone,

    Hoping to get some advice from our experience Summoners.

    For anyone that got both Jack O Lantern and Iron Heart, apart from the prefight DoT option between Incinerate and Rupture, are there any other advantages Iron Heart have over Jack?

    Many thanks for any insight you can share.

    Example of of match up that Iron Heart can take that Jack can't and vice verse would be amazingly helpful.

    Ironheart has alot more utility but jack is overall a better damage dealer, for bgs jack is a more preferred upgrade but ironheart helps me literally everywhere these days.
  • FeuerschwerFeuerschwer Member Posts: 431 ★★★
    Ironheart is immune to coldsnap/frostbite and has better defensive abilities on her block, plus access to tracking and the option to switch to rupture; Jack trades most of that utility for more raw burst damage.
  • captain_rogerscaptain_rogers Member Posts: 10,890 ★★★★★
    @Magrailothos greatly summarized. I believe ironheart is underrated. She can literally take out every mutant reliably, except maybe domino.

    If I could make one change, I'll rather have her sig ability increase her energy resistance instead of block proficiency. That will help her more in target matchups.

    Current her rotation is strict cuz her sp1 debuff pause is only 8 secs so it's tough to reach sp2 with many debuffs. To avoid this, it would be better if her sp1 refresh debuffs instead of pausing them. If this would make her too op, they could make her sp2 consume her debuffs.
  • TikkaMasalaTikkaMasala Member Posts: 608 ★★★
    Nice write up @Magrailothos ! I have neither champ 7* and have been wanting Jack without luck. You’ve made me hope for ironheart now more. Is she worth the AG over Jack, Prowler, sentinel or Arcade?
  • captain_rogerscaptain_rogers Member Posts: 10,890 ★★★★★

    Nice write up @Magrailothos ! I have neither champ 7* and have been wanting Jack without luck. You’ve made me hope for ironheart now more. Is she worth the AG over Jack, Prowler, sentinel or Arcade?

    Neither jack nor ironheart need awakening. Save your tech gem for prowler, sentinel or shocker. If you have a sentinel and 7* gem, better awaken him.
  • MagrailothosMagrailothos Member Posts: 6,105 ★★★★★

    Nice write up @Magrailothos ! I have neither champ 7* and have been wanting Jack without luck. You’ve made me hope for ironheart now more. Is she worth the AG over Jack, Prowler, sentinel or Arcade?

    The short answer is probably: only if you love her, and aren't focused on Battlegrounds.

    Much though I like Ironheart, if Battlegrounds are of any interest at all, you'd get a lot more mileage out of giving it to someone like Shocker, Sentinel or Arcade.
  • TikkaMasalaTikkaMasala Member Posts: 608 ★★★

    Nice write up @Magrailothos ! I have neither champ 7* and have been wanting Jack without luck. You’ve made me hope for ironheart now more. Is she worth the AG over Jack, Prowler, sentinel or Arcade?

    Neither jack nor ironheart need awakening. Save your tech gem for prowler, sentinel or shocker. If you have a sentinel and 7* gem, better awaken him.
    Thanks 👍
    I have Sentinel. Just really would like Prowler. Would really prefer to use my AG on an attacker. But holding the tech gem might be blocking me from ever getting Prowler.
  • TikkaMasalaTikkaMasala Member Posts: 608 ★★★

    Nice write up @Magrailothos ! I have neither champ 7* and have been wanting Jack without luck. You’ve made me hope for ironheart now more. Is she worth the AG over Jack, Prowler, sentinel or Arcade?

    The short answer is probably: only if you love her, and aren't focused on Battlegrounds.

    Much though I like Ironheart, if Battlegrounds are of any interest at all, you'd get a lot more mileage out of giving it to someone like Shocker, Sentinel or Arcade.
    Thanks 🙏
  • TerminatrixTerminatrix Member Posts: 3,467 ★★★★★

    I've been asking this question, too, @Fryday

    There seen to be huge overlaps in their utility...

    Immunities
    Both champs share Incinerate immunity, and both have reversed control immunity. Ironheart is also blessed with Coldsnap & Frostbite immunity. Ironheart therefore has more of these; although they require her to maintain an Armour buff - not a big deal, so I'd say Ironheart wins here.

