I started playing this game during its launch period and took a break 3 years ago. Now, I’ve started over with a fresh account. As someone returning after such a long time, I wanted to share my observations about changes. I hope the dev team can find some useful takeaways here.
1) One of the main reasons I quit was certain persistent issues that never seemed to get fixed. The first thing I noticed upon my return is the significant improvement in the availability of rank-up materials—especially Gold, which was a complete disaster when I left. Seeing this shortage addressed is a huge relief.
2) The variety of quest content has increased tremendously. This is a great step toward keeping players engaged and giving them more to do.
3) Previously, the game relied too heavily on the Arena, which I always found tedious. Now that the gold issue is solved, the game has shifted away from being Arena-centric. This is a perfect change.
Also, the new champions look fantastic, and the new mechanics added to the game are quite impressive.
However, there is one thing I truly don't understand: How have some things remained unchanged for 3 years? While new heroes are arriving and some are getting buffs, characters like Groot—who was already waiting for a buff when I left—haven't been touched at all in 3 years. The same goes for my personal favorite Marvel character, Daredevil. He desperately needs a serious buff, yet he’s still ignored.List can goes on Elektra,classic Captain America...
These "left-behind" champions seem to be the only major issue right now. My personal request to the dev team is to prioritize these legacy characters who have fallen far behind. Those who only need minor tweaks can wait a bit longer. And since I’ve written this much, I’ll ask for a small favor: Please make the Daredevils(both versions)at least S-Tier or above!

It feels good to be back. Thanks for reading.