Between my 40+ normal revives, 48 romance revives, and 43 romance team revives, I am confident I can do a run myself without needing to look at guides and still have enough to do the rest with guides if needed Didn’t need to flex 🥲 As a Stage 3 hoarder, what else am I supposed to do with my hoard if it isn't to flex 😂
Between my 40+ normal revives, 48 romance revives, and 43 romance team revives, I am confident I can do a run myself without needing to look at guides and still have enough to do the rest with guides if needed Didn’t need to flex 🥲
Between my 40+ normal revives, 48 romance revives, and 43 romance team revives, I am confident I can do a run myself without needing to look at guides and still have enough to do the rest with guides if needed
I guess we never learn; the mere fact we're assuming that it's just going to start tomorrow without hella bugs is pretty optimistic.I foresee 30 threads this weekend titled "Compensation for Ares Bug Disaster!!"I think I will wait and let you heroes dip your toes in first before sacrificing all my revives; I'm not in the habit of using 100 revives to clear content. That's not playing, that's just spending...
Color coded fight while looking at things like this?I think we are all cooked.
Color coded fight while looking at things like this?I think we are all cooked. They really should have some other indicator besides color. 8% of men have some color blindness.
I guess we never learn; the mere fact we're assuming that it's just going to start tomorrow without hella bugs is pretty optimistic.I foresee 30 threads this weekend titled "Compensation for Ares Bug Disaster!!"I think I will wait and let you heroes dip your toes in first before sacrificing all my revives; I'm not in the habit of using 100 revives to clear content. That's not playing, that's just spending... same imma wait till the tide clears. I can see in 6 yrs. 10* Thanos endgame solos Epoch of pain in 5 mins world record.(MSD Jr.)(Or hairful Grant)(HairMCOC)
I guess we never learn; the mere fact we're assuming that it's just going to start tomorrow without hella bugs is pretty optimistic.I foresee 30 threads this weekend titled "Compensation for Ares Bug Disaster!!"I think I will wait and let you heroes dip your toes in first before sacrificing all my revives; I'm not in the habit of using 100 revives to clear content. That's not playing, that's just spending... same imma wait till the tide clears. I can see in 6 yrs. 10* Thanos endgame solos Epoch of pain in 5 mins world record.(MSD Jr.)(Or hairful Grant)(HairMCOC) I mean, I'm not gonna lie, I myself initially got excited about this content and started hoarding revives to just revive my way through it. But on reflection, burning 100 revives to clear content like everyone here is bragging about doing isn't an achievement, it's just validating the game's encouragement of resource spending over skill.If a challenge is designed well, it should be possible to clear it with skill, strategy, and maybe a few revives, not a hoarded stockpile. If you need all these revives just to finish one quest, it encourages bad game design.And when Kabam sees that players are willing to throw massive revive stacks at every new challenge, they have zero incentive to change how they design these challenges in the first place.It's basically a spending party, and we all get "LEGEND" tags at the end.
On paper this fight looks like its going to cost a cesspool of revives, but i doubt it would be as bad as it sounds given the direction they mentioned in earlier streams of having difficulty of overall content being easier
Watch the youtubers do it first, don't jump right in LOL
Watch the youtubers do it first, don't jump right in LOL I mean, if that’s what’s fun for people, they can do that. I like to go in blind for content in other games when there are puzzles or things to solve. Takes way more time to do it that way, but the accomplishment is the fun of it. I’ll let others solve the “what color screen represents what necessary input” question, but other than that I’m probably gonna go in pretty blind. Finding my own way is much more fun than copying entire team compositions and strategies.
I'm on 36k units.Not going to touch it for a week or more, been around long enough to know day 1 content can be...odd.
A final phase that constantly rotates your controls? Clearly they’ve lost their minds and are only concerned with draining wallets. That is, until people actually tried him and realized he’s fine.
