**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Losing control of champs [Under Investigation]
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Comments
I have tried multiple devices (Android), and they ALL have the issue.
Blocks being dropped for no reason, if you haven't moved your thumb, then it shouldn't be dropping the block!
Blocks turning into random backward dash or a medium swipe even though your thumb hasn't moved is also common.
Tons of needless losses because of this.
Sending bug reports / feedback within the game is the ONLY way Kabam will look at this it seems, so, please report it via the in-game support button!
Result... We used to know when we could not pass a threshold due to our roster and skill, (pre 12.0 it was about getting lucky to have the OP champs and exploiting weakness in the system)at that point we had to decide if moving forward was worth potions and spending against the risk/rewards I'd bet that most for most of us (considering the lack of whales posting in this thread) it was not! the new metric looks to be how much will you and have you spent to get past a threshold. This new dynamic basically makes the game a pay to play at a certain point.Pls Don't ask Kabam for help or changes, in Kabams eyes it has been working as intended.
Atleast this is my opinion.
I honestly lost track of how many times I was cursing the game going through Chapter 2. Rag Hulk is not a difficult champ to beat, but I routinely found myself taking combo after combo because an intercept failed.
Specific sources of frustration:
Monthly event quest, chapter 2.2, Rag Hulk: Bait special 2 attack, dash back x2 to evade it, then once his axe hits the ground, I would dash in to attack. Problem was that this attack would get ignored as if his animation was still going, so instead of me staring another MLLLM combo, he would intercept my 2nd hit (since the first completely missed) and combo me to death.
Same fight: I would dash back to evade Rag Hulk's SP1, would register the Dexterity buff, but would still take the damage (usually resulting in KO)
It's frustrating because my champs are doing what I want them to do, and they are playing within the mechanics of the game, but I see the AI ignoring it anyways.
This honestly feels like you're playing against the NE Patriots. Not only do you have to beat the players, but the refs are against us too.
This is different than the lag generated from helps, but they're both from the same general "need" for the game to always be online. I am not fighting against a server-controlled AI, so the amount of information being sent-received during a fight should be reduced to almost 0 (keeping in mind the send-receive also utilizes processor capacity).
Samsung Galaxy S7, latest software
Not to mention that they give a chance to get 5* featured champ from a crystal.💎
⛹️ Leave gameplay aside and just admire the beautiful graphics and animation🌠 they are improving.👀
Those shiny crystals😍 and that free 2 star champion they give us every now and then so that we can save marvel universe with it.