Has anyone else noticed their damage in Raids isn't consistent from 1 run to another? If you are like me and use the same champ on a regular basis, you have clear expectations as to how they will perform in a match, especially one where you can only do 12% damage (capped) per run. Its important to hit that cap every time to maximize the effectiveness of your run to help your alliance mates get to the rewards!
Here is the issue....
It has been my experience (and for quite a few other apparently) that sometimes the damage in Raids is morbidly pathetic at times even while fully ramped?? One run everything works as intended, while the next couple im left wondering what is going on??? I decided to record my runs and I was shocked what I found.
There are icons under your name. When you do the call outs during the match, you earn Raid Fervor(yellow fist icon) thats cycles from 0 to 30 to 0(full)...this in turn gives us Role Force Charges(orange muscles icon). About every other fight this orange icon is absent = VERY LITTLE DAMAGE. I continue to do all the call outs and the cycle goes 0, 30, 0..but no orange icon even exists. I time out doing about 2 to 3% damage..or slip up and die early cuz I'm triggered the damage is so pathetic. This has been going on for the past 3 cycles of Raids now...and it NEEDS TO BE FIXED.
In addition, I've also noticed there are runs where the orange icon is present and calculating, but still does NOT give full damage.
I know this post is getting long but its hard to lay this out in writing for me, but I'm almost done

Using DPXF, the rotation is simple, 5 dexes = 5 siphon charges + 10 slap charges, do call outs to activate the orange icon(role force = big damage) then sp2 for the daunted, relic into sp1 for spbleed dbloof DAMAGE of 8 to 12%. As of late, my damage for that same rotation has been 4 to 6%, ONLY IF its not bugged that run...if bugged, im getting less than 1%. Unacceptable. This has been experienced with ALL roles(Vanguard, Tactician, and Assault) by many different players i have shared my concerns with, so its NOT an issue with a specific champion or ROLE in Raids..its the mechanic of Role Force not applying proper damage when the player, by way of skill, does all the necessary things to earn the Role Force charges.
@Kabam (Osaurus) Rex
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@KabamPinwheel