AW loss = more difficult opponents?
Several months ago, it seemed to be the case that when we lost an AW, our opponents tended to be lower ranked and easier to defeat; when we won an AW, our opponents tended to be higher ranked and more difficult to defeat. This is not the case anymore.
We’re around 7.8 mil—and after losing against alliances similar in rating (7-9mil) we’ve been put up against even more difficult 10 and 11 mil alliances that earn, literally, 100% in exploration and have champs that outrank us (we get between 95-98% exploration and all 3 bosses—but still we can’t keep up without having a perfect score).
In the past few months, we’ve gone down from averaging a war rating of 900-1100, to a war rating of 700.
What is going on here? What has changed?
I’m looking for insights on how matchmaking has changed—I don’t need anyone telling me 98% exploration simply isn’t good enough to ever win a war... because I can say with certainty, this hasn’t always been the case.