Would you like to see Captain Marvel Movie get a small kit update to make her more wanted for BG's?


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I know some of you don't care about the champ. And that's okay, just scroll past this post. But for those who do, would you like to see a kit update? If so, what would you like to see improved? Nothing major, just a few BG tweaks.
Let's keep it civil and positive.
On offense, to help with her ramp up and maintain charges, I'd like for her to:
1. Start BGs with at least 10 charges, OR have a pre-fight ability that allows a synergy with Hulkling, or one of her synergy partners, OR allow her to gain 4 charges per block/parry against Tech champs.
2. Parry non-contact attacks while in Binary Ignition.
3. An immunity to a Mystic ability (for comic book accuracy).
Would you like to see Captain Marvel Movie get a small kit update to make her more wanted for BG's? 79 votes
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I'm not sure. You got the link to that post? Yes she's still solid against the right defender, but that doesn't mean there's no room for improvement as the game changes. That has also been part of the feedback for her.
Look at Karolina. Her stun cannot have its duration decreased by tech champions. Now shrugs and duration reducing is not a tech ability(even though there is 1 tech who does that). But it is still there due to the class wheel. So she can do her rotation against techs regardless of the nodes
I would buff her by coping a few things from karolinas kit such as the glance on parries, she gains 3 charges per parry. 5 from techs or parrying special attacks. Meaning a total of 9 parries against non techs (exc sp attack parries). It is definitely fair since she does not need to throw sp1 and is a total sp2 and raw damage nuke. This parry will definitely stop her from taking fights in 20s and keep her in the consistent 35 -50 second range depending on the meta. Still she would be a very strong attacker. I would take away the energy damage ramp up mechanic as that's a 19 second onslaught fight right there.
I would also give her some modern cosmic utility like true accuracy or undermine, she may also be able to parry non contacts(WHILE IN BINARY) so she can take zola.
Also binary mode lasts as long as it does with the fury synergy (this will be inputted into her base kit) so she would actually be good in questing and war instead of just battlegrounds cos binary mode is very difficult to keep up especially with the difficult nodes we get these days.
That's how I would tune her up.
Plus, this was a chase champ that they made a huge deal out of. Give her a boost so she stays relevant after players spent months to get the champ.
I got her in deck regularly
So you're saying remove her energy damage ramp up that often gets her 20 second KO's against Onslaught, and replace it with something that will make her take longer to KO a champ?? Longer but consistent? So a consistent KO time range is what you prefer?
I like the modern cosmic utility suggestion. Her Sp 1 has a good one, just not as needed and not a huge damage dealer.
That 7* skill roster is feeling limited right now.
My point is that the time and resources on making her slightly better in one game mode would be way better spent on characters that aren't useable at all right now.
If you can get me a DDHK buff @Terminatrix I'll happily change my vote though
Being vulnerable to magic is a common weakness in the comics. Particularly for otherwise very powerful characters.
Thanos, whilst wearing the Infinity Gauntlet, was still susceptible to Dr Strange's magic.
Magic was the key to defeating Phoenix in Avengers Vs X-Men
Heck, even Superman (yes, DC) is extremely susceptible to magic.
She's got a weakness; which (in game) permits her to more powerful in other areas, without being unbalanced.
Take the weakness away, and what else does she have to lose, to balance it?
And UMMM...about that DDHK...😅