The Hunger and Cure Realm event Was not thought through.
You have 1 team that is only 17% of the player base that can only get smaller and there only large source of points is from the other side giving them an item.
Cure summoners have no incentive to give out the cure, they recieve nothing for it. so why would they help?
The larger push at the begining will make many hunger summoners to jump ship in fear they will miss out in rewards.
Kabam keeps missing the same simple game design issue, Players will do what is best for them in almost all situations unless its fun, challenging or they are incentivised to do so. Forcing players to go out there way to do something thats not fun and not rewarding is not going to work. A lot of the issues that we have had over the last month can stem back to this.