    Armour
    Ironheart has Armour, which is probably a positive at least as often as it's a negative. Great against Havok, useful against Gambit; it's less helpful against Cosmic opponents such as Galan. With her Armour Up buff, Ironheart has an Armour rating of 2200, compared to Jack's 427. Assuming that you see Armour as a good thing, Ironheart is clearly better in this department.

    General Utility
    - Both can parry projectiles, although Ironheart needs to maintain Target Lock with debuffs. Jack is slightly better at this, as his ability doesn't have preconditions.
    - Reduce danger of attacks through block. Jack's ability isn't conditional, but it's limited to damaging effects. Ironheart requires you to be Target Locked; but it's far more broadly applicable, as it covers non-damaging effects like Armour Break and Daunted; and it can prevent shrug-off opponents from shrugging off your parry-stuns, or stun-reflect nodes doing their thing. The utility Ironheart gets here is clearly superior; although it takes a little more work to maintain.
    - Bypass opponents immunities: Both can switch out Incinerate for other effects. Jack can only do this against Mutants; whilst Ironheart can do it for everyone, through a prefight ability. Also, against most mutants, Plasma is a less good option than Rupture. So Ironheart wins on this.
    - Doesn't inflict Crits - Jack doesn't crit, he inflicts instant Incinerates instead. Which is useful in certain circumstances; and it's something that Ironheart can't do. Although with so much damage tied up in his Incinerate effects, he's pretty rubbish if a non-mutant opponent is Incinerate immune (there's 19 champions fitting these criteria in the game)
    - Energy resistance - Jack gains Energy Resistance with his Inflamed passives, which is good.
    - Bypass Miss - this one is just for Ironheart, and is incredibly helpful. She needs to maintain enough debuffs for Target Lock on the opponent; but still, it's incredibly useful against multiple annoying defenders and nodes.

    Anti-mutant abilities
    - Jack automatically switches Incinerates to Plasma. Which is great, but high Energy Resistance from Bishop, Havok and Emma Frost will still slow him down against them.
    - Block Unblockable - with Target Lock, Ironheart can block Unblockable specials from mutants. Jack can't.
    - Prowess removal - Ironheart can Invalidate Prowess on a Heavy attack. Jack can't do this at all.
    - Cowardice - Jack can inflict Cowardice easily, which shuts down Kitty Pryde, and gives him some minor AI manipulation against Mutants. Ironheart can't do this.


    Power Control
    Ironheart can inflict Suppression to reduce the opponent's Combat Power by a useful chunk; and she has a decent Power Drain on her SP3.
    Jack can't control power at all.

    Special Attacks
    Basically Jack's special attacks do potentially lots of damage, but have very little utility aside from contributing to his damage ramp-up.
    Ironheart can inflict Vulnerability on SP1, and it'll Pause her debuffs. SP2 is just damage (like Jack's); but her SP3 inflicts a solid Power Drain, and indefinite debuffs.

    Signature -
    These two champions have very similar Sig abilities: primarily, both provide Bulwark+ Regeneration.
    Ironheart has quite a powerful regeneration that can activate in every fight, if/when she gets to low health. Jack's Regen is significantly weaker, and only works when suffering from passive Energy DoT - passive Shocks, Coldsnaps, and Neuroshocks. Those really aren't things you'll run into very often. Ironheart is definitely more broadly applicable, and better for Questing.
    Ironheart's Bulwark is stronger than Jack's; and works against both basic and special attacks; where Jack's only works against Special Attacks.
    On the whole, I'm going to say that Ironheart's Sig is substantially more desirable than Jack's.

    Masteries
    Because she gets lots of debuffs, Ironheart can make really good use of the Despair and Inequity Masteries, which Jack can't do. With her superior armour and superior Bulwark, she'll be a lot tankier if she also runs Inequity. In the unlikely event you're running Collar Tech, it'll work well with her Suppression ability, whereas you'll hardly notice it, with Jack.

    Tags
    Jack has two big advantages here - he carries #Psychic Shielding, and he doesn't carry #Metal.

    Damage
    Now, I'm fairly sure that Jack's damage is higher; although (like Ironheart) a lot of it is centred around his SP2, and the associated damaging debuffs. Jack's ramp is also substantially easier, and he can basically just repeat SP2s; whereas Ironheart needs a proper ramp like SP1-SP1-SP2.
    So, Jack is definitely stronger here; as long as his SP2 debuffs don't get shrugged off, and non-mutant opponents aren't immune to Incinerate.

