Google Pixel 8Event quest Autoplay (editor note, not only on auto-play)Since day 1 ive always run the game on silent, during autoplay (Odin v okoye) sounds turned themselves back on a few seconds after the start of the fight.Settings were correct and next fight was fine...
Happened again with okoye, 3 different attackers
Same thing is happening to me. I've got a note 20. I noticed it during the quest boss Okoye.
@KabamPinwheel Had to test to see WHICH silent settings (Game vs Device) these couple posts meant, and yes.IN-GAME Sound Settings (Sound FX *off*, also had Music *off* in game too, just in case they were being diverted thru game music, but no).Volume of DEVICE itself turned *on* to some usual level.It is only with Okoye doing the attacking, not hitting her.And also, ONLY for her BASIC attacks (Light and Medium), that actually land on you. NOT her Heavies or Specials, and not basic attacks of hers that you Block.(merging in below comments from the other similar post I saw up here)…(and, I see below mentioned on Android, but mine was Apple, so probably across all devices)
I have kept game music and sound effects mutes pretty much since I started playing. For some reason, I am hearing the sound effects in the Okoye EQ boss fight. It's pretty quiet, but definitely noticeable.Anyone else getting this?
@obsidiman (see this thread).