Something feels missing in the game after new EQ
Maybe I'm not used to the new changes yet but the game feels more "empty" after the removal of the lower difficulties and the addition of the daily quests.
I'm NOT complaining about EQ difficulty, how long it takes to finish, even though there could be issues there, and I'm not complaining about the energy economy (the new changes are actually very good), I'm mostly talking about what the game feels like these days with EQ only being one difficulty and having to do the daily quests.
Even after the refill adjustment lets us generally do whatever we want, the game feels empty and more restrictive for some reason. Empty because there's less to do after we finish EQ, and restrictive because we're still forced to do the daily stuff.
This is more an irrational "feelings complaint" more than anything else, but I thought I'd bring it up cause it could still be important engagement feedback.
Am I the only one who thinks this?