Alliance War Rewards: We Need Action, Not Promises

PanchittlesPanchittles Member Posts: 23

Alright, let’s cut to the chase—AW rewards for Platinum 3 and below are LONG overdue for an update. We’ve been grinding, dealing with game-breaking bugs (shoutout to the medium intercept bug that deletes half our health), yet we’re still sitting on outdated rewards that don’t match the effort we’re putting in.

This isn’t to take away from those in Platinum 2 and higher—y’all earned your spot. But the war experience is becoming more frustrating than fun for everyone. And with no real compensation for these issues, how are we supposed to stay motivated?

Kabam, we don’t need more vague responses like “AW and AQ rewards to follow later this year.” That doesn’t address the issue—it just pushes it down the road. We need real changes, and we need them now.

And for those sticking to the boycott—stay strong. This isn’t just about Battlegrounds; it’s about significant areas of the game that need real improvements. The longer we accept silence, the longer they’ll keep giving us the bare minimum.

What do you all think? How long until we see some real action? Please be respectful and share your thoughts.

Comments

  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★
    Could just work your way up to the higher tiers to earn the better rewards instead of asking for a handout
  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★

    Could just work your way up to the higher tiers to earn the better rewards instead of asking for a handout

    You clearly didn't read the post.
    Sure I did, you want more without having to work more to earn it. You do realize war rewards just go updated and that update extended beyond p2.
  • ButtehrsButtehrs Member Posts: 7,361 ★★★★★
    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.
  • PanchittlesPanchittles Member Posts: 23

    Could just work your way up to the higher tiers to earn the better rewards instead of asking for a handout

    You clearly didn't read the post.

    I’m all for a discussion, but let’s keep it respectful and avoid being condescending.
    No one here is asking for handouts—we’re asking for fairness and long-overdue updates to war rewards for P3 and below. Effort should be rewarded at all levels; right now, that isn’t happening.

    You mentioned that war rewards were just updated. Can you point me to exactly when P3 and below saw meaningful improvements? Because from what I recall, the most recent updates primarily benefited higher tiers, leaving lower brackets with the same outdated rewards.

    And just to be clear—this isn’t a jab at those in higher tiers. They deserve their rewards, no question. But that doesn’t mean everyone else should be stuck in stale, unrewarding gameplay, especially with all the bugs and issues affecting wars. If you disagree, that’s fine, but let’s keep the conversation constructive."
  • PanchittlesPanchittles Member Posts: 23
    Buttehrs said:

    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.

    That's understandable, but why should we be stuck with a subpar experience while they only listen to a few and not the entire community, Kabam needs to do better.
  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★

    Could just work your way up to the higher tiers to earn the better rewards instead of asking for a handout

    You clearly didn't read the post.

    I’m all for a discussion, but let’s keep it respectful and avoid being condescending.
    No one here is asking for handouts—we’re asking for fairness and long-overdue updates to war rewards for P3 and below. Effort should be rewarded at all levels; right now, that isn’t happening.

    You mentioned that war rewards were just updated. Can you point me to exactly when P3 and below saw meaningful improvements? Because from what I recall, the most recent updates primarily benefited higher tiers, leaving lower brackets with the same outdated rewards.

    And just to be clear—this isn’t a jab at those in higher tiers. They deserve their rewards, no question. But that doesn’t mean everyone else should be stuck in stale, unrewarding gameplay, especially with all the bugs and issues affecting wars. If you disagree, that’s fine, but let’s keep the conversation constructive."
    P3 now gets a full t4a, one of the top resources in the game for example.
  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★

    Buttehrs said:

    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.

    That's understandable, but why should we be stuck with a subpar experience while they only listen to a few and not the entire community, Kabam needs to do better.
    Like wise you are asking for kabam to listen to people in the lower portions of war, you control your own fate you can move up and get said better rewards
  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★

    Buttehrs said:

    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.

    That's understandable, but why should we be stuck with a subpar experience while they only listen to a few and not the entire community, Kabam needs to do better.
    Like wise you are asking for kabam to listen to people in the lower portions of war, you control your own fate you can move up and get said better rewards
    I understand your perspective, but the issue isn’t just about ‘moving up’—it’s about the growing discrepancy between rewards in lower tiers versus higher ones. The gap is making it increasingly harder for players in P3 and below to compete at higher levels because the rewards simply don’t provide the necessary resources to keep up.

