Options

About Crashed (not Crushed) specific response to one item

245

Comments

  • ItsClobberinTimeItsClobberinTime Member Posts: 6,666 ★★★★★

    I have bookmarked the thread, r4 VtD if anyone beats peixemacaco with the pause button.

    I wish I could, but my account doesn’t start in bronze 😂😂
    It's why I'm offering the first ever r4 VtD in the game if I see one ss, 90% (if not more) people here aren't in bronze 💀
  • CesarSV7CesarSV7 Member Posts: 303 ★★
    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.
  • OurobørosOurobøros Member Posts: 2,226 ★★★★★
    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
  • CesarSV7CesarSV7 Member Posts: 303 ★★

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
    Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.

    However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP

    HP = 15k
    Defender HP Remaining = 29.9k (1% HP).

    So it adds up to 44.9k total points.

  • CesarSV7CesarSV7 Member Posts: 303 ★★
    Graves_3 said:

    CesarSV7 said:

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
    Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.

    However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP

    HP = 15k
    Defender HP Remaining = 29.9k (1% HP).

    So it adds up to 44.9k total points.

    Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
    I literally just said it's an example. So ouroborus understands what happens.

    It's exploited in many different ways and in many different metas and mostly while players are out drafted or simply make a mistake.

    Another example is Photon, you play the fight, are right about to kill her and accidently push her above 15 charges while at two bars of power. Players pause.

    Power gain meta, player doesn't have a counter is about to kill the defender but goes red, players pause to avoid sp3.

    Another example, player simply didn't calculate well the damage and goes all in but defender is at 1% health while at 3 bars, player pauses.

    And no, even if it's serpents case they shouldn't win.
  • BuggyDClownBuggyDClown Member Posts: 2,712 ★★★★★
    I score 15.1k
    Opponent score 15k


    That's absolute win.

    Next question?
  • ItsClobberinTimeItsClobberinTime Member Posts: 6,666 ★★★★★

    Come on guys let's not derail the thread.
    Lets get to the important part.
    The hunting game
    Match won with 1 round pause 1 point
    Match won with 2 round pause 3 points
    Match won with 3 round pause 5 points
    Let the hunt of the stupid red cyclope looking pfp guy begin!!
    (Omg i feel like Dave)

    And remember, if anyone gets a screenshot of it I will r4 VtD! The ultimate milestone.
  • BringPopcornBringPopcorn Member Posts: 9,839 ★★★★★
    edited March 26
    Jack2634 said:

    Also. out of context, but at this point, just bring back golivarez and send this peixe guy to the bin Kabam. Like, i had enough idiocracy from this god damn dumb f creature. Just send him in retirement already. At least golivarez wasn't this dumb

    Golivarez rants were funny at least
  • captain_rogerscaptain_rogers Member Posts: 13,566 ★★★★★

    ahmynuts said:

    Bro it is funny how you think quoting a random stackoverflow page will help kabam devise a solution for bg pausing lol.

    Almost pissed myself laughing at that lmfaoooo
    bru, what combination of languages does kabam even use for mcoc, c# and C++ are the only ones I can think of, Python is not that widely used in gaming industry right?
    There can be many, but yeah python is generally not used as it is not the fastest language out there.
  • Toproller89Toproller89 Member Posts: 2,244 ★★★★★
    I’d love to see if Kabam find a way to keep app running in background, I want to farm revives on autoplay in back issues and watch YouTube at the same time
  • Average_DesiAverage_Desi Member Posts: 2,749 ★★★★★
    Graves_3 said:

    CesarSV7 said:

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
    Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.

    However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP

    HP = 15k
    Defender HP Remaining = 29.9k (1% HP).

    So it adds up to 44.9k total points.

    Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
    That's dumb. The entire point of putting Serpant on defense is because of his immortality. If you don't actually fight Serpant. , then no. You don't "deserve " to win.
  • Rayven5220Rayven5220 Member Posts: 3,019 ★★★★★
    Regardless of all the blabbing and "skill issue" talk in here, pausing is a waste of MY time.

    I regularily go in, smash my opponent in 30-40-50 whatever seconds and have to wait the full 2 minutes each round just to get my win.

    The amount of my time these pause clowns waste is freaking annoying.

    I got things to do, and those thing don't include wasting my time.
    Seems alot of people around here don't realize how valuable time actually is.
    Passers are just clowns who know they can't win so they want to waste your time in hopes you screw the pooch and they somehow squeak out the W.
  • Graves_3Graves_3 Member Posts: 1,901 ★★★★★

    Graves_3 said:

    CesarSV7 said:

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k

    CesarSV7 said:

    First of all pausing not only gives max 15k points, it can give 45k. Second, although it technically can't be removed, it can be discouraged simply by adding a KO bonus towards scoring system (like Lags said) making sure who ever pauses automatically looses the match by not KOing the opponent.

    30k points towards scoring on a KO sounds about right to me.

    Care to explain how? You only get 15k for your health remaining. You lose the points for not knocking out the opponent and lose the ones for the amount of time left, if you pause at the beginning of the fight and don't unpause until it ends, you loose the points for time remaining. So it's only 15k
    Lower tier players just pause starting the match and get max 15k points. Higher tier players actually play the fight but then if they're in a tough spot pause the game and let the remaing timer run because it's convenient to them. Happens a lot during power gain or simply tough metas that aren't nukes.

    However, best examples are Nick fury's second life or Serpents immortality. Players take them down to 1% and pause. They end up with 100% HP

    HP = 15k
    Defender HP Remaining = 29.9k (1% HP).

    So it adds up to 44.9k total points.

    Fury is not even a tough defender anymore. If someone took serpent to 1% while retaining 100% health, they deserve to win the match. Pause or not.
    That's dumb. The entire point of putting Serpant on defense is because of his immortality. If you don't actually fight Serpant. , then no. You don't "deserve " to win.
    Did you even read the comment hotshot? And the comment it was in response to? Do that first.
Sign In or Register to comment.