I guess we never learn; the mere fact we're assuming that it's just going to start tomorrow without hella bugs is pretty optimistic.I foresee 30 threads this weekend titled "Compensation for Ares Bug Disaster!!"I think I will wait and let you heroes dip your toes in first before sacrificing all my revives; I'm not in the habit of using 100 revives to clear content. That's not playing, that's just spending... same imma wait till the tide clears. I can see in 6 yrs. 10* Thanos endgame solos Epoch of pain in 5 mins world record.(MSD Jr.)(Or hairful Grant)(HairMCOC) I mean, I'm not gonna lie, I myself initially got excited about this content and started hoarding revives to just revive my way through it. But on reflection, burning 100 revives to clear content like everyone here is bragging about doing isn't an achievement, it's just validating the game's encouragement of resource spending over skill.If a challenge is designed well, it should be possible to clear it with skill, strategy, and maybe a few revives, not a hoarded stockpile. If you need all these revives just to finish one quest, it encourages bad game design.And when Kabam sees that players are willing to throw massive revive stacks at every new challenge, they have zero incentive to change how they design these challenges in the first place.It's basically a spending party, and we all get "LEGEND" tags at the end. Who spent 100 revives on content?? I didn't even use that many for my Necropolis run with Aegon 😂
A final phase that constantly rotates your controls? Clearly they’ve lost their minds and are only concerned with draining wallets. That is, until people actually tried him and realized he’s fine. I agree with your overall post, but just want to point out that the last phase is total BS.How many players can handle permanent reversed controls? Probably a good amount (let's say 50%).How many players can handle phases of reversed controls? Probably still a good amount (let's say 40%).How many players can handle normal controls but reversed controls during/after special? Probably an okay amount (let's say 30%).How many players can handle constantly alternating controls? A very tiny amount (Conservatively would probably say <5%, and but I'd probably even say <1% of the playerbase can handle that)If you didn't bring in a Reversed Control immune champion just for the last phase, that means that 95-99% of the playerbase is cooked. They'd either be hard stopped, or would have to burn a serious amount of revives. With the amount of time and resources to complete the path, and to get the boss down to the last phase, that is too great of an investment to just be stopped at the last 1% of health. And bringing in a Reverse Control immune champion would potentially mean that a player is 'wasting' a spot that could have been used to handle the path or other phases of GM (yes, I know that Wiccan and other reverse control immunes can handle fights on the path. I'm just saying they probably wouldn't be player's first choice if they didn't need to bring a RC immune).So in essence, this one 'design choice' is impossible for >95% of the player base, but becomes entirely frivolous just by bringing in a hard counter (reversed control immune). That is neither fun (for >95% of the playerbase), nor a good way to create difficulty (since >95% of the playerbase will just ignore it).
I guess we never learn; the mere fact we're assuming that it's just going to start tomorrow without hella bugs is pretty optimistic.I foresee 30 threads this weekend titled "Compensation for Ares Bug Disaster!!"I think I will wait and let you heroes dip your toes in first before sacrificing all my revives; I'm not in the habit of using 100 revives to clear content. That's not playing, that's just spending... same imma wait till the tide clears. I can see in 6 yrs. 10* Thanos endgame solos Epoch of pain in 5 mins world record.(MSD Jr.)(Or hairful Grant)(HairMCOC) I mean, I'm not gonna lie, I myself initially got excited about this content and started hoarding revives to just revive my way through it. But on reflection, burning 100 revives to clear content like everyone here is bragging about doing isn't an achievement, it's just validating the game's encouragement of resource spending over skill.If a challenge is designed well, it should be possible to clear it with skill, strategy, and maybe a few revives, not a hoarded stockpile. If you need all these revives just to finish one quest, it encourages bad game design.And when Kabam sees that players are willing to throw massive revive stacks at every new challenge, they have zero incentive to change how they design these challenges in the first place.It's basically a spending party, and we all get "LEGEND" tags at the end. Who spent 100 revives on content?? I didn't even use that many for my Necropolis run with Aegon 😂 I really think people are overblowing this. The path fights are all things we’ve seen (and many of us soloed) before. Slight tweaks, but nothing wildly out of band. Realistically, I think an average player with the appropriate roster could get through a path in 5-10 revives. The first run against Ares, especially for people going in blind… that’s gonna be tough. Could definitely see it going for anywhere from 10-20 as you learn the fight. But he’s got a forgiveness mechanism built right in, so as long as you aren’t trying to get womped, you’ll ramp up each fight and eventually get him. So I’ll estimate a high end 30 revive max for players of appropriate roster and skill (solid valiant, fielding a team of R2/R3 champs, but not running high tier war or BGs) for a first path clear.
I'm fine