    Yes, P3 now gets a full T4A, but let’s put that in perspective—when you compare P3 to P4, the difference is minimal. Meanwhile, when you look up to P2, the rewards jump drastically with Titan Shards, Sig Stones, and T7B. That’s the issue—progression should feel earned, not artificially locked behind an ever-widening gap.

    And as for ‘controlling our own fate’—sure, skill and effort play a role, but when reward structures favor those already ahead while neglecting those trying to climb, it creates an uphill battle that isn’t just about effort, it’s about access to resources. All we’re asking for is a more balanced system that makes the climb feasible and incentivizing, not a brick wall.

    This isn’t about making everything ‘easy’—it’s about making the game engaging and rewarding for all tiers. The current model is causing stagnation, and if Kabam wants AW to remain competitive, they need to address this instead of just expecting players to ‘figure it out’ with outdated rewards.
    So you suggest raising the reward at the lower levels but not the higher levels so the lower level players have what they need to lessen the roster gap? In doing this what’s to stop the high level players from playing more casual and pushing you further back since the reward gap would be minimal difference
  • Will3808Will3808 Member Posts: 3,983 ★★★★★
    I think you’re missing the point here. The fact that aw and aq rewards are even on kabam’s radar right now means they care and will get on to it eventually. That’s much better than where it has been for a long time.
  • GladsGlads Member Posts: 453 ★★★
    I am not sure how many people work in the back room, coding and design. But multitasking is essential in the work life. I said this on my thread. Looking at a few areas at the same time is needed after years of neglect
  • PanchittlesPanchittles Member Posts: 23

    Buttehrs said:

    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.

    That's understandable, but why should we be stuck with a subpar experience while they only listen to a few and not the entire community, Kabam needs to do better.
    Like wise you are asking for kabam to listen to people in the lower portions of war, you control your own fate you can move up and get said better rewards
    I understand your perspective, but the issue isn’t just about ‘moving up’—it’s about the growing discrepancy between rewards in lower tiers versus higher ones. The gap is making it increasingly harder for players in P3 and below to compete at higher levels because the rewards simply don’t provide the necessary resources to keep up.

    Yes, P3 now gets a full T4A, but let’s put that in perspective—when you compare P3 to P4, the difference is minimal. Meanwhile, when you look up to P2, the rewards jump drastically with Titan Shards, Sig Stones, and T7B. That’s the issue—progression should feel earned, not artificially locked behind an ever-widening gap.

    And as for ‘controlling our own fate’—sure, skill and effort play a role, but when reward structures favor those already ahead while neglecting those trying to climb, it creates an uphill battle that isn’t just about effort, it’s about access to resources. All we’re asking for is a more balanced system that makes the climb feasible and incentivizing, not a brick wall.

    This isn’t about making everything ‘easy’—it’s about making the game engaging and rewarding for all tiers. The current model is causing stagnation, and if Kabam wants AW to remain competitive, they need to address this instead of just expecting players to ‘figure it out’ with outdated rewards.
    So you suggest raising the reward at the lower levels but not the higher levels so the lower level players have what they need to lessen the roster gap? In doing this what’s to stop the high level players from playing more casual and pushing you further back since the reward gap would be minimal difference
    I’m simply responding to your comment, but now you’re shifting the argument to something completely different. My point has always been about adjusting the reward gap so that P3 and below have a realistic chance to progress, not making rewards equal across all tiers.

    You originally said P3 and below already got a reward update. I asked you to show me where, because from what I’ve seen, the updates mostly benefited higher tiers. Now you’re arguing that improving lower-tier rewards would make high-level players drop down and push others back. That’s not what I said, nor is it the issue at hand.

    Let’s stay on topic—P3 and below haven’t seen meaningful improvements in rewards compared to higher tiers, making it significantly harder to climb. That’s the problem, and that’s what Kabam needs to address
  • PanchittlesPanchittles Member Posts: 23
    Will3808 said:

    I think you’re missing the point here. The fact that aw and aq rewards are even on kabam’s radar right now means they care and will get on to it eventually. That’s much better than where it has been for a long time.

