Why the "Half Health" is absolutely atrocious
Here's the thing, I get why this is in the game. To prevent players from cheating. Now, might I ask? Why isn't it in the story quests?
Also, it's a bit cheap don't you think?
Why would I think that?
Well, I wasted about 1K units because the app wanted to crash on my IPhone.
Shouldn't there be some detection just in case the app crashes.
Like, how about:
"If UnhandledException occurred
Disable HealthHalf.
Else
Enable HealthHalf"
Just my personal gripes.