    ----------
    So, what does this add up to?

    Basically, I think they're quite similar champs, tuned for different environments/fighting styles.

    Jack is designed for Battlegrounds: he's got better damage that's easier to access; and he's purpose-built to counter almost everything about Onslaught, who's a threatening BGs defender.

    Ironheart is designed for - well basically, everywhere else. Anywhere that time isn't a factor, I think she's better than Jack in so many ways, it's ridiculous. And whilst Jack is well-designed to take out Onslaught and Mister Sinister (no Crits...), I'd rather have Ironheart to manage Sauron, Bishop, Havok, and Dust.

    I took Ironheart to r3 before pulling Jack; and tbh I don't really see much reason for me to rank him up.

    Nice one! @Magrailothos
    As an IronHeart user, this is one of the best "TL;DR's" I've read. I normally just scan through or completely skip them. Lol. But I thought "this could be interesting" and it was. It gave me more insight on a champ I use, and one I have, but DON'T use.

    I really enjoy using IronHeart all over the game, but missed some of her other abilities with the Despair and Inequity masteries.

    Thank you for taking the time to write this!
  • altavistaaltavista Member Posts: 1,565 ★★★★
    One comment regarding Ironheart is how useless the regen from sig ability seems to be (at lower sigs at least). Compared to everyone else with a regen at 15%, it is far too easy for the opponent to outdamage the regen rate. For example, Iron Patriot can survive a multi hit special, whereas Ironheart gets easily ko’d by the second hit of that same special.

    Otherwise, I think Ironheart will age nicely and continue to be useful while Jack o Lantern will get eclipsed in a year by the next Tech champion du jour.
  • EdisonLawEdisonLaw Member Posts: 9,096 ★★★★★
    altavista said:

    One comment regarding Ironheart is how useless the regen from sig ability seems to be (at lower sigs at least). Compared to everyone else with a regen at 15%, it is far too easy for the opponent to outdamage the regen rate. For example, Iron Patriot can survive a multi hit special, whereas Ironheart gets easily ko’d by the second hit of that same special.

    Otherwise, I think Ironheart will age nicely and continue to be useful while Jack o Lantern will get eclipsed in a year by the next Tech champion du jour.

    Especially if we get Bastion or another hard onslaught counter that does everything Jack does but better. I am already imagining this:

  • MagrailothosMagrailothos Member Posts: 6,105 ★★★★★

    I've been asking this question, too, @Fryday

    There seen to be huge overlaps in their utility...

    Immunities
    Both champs share Incinerate immunity, and both have reversed control immunity. Ironheart is also blessed with Coldsnap & Frostbite immunity. Ironheart therefore has more of these; although they require her to maintain an Armour buff - not a big deal, so I'd say Ironheart wins here.

    Armour
    Ironheart has Armour, which is probably a positive at least as often as it's a negative. Great against Havok, useful against Gambit; it's less helpful against Cosmic opponents such as Galan. With her Armour Up buff, Ironheart has an Armour rating of 2200, compared to Jack's 427. Assuming that you see Armour as a good thing, Ironheart is clearly better in this department.

    General Utility
    - Both can parry projectiles, although Ironheart needs to maintain Target Lock with debuffs. Jack is slightly better at this, as his ability doesn't have preconditions.
    - Reduce danger of attacks through block. Jack's ability isn't conditional, but it's limited to damaging effects. Ironheart requires you to be Target Locked; but it's far more broadly applicable, as it covers non-damaging effects like Armour Break and Daunted; and it can prevent shrug-off opponents from shrugging off your parry-stuns, or stun-reflect nodes doing their thing. The utility Ironheart gets here is clearly superior; although it takes a little more work to maintain.
    - Bypass opponents immunities: Both can switch out Incinerate for other effects. Jack can only do this against Mutants; whilst Ironheart can do it for everyone, through a prefight ability. Also, against most mutants, Plasma is a less good option than Rupture. So Ironheart wins on this.
    - Doesn't inflict Crits - Jack doesn't crit, he inflicts instant Incinerates instead. Which is useful in certain circumstances; and it's something that Ironheart can't do. Although with so much damage tied up in his Incinerate effects, he's pretty rubbish if a non-mutant opponent is Incinerate immune (there's 19 champions fitting these criteria in the game)
    - Energy resistance - Jack gains Energy Resistance with his Inflamed passives, which is good.
    - Bypass Miss - this one is just for Ironheart, and is incredibly helpful. She needs to maintain enough debuffs for Target Lock on the opponent; but still, it's incredibly useful against multiple annoying defenders and nodes.