    I get what you’re saying, but ‘eventually’ isn’t good enough when players have been dealing with this issue for so long. Acknowledging the problem doesn’t fix it—we need action, not just words. Saying that it’s ‘on their radar’ means nothing if we don’t see actual improvements being made.

    AW and AQ rewards have been neglected for too long, and lower-tier players feel the impact. If Kabam truly cares, they should communicate a concrete plan and timeline instead of vague statements that lead to more waiting. We’ve seen this pattern before—why should we assume things will be different this time without actual follow-through?
  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★

    Buttehrs said:

    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.

    That's understandable, but why should we be stuck with a subpar experience while they only listen to a few and not the entire community, Kabam needs to do better.
    Like wise you are asking for kabam to listen to people in the lower portions of war, you control your own fate you can move up and get said better rewards
    I understand your perspective, but the issue isn’t just about ‘moving up’—it’s about the growing discrepancy between rewards in lower tiers versus higher ones. The gap is making it increasingly harder for players in P3 and below to compete at higher levels because the rewards simply don’t provide the necessary resources to keep up.

    Yes, P3 now gets a full T4A, but let’s put that in perspective—when you compare P3 to P4, the difference is minimal. Meanwhile, when you look up to P2, the rewards jump drastically with Titan Shards, Sig Stones, and T7B. That’s the issue—progression should feel earned, not artificially locked behind an ever-widening gap.

    And as for ‘controlling our own fate’—sure, skill and effort play a role, but when reward structures favor those already ahead while neglecting those trying to climb, it creates an uphill battle that isn’t just about effort, it’s about access to resources. All we’re asking for is a more balanced system that makes the climb feasible and incentivizing, not a brick wall.

    This isn’t about making everything ‘easy’—it’s about making the game engaging and rewarding for all tiers. The current model is causing stagnation, and if Kabam wants AW to remain competitive, they need to address this instead of just expecting players to ‘figure it out’ with outdated rewards.
    So you suggest raising the reward at the lower levels but not the higher levels so the lower level players have what they need to lessen the roster gap? In doing this what’s to stop the high level players from playing more casual and pushing you further back since the reward gap would be minimal difference
    I’m simply responding to your comment, but now you’re shifting the argument to something completely different. My point has always been about adjusting the reward gap so that P3 and below have a realistic chance to progress, not making rewards equal across all tiers.

    You originally said P3 and below already got a reward update. I asked you to show me where, because from what I’ve seen, the updates mostly benefited higher tiers. Now you’re arguing that improving lower-tier rewards would make high-level players drop down and push others back. That’s not what I said, nor is it the issue at hand.

    Let’s stay on topic—P3 and below haven’t seen meaningful improvements in rewards compared to higher tiers, making it significantly harder to climb. That’s the problem, and that’s what Kabam needs to address
    Go look at the recent increase, p2/3/4 all improved by nearly identical increments so you point is wrong and as I said you are looking for more for the same amount of effort
  • PanchittlesPanchittles Member Posts: 23

    Buttehrs said:

    Hate to tell you but BGs are the focus atm. War, aq etc just gonna have to wait.

    That's understandable, but why should we be stuck with a subpar experience while they only listen to a few and not the entire community, Kabam needs to do better.
    Like wise you are asking for kabam to listen to people in the lower portions of war, you control your own fate you can move up and get said better rewards
    I understand your perspective, but the issue isn’t just about ‘moving up’—it’s about the growing discrepancy between rewards in lower tiers versus higher ones. The gap is making it increasingly harder for players in P3 and below to compete at higher levels because the rewards simply don’t provide the necessary resources to keep up.

    Yes, P3 now gets a full T4A, but let’s put that in perspective—when you compare P3 to P4, the difference is minimal. Meanwhile, when you look up to P2, the rewards jump drastically with Titan Shards, Sig Stones, and T7B. That’s the issue—progression should feel earned, not artificially locked behind an ever-widening gap.

