Alright folks, I'm back after fighting Korg myself - his purify chance is effectively down to 0, so he can't shrug those stuns.Are y'all going for a Parry > LLLL twice to remove his Rock Shield before completing the Raid Prompts?I'm not saying that the Thorns Damage isn't over-tuned, the Game Team will evaluate everything for Round 2 - but from my understanding, the Thorns seem to be completely avoidable as well.Help me understand what I'm missing here?
I love the new raids rewards with how hard it is 🤡 Didn't Kebem said rewards are buffed?But here we see nightmare and regular raid chests are giving same rewards,Can't even stay true to their own words 🤡🤡 The rewards were buffed, Valiant Crystals are still in the Reward Pool.
I love the new raids rewards with how hard it is 🤡 Didn't Kebem said rewards are buffed?But here we see nightmare and regular raid chests are giving same rewards,Can't even stay true to their own words 🤡🤡
I love the new raids rewards with how hard it is 🤡
If nothing else, I hope Kabam is refunding raid tickets.
If nothing else, I hope Kabam is refunding raid tickets. And lost Essence
If nothing else, I hope Kabam is refunding raid tickets. And lost Essence I imagine that would be hard to navigate fromKabam’s perspective. Those mighty few who are able to complete nightmare should be rewarded compared to those who gave up. Kabam definitely wouldn’t want to give essence to everyone as they are literally taking money out of their pocket by giving extra essence to those who complete nightmare.
To add to this, the Penance passive on that right side path also makes Korg stun immune. Aside from catching you off guard the first few times (annoying but fine, it's learnable), it greatly reduces the ability to, as you put it, parry + light + light + light + light to remove the rock stacks. So the right side Korg has two major issues that, combined with overtuned rock stacks thorn damage, all but cap even a fully ramped attacker at 6-8% damage in the short fight window. If left as is, you're essentially forcing people to use 1-2 champs out of the entire attacker pool just to try to handle this one fight. I don't think that's intended, nor should it be the design.
Energy hits
Please explain how to do the fight with the method you mentioned above when 5 out of the first 6 prompts are throw 4 medium attacks.And yes, I did light attacks to remove the rock stacks and got whistled down quickly by thorns while doing the mediums to complete the prompts.That's what you're missing and sorely out of touch on. Yes, you're correct. It was advertising from the get go as difficult. It wasn't advertised as impossible and not fun. Nor was it advertised as "Hey we tested the mode thoroughly to make sure it was launched without bugs." I tried.I'm not a whale.Yes it's hard and silly but it works.Don't care about prompts during 10 first hits, then do 4 M if prompted.It's long, it's hard, it's not fun but it's the only solution currently.I don't say it was not bugged (and still over tuned), nor it's fun, nor a good choice (furtermore with an essence if completed), but it's working.Kabam should have unlock revives inventory cap to allow testing nightmare raids (cuz they obviously didn't) and think before if roster allowed (or players roster, wich isn't all the roster allowed) vs defenders was fair.
Please explain how to do the fight with the method you mentioned above when 5 out of the first 6 prompts are throw 4 medium attacks.And yes, I did light attacks to remove the rock stacks and got whistled down quickly by thorns while doing the mediums to complete the prompts.That's what you're missing and sorely out of touch on. Yes, you're correct. It was advertising from the get go as difficult. It wasn't advertised as impossible and not fun. Nor was it advertised as "Hey we tested the mode thoroughly to make sure it was launched without bugs."
I found another bug. I wanted to fnish weapon X on my lane and bought a couple of those 200 unit revives. You cant use them. They're in the inventory, but they're not visible in the "revive champ" screen. Not being able to use 200 Unit Revive issue, Rex already mentioned in another thread that he will get on Development team to fix that when they come into office Tues.
I found another bug. I wanted to fnish weapon X on my lane and bought a couple of those 200 unit revives. You cant use them. They're in the inventory, but they're not visible in the "revive champ" screen.