**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
**Not Another Anime Reference Solo Event Returning**
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
This solo event has been fixed and will appear in game again on December 10th and will run through the 17th.
Reminder: This event is available to Paragon+ Summoners
Block dropping

I am holding block and activating regen on Blade and he just starts walking to the middle of the fight. My finger never moved. Again in the same fight I am holding block and it drops and I get combo'd in to oblivion.
AQ middle section Crossbones fight
iPad Pro iOS 11.1.2
AQ middle section Crossbones fight
iPad Pro iOS 11.1.2
0
Comments
Holding block and the champs wouldnt block but got hit or started walking forward. I saw it on one of seatin's live streams too. A restart of game worked for me.
I haven't had that bug in a long while. I assumed kabam had fixed it.
I had the same problem a few months ago as well. I hadn't seen it in months as well until today.
I have been tracking all those problems. I can fight 100's of fights with no problems. Then video performance and user input seams to not work properly when you get into a fight with an AI that is moving extremely fast and recovering quickly. It is almost as if the AI thread is hogging all the resources and the video output and user input can't get enough resources to do their jobs (hint, hint, hint). Hence the lag, missed parries, missed intercepts, and dropped blocks. Balancing resources and CPU time can be a very complicated problem to debug, but when you get it balanced correctly everything just seams to work correctly. Sometimes you need to hire an outside expert in multi-threaded programming in the environment you are using (unity?) to help get it right (hint, hint, hint).
I have seen your name posting in a bunch of these threads. Thanks for the update.
Yeah I am not buying into the conspiracy theory it is by design to get us to spend. More likely they do not know how to fix it like you suggest.