    And as for ‘controlling our own fate’—sure, skill and effort play a role, but when reward structures favor those already ahead while neglecting those trying to climb, it creates an uphill battle that isn’t just about effort, it’s about access to resources. All we’re asking for is a more balanced system that makes the climb feasible and incentivizing, not a brick wall.

    This isn’t about making everything ‘easy’—it’s about making the game engaging and rewarding for all tiers. The current model is causing stagnation, and if Kabam wants AW to remain competitive, they need to address this instead of just expecting players to ‘figure it out’ with outdated rewards.
    So you suggest raising the reward at the lower levels but not the higher levels so the lower level players have what they need to lessen the roster gap? In doing this what’s to stop the high level players from playing more casual and pushing you further back since the reward gap would be minimal difference
    I’m simply responding to your comment, but now you’re shifting the argument to something completely different. My point has always been about adjusting the reward gap so that P3 and below have a realistic chance to progress, not making rewards equal across all tiers.

    You originally said P3 and below already got a reward update. I asked you to show me where, because from what I’ve seen, the updates mostly benefited higher tiers. Now you’re arguing that improving lower-tier rewards would make high-level players drop down and push others back. That’s not what I said, nor is it the issue at hand.

    Let’s stay on topic—P3 and below haven’t seen meaningful improvements in rewards compared to higher tiers, making it significantly harder to climb. That’s the problem, and that’s what Kabam needs to address
    Go look at the recent increase, p2/3/4 all improved by nearly identical increments so you point is wrong and as I said you are looking for more for the same amount of effort
    You’re the one who brought up the idea that rewards were improved across multiple tiers. Yet, when asked for actual evidence of significant updates for P3 and below, you haven’t provided any. Instead, you keep shifting the argument while ignoring the core issue.

    The truth is that the majority of the player base is in P3 and below, and the gap between these tiers and P2+ has only widened. If you believe that simply asking for better progression incentives is the same as asking for a ‘handout,’ then you’re missing the entire point.

    At this rate, we’re just going in circles, and it’s clear this discussion isn’t productive. You can stay firm in your stance, but facts are facts—P3 and below have not seen meaningful updates compared to higher tiers, and that’s what needs to change. If you have actual proof that disproves this, feel free to provide it. Otherwise, there’s no point in continuing this back-and-forth
  • Tx_Quack_Attack6589Tx_Quack_Attack6589 Member Posts: 741 ★★★★
    As I just said go look at the last increase, and you’ll see that the increase p2 saw, p3 and p4 saw equal increase I don’t have the screenshots but this was the case so go check for yourself if you need proof
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,399 ★★★★★

    Could just work your way up to the higher tiers to earn the better rewards instead of asking for a handout

    You clearly didn't read the post.
    Sure I did, you want more without having to work more to earn it. You do realize war rewards just go updated and that update extended beyond p2.
    The update you refer to was already wayyy overdue and was also kind of booty anyway..
    As with the majority of content in the game the bottom line/root issue is this: Effort to Reward ratio is horrible
    Now, as it happens.. I love AW, but that's because it's fun for me.. if I played it for rewards, that would sad though
  • PanchittlesPanchittles Member Posts: 23
    edited March 26
  • Nameless_IWNameless_IW Member Posts: 1,198 ★★★★
    yeah that "later this year" wont cut it. We have been waiting for over 2-3 years already i don't even how long to be quite honest but whatever the time all those rewards are quite underwhelming.
  • SummonerNRSummonerNR Member, Guardian Posts: 13,979 Guardian
    WOW 😀 that works typing it in that way, with %20 instead of a space.

    Won't actually pull up the highlight user selection to pick it, but when posted it will indeed let you click on it and take you to their profile.
    (I assume it will also trigger a notification to them as well)

    No need for trying to get putting it in “ quotes “ to work. (which only sometimes works, maybe depending on OS or browser/more ?)

    For those not in the computer programming world, hex 0x20 being the code for a SPACE in the ASCII table. And so often when characters in a string can not directly use symbols like a Space (because that would trigger a separation of words, or similar for other “reserved” symbols), you'll see %20 in place of a Space (or their ASCII codes for other “reserved” symbols) in strings like Web Addresses, etc.

    Manually typing that here when trying to Tag mods that have a space in their name seems to do the job then.
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