    Anti-mutant abilities
    - Jack automatically switches Incinerates to Plasma. Which is great, but high Energy Resistance from Bishop, Havok and Emma Frost will still slow him down against them.
    - Block Unblockable - with Target Lock, Ironheart can block Unblockable specials from mutants. Jack can't.
    - Prowess removal - Ironheart can Invalidate Prowess on a Heavy attack. Jack can't do this at all.
    - Cowardice - Jack can inflict Cowardice easily, which shuts down Kitty Pryde, and gives him some minor AI manipulation against Mutants. Ironheart can't do this.


    Power Control
    Ironheart can inflict Suppression to reduce the opponent's Combat Power by a useful chunk; and she has a decent Power Drain on her SP3.
    Jack can't control power at all.

    Special Attacks
    Basically Jack's special attacks do potentially lots of damage, but have very little utility aside from contributing to his damage ramp-up.
    Ironheart can inflict Vulnerability on SP1, and it'll Pause her debuffs. SP2 is just damage (like Jack's); but her SP3 inflicts a solid Power Drain, and indefinite debuffs.

    Signature -
    These two champions have very similar Sig abilities: primarily, both provide Bulwark+ Regeneration.
    Ironheart has quite a powerful regeneration that can activate in every fight, if/when she gets to low health. Jack's Regen is significantly weaker, and only works when suffering from passive Energy DoT - passive Shocks, Coldsnaps, and Neuroshocks. Those really aren't things you'll run into very often. Ironheart is definitely more broadly applicable, and better for Questing.
    Ironheart's Bulwark is stronger than Jack's; and works against both basic and special attacks; where Jack's only works against Special Attacks.
    On the whole, I'm going to say that Ironheart's Sig is substantially more desirable than Jack's.

    Masteries
    Because she gets lots of debuffs, Ironheart can make really good use of the Despair and Inequity Masteries, which Jack can't do. With her superior armour and superior Bulwark, she'll be a lot tankier if she also runs Inequity. In the unlikely event you're running Collar Tech, it'll work well with her Suppression ability, whereas you'll hardly notice it, with Jack.

    Tags
    Jack has two big advantages here - he carries #Psychic Shielding, and he doesn't carry #Metal.

    Damage
    Now, I'm fairly sure that Jack's damage is higher; although (like Ironheart) a lot of it is centred around his SP2, and the associated damaging debuffs. Jack's ramp is also substantially easier, and he can basically just repeat SP2s; whereas Ironheart needs a proper ramp like SP1-SP1-SP2.
    So, Jack is definitely stronger here; as long as his SP2 debuffs don't get shrugged off, and non-mutant opponents aren't immune to Incinerate.

    ----------
    So, what does this add up to?

    Basically, I think they're quite similar champs, tuned for different environments/fighting styles.

    Jack is designed for Battlegrounds: he's got better damage that's easier to access; and he's purpose-built to counter almost everything about Onslaught, who's a threatening BGs defender.

    Ironheart is designed for - well basically, everywhere else. Anywhere that time isn't a factor, I think she's better than Jack in so many ways, it's ridiculous. And whilst Jack is well-designed to take out Onslaught and Mister Sinister (no Crits...), I'd rather have Ironheart to manage Sauron, Bishop, Havok, and Dust.

    I took Ironheart to r3 before pulling Jack; and tbh I don't really see much reason for me to rank him up.

    Nice one! @Magrailothos
    As an IronHeart user, this is one of the best "TL;DR's" I've read. I normally just scan through or completely skip them. Lol. But I thought "this could be interesting" and it was. It gave me more insight on a champ I use, and one I have, but DON'T use.

    I really enjoy using IronHeart all over the game, but missed some of her other abilities with the Despair and Inequity masteries.

    Thank you for taking the time to write this!
    Thanks for saying so!

    I'd got most of it drafted, intending to write my own thread asking if Jack was worth ranking, in the context of having already got r3 Ironheart. But by the time I'd done that, I'd pretty much made up my mind on it, so didn't need to ask any more 😂

    Then, the OP wrote their question, and I thought I'd see if my analysis might have some value as an answer, so I re-purposed it.

    Really glad it was appreciated 😃👍
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